Ample Guitar (8 in 1) Manual
Ample Guitar (8 in 1) Manual Beijing Ample Sound Technology Co. Ltd 1 Contents 1 INSTALLATION & ACTIVATION… 9 1.1 INSTALLATION ON MAC… 9 1.2 INSTALLATION ON WINDOWS… 12 1.3 ACTIVATION… 18 2 SETTINGS
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Введение
Ample Sound — это ведущая компания, специализирующаяся на разработке виртуальных инструментов, включая электрические гитары. Один из основных аспектов игры на гитаре — это правильная настройка инструмента, которая влияет на звучание и удобство игры. В этой статье мы рассмотрим основные шаги и рекомендации по настройке тонов гитары в Ample Sound.
Шаг 1: Выбор инструмента и настройка общих параметров
- Запустите программу Ample Sound и выберите нужную модель гитары. В Ample Sound представлены различные модели, включая классические электрические гитары, акустические гитары и бас-гитары.
- Проверьте общие параметры звука, такие как выбор пикапов, громкость, тембр и другие параметры, чтобы настроить звучание гитары в соответствии с вашими предпочтениями.
Шаг 2: Стройте гитару
- Удостоверьтесь, что ваша физическая гитара настроена правильно. Можно использовать электронный тюнер или другие средства для настройки струн.
- В программе Ample Sound откройте окно «Настройка» или «Tuner». Струны гитары будут отображаться на экране, и вы сможете видеть текущую высоту звучания каждой струны.
- Подстройте струны гитары, чтобы они соответствовали эталонным нотам. Проиграйте каждую струну по очереди и подстройте ее в нужную ноту, пока она не будет звучать четко и ясно.
- Если ваша гитара оснащена системой Floyd Rose или другой подобной системой, убедитесь, что она настроена правильно и не имеет никаких проблем с неустойчивостью настройки.
Шаг 3: Использование эффектов и педалей
- В Ample Sound вы можете использовать различные эффекты и педали для настройки звучания вашей гитары. Обычно это регуляторы громкости, темброблоки, эффекты дисторшн, отклика реверберации и другие.
- Попробуйте различные комбинации эффектов и педалей, чтобы найти наиболее подходящий звук для вашей музыки. Экспериментируйте с различными параметрами и настройками, чтобы получить нужный тон.
Шаг 4: Добавление дополнительных эффектов и продуцирование звука
- Ample Sound предлагает возможность добавить различные эффекты и обработку звука для создания уникального звучания гитары.
- Экспериментируйте с различными эффектами, такими как дилей, хорусы, флэнжеры и другие, чтобы добавить глубину, пространственность и интерес к вашему звуку.
- Используйте встроенные микшеры и педали для более точной настройки звука гитары. Регулируйте уровень громкости, панорамируйте звуки разных пикапов и настраивайте другие параметры.
Заключение
Настройка тонов гитары в Ample Sound — это важный этап, который позволяет создать идеальное звучание для ваших музыкальных произведений. Следуйте основным шагам и рекомендациям, представленным в этом руководстве, чтобы достичь наилучших результатов. Экспериментируйте, настраивайте и создавайте неповторимую музыку с помощью Ample Sound.
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Ample Guitar (6 in 1) Manual
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Ample Guitar (6 in 1) Manual
Beijing Ample Sound Technology Co. Ltd
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Contents
1 INSTALLATION AND ACTIVATION
…………………………………………………………………………………………………..
61.1 INSTALLATION ON MAC
………………………………………………………………………………………………………………………….
61.2 INSTALLATION ON WINDOWS
………………………………………………………………………………………………………………..
111.3 FULL FEATURES TRIAL & ACTIVATION
……………………………………………………………………………………………………..
152 PARAMETERS SETTING
…………………………………………………………………………………………………………………..
182.1 OVERVIEW OF SETTING PANEL
……………………………………………………………………………………………………………….
182.2 INSTRUMENT PATH SETTING
………………………………………………………………………………………………………………….
182.3 MASTER TUNE
……………………………………………………………………………………………………………………………………..
182.4 MIDI OUT
…………………………………………………………………………………………………………………………………………..
192.5 MAX VOICES
……………………………………………………………………………………………………………………………………….
192.6 LOW PERFORMANCE
…………………………………………………………………………………………………………………………….
192.7 RESET
………………………………………………………………………………………………………………………………………………….
192.8 CUSTOMIZED PARAMETERS CONTROL
…………………………………………………………………………………………………….
202.8.1 MIDI CONTROLLER
……………………………………………………………………………………………………………………….
202.8.2
AUTOMATION………………………………………………………………………………………………………………………………..
213 GUITAR PANEL
………………………………………………………………………………………………………………………………..
223.1 OVERVIEW OF GUITAR PANEL
………………………………………………………………………………………………………………..
223.2 SAMPLE LIBRARY SWITCH
…………………………………………………………………………………………………………………………….
233.3 SOUND MODEACOUSTIC ONLY
……………………………………………………………………………………………………….
233.4 OPEN STRING FIRST
……………………………………………………………………………………………………………………………..
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3.5 KEYBOARD MODE
………………………………………………………………………………………………………………………………..
243.6 AUTO LEGATO
………………………………………………………………………………………………………………………………………
253.7 TUNER
………………………………………………………………………………………………………………………………………………..
254 MAIN PANEL
……………………………………………………………………………………………………………………………………
264.1 OVERVIEW OF MAIN PANEL
…………………………………………………………………………………………………………………..
264.2 ARTICULATIONS AND POLY LEGATO
………………………………………………………………………………………………………..
274.2.1 SUSTAIN & POPPING / ARTIFICIAL HARMONIC
………………………………………………………………………………….
274.2.2 NATURAL HARMONIC
…………………………………………………………………………………………………………………….
284.2.3 PALM MUTE
………………………………………………………………………………………………………………………………….
294.2.4 SLIDE IN FROM BELOW & SLIDE OUT DOWNWARDS (ORIGINAL)
…………………………………………………………
304.2.5 LEGATO SLIDE (POLY LEGATO)
…………………………………………………………………………………………………………
314.2.6 HAMMER ON & PULL OFF (POLY LEGATO)
……………………………………………………………………………………….
344.2.7 COMBINED KEY SWITCHES (ORIGINAL)
……………………………………………………………………………………………..
364.3 DOUBLE GUITARS
…………………………………………………………………………………………………………………………………
364.4 CONTROLLABLE RESONANCE
…………………………………………………………………………………………………………………
364.5 FRET SOUND
……………………………………………………………………………………………………………………………………….
374.6 TOTAL START
TIME………………………………………………………………………………………………………………………………..
384.6.1 START TIME SETTING
……………………………………………………………………………………………………………………..
394.7 VELOCITY SENSITIVITY
…………………………………………………………………………………………………………………………..
404.8 VELOCITY LAYER SETTING
………………………………………………………………………………………………………………………
404.9 MANUAL VIBRATO WHEEL (ORIGINAL)
…………………………………………………………………………………………………..
424.10 STR MAN AND CAPO MAN
…………………………………………………………………………………………………………………..
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4.10.1 STRMAN
…………………………………………………………………………………………………………………………………….
424.10.2 CAPOMAN
…………………………………………………………………………………………………………………………………
424.11 FX SOUND GROUP
…………………………………………………………………………………………………………………………….
434.12 POLY REPEATER (ORIGINAL)
………………………………………………………………………………………………………………..
435 STRUMMER PANEL
…………………………………………………………………………………………………………………………
445.1 OVERVIEW OF STRUMMER PANEL
…………………………………………………………………………………………………………..
445.2 STRUM TIME AND MODE
………………………………………………………………………………………………………………………
455.3 BODY RESONANCE AND MUTE DEPTH
……………………………………………………………………………………………………
465.4 STRUMMER HUMANIZATIONS
………………………………………………………………………………………………………………..
475.4.1 HUMANIZATION (ALL)
……………………………………………………………………………………………………………………
475.4.2 HUMANIZATION (EACH)
…………………………………………………………………………………………………………………
475.4.3 HUMANIZATION (VELOCITY)
……………………………………………………………………………………………………………
475.4.4 SEQ SWING
………………………………………………………………………………………………………………………………….
475.5 CHORD SETTING AND SWITCH (IMPORTANT)
…………………………………………………………………………………………..
475.5.1 SELECT MODE
……………………………………………………………………………………………………………………………….
475.5.2 DETECT MODE
………………………………………………………………………………………………………………………………
485.6 CHORD PLAY AND SEQ SETTING (IMPORTANT)
……………………………………………………………………………………….
505.6.1 14 STRUM NOTES + 28 PLAY MODES (ORIGINAL)
……………………………………………………………………………
505.6.2 SEQ SETTING
………………………………………………………………………………………………………………………………..
505.6.3 PLAY SEQ
…………………………………………………………………………………………………………………………………….
515.7 SAVE & LOAD OF SEQ AND CHORD
………………………………………………………………………………………………………
515.8 QUANTIZE AND TIME SIGNATURE
…………………………………………………………………………………………………………..
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5.9 STRUM WITH ARTICULATIONS (ORIGINAL)
………………………………………………………………………………………………
525.9.1 STRUM LEGATO — LEGATO SLIDE
………………………………………………………………………………………………………
535.9.2 STRUM LEGATO — HAMMER ON & PULL OFF
……………………………………………………………………………………
545.9.3 SLIDE IN STRUM
…………………………………………………………………………………………………………………………….
555.9.4 HARMONICS STRUM
………………………………………………………………………………………………………………………
555.10 STRUMMER KEYSWITCHES (IMPORTANT)
……………………………………………………………………………………………….
566 TAB PANEL
………………………………………………………………………………………………………………………………………
576.1 OVERVIEW OF TAB PANEL
……………………………………………………………………………………………………………………..
576.2 TAB LOAD
……………………………………………………………………………………………………………………………………………
576.3 TAB PLAY
…………………………………………………………………………………………………………………………………………….
586.4 VELOCITY PROPORTION AND HUMANIZATION
…………………………………………………………………………………………
586.5 TAB SWING
………………………………………………………………………………………………………………………………………….
586.6 STRUM TIME PROPORTION
……………………………………………………………………………………………………………………
587 FX PANEL
…………………………………………………………………………………………………………………………………………
597.1 OVERVIEW OF FX PANEL
……………………………………………………………………………………………………………………….
597.2 COMPRESSION
…………………………………………………………………………………………………………………………………….
597.3 OVERDRIVE
………………………………………………………………………………………………………………………………………….
597.4 5-BAND-EQ
……………………………………………………………………………………………………………………………………….
607.5 WAH
…………………………………………………………………………………………………………………………………………………..
607.6 CHORUS
……………………………………………………………………………………………………………………………………………..
607.7
PHASER……………………………………………………………………………………………………………………………………………….
617.8 DELAY
…………………………………………………………………………………………………………………………………………………
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7.9 REVERB
……………………………………………………………………………………………………………………………………………….
611 Installation and Activation
1.1 Installation on Mac
1. Continue to install.
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Ample Guitar (6 in 1) Manual
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2. Read and accept the license agreement.
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3. Select plugin formats to install.
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4. Click «Change Install Location» if you want to install sample
library in a different place. -
Ample Guitar (6 in 1) Manual
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5. Close to exit.
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1.2 Installation on Windows
1. Continue to install.
2. Read and accept the license agreement.
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3. Specify location to install standalone.
4. Specify location to install 64bit VST.
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5. Specify location to install 32bit VST.
6. Specify location to install sample library.
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7. Select plugin formats to install.
8. Choose if to create a Start Menu folder.
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9. Finish to exit.
* Please install Microsoft Visual C++ 2010 Re distributable if
you can’t run Ample Guitar.64bit version Microsoft official download page
32bit version Microsoft official download page
1.3 Full Features Trial & Activation
1. 7-days trial with full features is offered.
2. Trial requires an internet connection.
3. Activation: click the button to open the dialog.
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4. Online Activation: fill in User ID and password and click
«Activate» to complete activation.Click «Forgot» if you want to inquire User ID and reset
password. -
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5. Offline Activation: please send Challenge Code and User ID to
[email protected] . Ourcustomer service will send you Key Code within 24 hours. Fill in
User ID and Key Code and click«Activate» to complete activation. Keep your User ID and Key
Code in case of reinstallation.* Refer Section 4.6 to set Track Delay in host.
-
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2 Parameters Setting
2.1 Overview of Setting Panel
1. Instrument Path Setting
2. Master Tune
3. MIDI Out
4. Max Voices
5. Low Performance
6. Real Time Voices Display
7. Memory Display
2.2 Instrument Path Setting
You can move sample library folder indicated by original path to
anywhere, and set path to newlocation.
2.3 Master Tune
Default tune is in 440Hz. You can set tune to any non-standard
between 430 and 450Hz. -
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2.4 MIDI Out
Toggle on MIDI Out, add a MIDI track in project and set the
input to MIDI Out of Ample Guitar.Then any note being played will be converted to MIDI, including
those by strum and tab.2.5 Max Voices
Defines the maximum number of voices which can be played
simultaneously. Voices will beforced stop if the number goes beyond maximum.
2.6 Low Performance
When low performance is on, only main group samples will be
played, saving cpu loadtremendously.
2.7 Reset
Carl + click a control to reset it to default value.
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2.8 Customized Parameters Control
2.8.1 MIDI Controller
All buttons, knobs and sliders on GUI can be controlled by MIDI
Controllers. Alt + click a controlto open the dialog below and assign a controller.
1.Left Column: Available controllers, including After Touch,
Benderand MIDI CC.
2.Right Column: Assigned parameters.
3.OK: Assign the selected controller to the control.
4.Cancel: Close dialog.
5.Learn: MIDI Learn.
6.Clear: Clear the assigned controller of the control.
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2.8.2 Automation
You can also use automation to control parameters.
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3 Guitar Panel
3.1 Overview of Guitar Panel
1. Sample Library Switch
2. Sound Mode / Pan
3. Capo Logic — Intelligent Fingering Simulation
Algorithm
4. Str man
5. Open String First (G#6)
6. Hold Pedal
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7. Keyboard Mode
8. Auto Legato (D#6)
9. Tuner
10. Master Volume
3.2 Sample Library Switch
1. Acoustics have three distinct sample libraries: Finger, Pick
and Strum. Strum library includesreal strum samples customariness for any chord and rhythm
without loss of quality.2. Electrics have sample libraries of two pickup options: Neck
and Both.* Sample Library cannot be switched during play.
3.3 Sound ModeAcoustic only
Two mono and stereo modes are available. In addition, you can
adjust mic volumes, pan andwidth to meet your need.
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3.4 Open String First
Used for playing high position arpeggios with open strings. When
toggled on, notes will beplayed priorly on open strings regardless of Capo Logic. G#6 can
toggle it on with high velocityand off with low velocity.
3.5 Keyboard Mode
When toggled on, multiple notes can be played on same string
simultaneously. Auto Legato will -
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25
also be muted.
3.6 Auto Legato
When two notes on the same string overlap and keyboard mode is
off, a legato will beautomatically made. D#6 can switch auto legato mode, high
velocity for Auto SL and lowvelocity for Auto HP.
3.7 Tuner
You can tune every string by turning its corresponding tuner, 2
semitones down at most. Tuningis fully compatible with strummer, tab and all
articulations. -
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4 Main Panel
4.1 Overview of Main Panel
1.Articulations and Poly Legato key switches
(Important)
2.Mic Volume / Peak meter
3.Master Volume
4.Pan / Pick Touch Volume
5.Stereo Width / Fade In
6.Double Guitars Toggle and Width
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(Important)
7.Release Sound Volume
8.FX Sound Volume
9.Resonance Volume and Time (Original)
10.Fret Sound Toggle and Volume (Original)
11.Total Start Time (Original)
12.Velocity Sensitivity
13.Velocity Layers (Important)
14.Bender and Bender Range
15.Manual Vibrato Wheel(Original)
16.Str man and Capo man
17.FX Sound Group
18.Strum Mode key switch
19.Poly Repeater (Original)
20.Percussion Group / FX Sound Group 2
21.Auto Legato key switch
22.Open String First key switch
23.Tab Play key switch
4.2 Articulations and Poly Legato
Abbr. Full Name key switch Range
Sus Sustain & Popping / Artificial Harmonic C0 E1-C5
NH Natural Harmonic C#0 E2-C5
PM Palm Mute D0 E1-C5
SIO Slide In from below & Slide Out downwards D#0 F#1-C5
LS Legato Slide (Poly Legato) E0 F1-C5
HP Hammer On & Pull Off (Poly Legato) F0 E1-C5
4.2.1 Sustain & Popping / Artificial Harmonic
key switch is C0. When velocity is 127, Popping is triggered.
When velocity is lower than 127,Sustain is triggered.
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4.2.2 Natural Harmonic
key switch is C#0. For electric guitars, when velocity is 127,
Artificial Harmonic is triggered.When velocity is lower than 127, Natural Harmonic is
triggered. -
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4.2.3 Palm Mute
key switch is D0. Lower the velocity, greater the mute
depth. -
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4.2.4 Slide In from below & Slide Out downwards
(Original)key switch is D#0. When D#0 is before a note, Slide In is
triggered. When D#0 lies in a note,Slide Out is triggered. The velocity of slide is determined by
D#0. Articulation will return toSustain when note ends. Poly slide is supported.
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4.2.5 Legato Slide (Poly Legato)
key switch is E0. Two notes of Legato must overlap and E0 must
be ahead of first note.Articulation will return to previous one when second note ends.
Legato triggered by E0 of highvelocity will change fret position. Low velocity will not.
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-
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Poly Legato (Original): The rule is same with mono legato except
you only need to press thehighest note of second set if you want to slide upward, or
lowest note of second set if you wantto slide downward.
-
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Slide Smoother: The speed of a long legato slide (slide more
than 2 frets) is determined by thevelocity of second note. Higher the velocity, faster the
speed.Auto SL: When keyboard mode is off and auto legato mode is Auto
SL, two overlapped note onsame string will legato automatically, no key switch needed.
4.2.6 Hammer On & Pull Off (Poly Legato)
key switch is F0. Two notes of Legato must overlap and F0 must
be ahead of first note.Articulation will return to previous one when second note ends.
Legato triggered by F0 of highvelocity will change fret position if it goes beyond. Low
velocity will not. -
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Auto HP: When keyboard mode is off and auto legato mode is Auto
HP, two overlapped noteon same string will legato automatically, no key switch
needed.Poly Legato (Original): The rule is same with mono legato except
you only need to press thehighest note of second set if you want to hammer on, or lowest
note of second set if you wantto pull off.
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4.2.7 Combined key switches (Original)
After you pressed C0 and C#0 at the same time, note of high
velocity will be Sustain and lowvelocity will be Natural Harmonic. After you pressed C0 and D0
at the same time, note of highvelocity will be Sustain and low velocity will be Palm Mute.
4.3 Double Guitars
Guitar notes doubling is a common technique used in recording
and music performance. Ourauthentic Doubled Guitars are achieved by using different
samples on left and right channels. Itis very easy to use: simply click the toggle button.
Double Guitars knob adjusts the time difference between notes on
left and right channels.4.4 Controllable Resonance
In real performance, guitarist can control resonance volume and
time with hand. Ample Guitar -
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simulates these controls.
*Silent Press(G5), Silent Stroke(G#5) and releasing Hold Pedal
can end sustained Resonance.4.5 Fret Sound
In real performance, hand is constantly moving and touching
fretboard. Other virtual guitarssound artificially «clean» without fret sound which Ample Guitar
can simulate. -
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38
4.6 Total Start Time
After pick strokes string, it takes around 50ms to get the
string really vibrating. Ample Guitarpreserves the moment of the stroke, otherwise it will sound like
piano. -
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39
4.6.1 Start Time Setting
-
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Set Start Time to 50ms and Track Delay of DAWs to 0ms as shown
in the figure above on theleft when you are playing a MIDI keyboard.
Set Start Time to 0ms and Track Delay of DAWs to -50ms as shown
in the figure above on theright when you are playing tracks or exporting audio.
If your DAW doesn’t support Track delay, you will need to drag
tracks a few ms (according tostart time) forward manually, or use the formula of Time to BPM:
Track Delay(beat) = Time(s) *Tempo / 60, e.g. for 50ms, you need to drag tracks 0.1 beat or
48 ticks forward when Tempo =120.
You need to export audio one bar earlier after Track Delay is
set as shown in the figure below.4.7 Velocity Sensitivity
Determines how much velocity controls volume. Volume will be
totally controlled by velocitywhen the value is 100. Will be slightly controlled when the
value is 25.4.8 Velocity Layer Setting
Each Cycle: Separate sample cycle for Each Note and Each
Velocity Layer, greatly improvinghumanization.
-
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Rhombic Sampling Structure: Greatly improves sample
utilization.Three sliders control velocity thresholds of corresponding
layers. Adjust them according to yourplay style.
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4.9 Manual Vibrato Wheel (Original)
Vibrato can be controlled by hand like a real guitarist does. An
intensive vibrato is triggeredwhen the wheel position exceeds 3/4.
4.10 Str man and Capo man
4.10.1 StrMan
Specify a string to be played manually. G0-C1 correspond to 6th
string-1st string. High velocityStrman will affect fret position while low velocity will
not.4.10.2 CapoMan
Switch to a fret position manually. Press C#1 and the CapoMan
line (yellow) will appear. Thenpress E1-C3 to switch to position 0-20 respectively.
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4.11 FX Sound Group
Note FX Sound
F5 Scratch
F#5 Slap
G5 Silent Press
G#5 Silent Stroke
A5 Downstroke 1
A#5 Upstroke 1
B5 Downstroke 2
C6 Upstroke 2
F6 Hit Top (Open) / Pick
Scrape
F#6 Hit Top (Mute) / Dead Note
Upstroke
G6 Hit Rim / Random Left
Hand Noise
4.12 Poly Repeater (Original)
As a simulation of repetitive downstroke and upstroke, you can
press D6 and E6 to repeat notes -
Ample Guitar (6 in 1) Manual
44
being played or last ended note. Multiple notes are
supported.5 Strummer Panel
5.1 Overview of Strummer Panel
1.Strum Mode Toggle(C#6)
2.Strum Time (C#5) and Mode
3.Body Resonance and Mute Depth (Original)
4.Strummer Humanizations
5.Chord Setting and Switch (Important)
6.Chord Play and SEQ Setting, 14 Strum Notes + 28
Play Modes (Important)
7.Save & Load of SEQ and Chord
8.SEQ Quantize and Time Signature
9.Stroke Sound Volume
10.Strummer key switches (Important)
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5.2 Strum Time and Mode
Strum Time controls how fast pick cross strings. When Strum Time
is 1000ms, in Each Modeevery interval between chord notes is 1000ms while in All Mode
intervals are altogether1000ms.
C#5 can control Strum Time. Higher the velocity, shorter the
time. -
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5.3 Body Resonance and Mute Depth
There are two ADRs in strum mode, Body Resonance and Mute Depth.
Body Resonancesimulates open strum, higher the value longer the sustain time.
Mute Depth simulates mutestrum, lower the value greater the depth.
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5.4 Strummer Humanizations
5.4.1 Humanization (All)
Applies random change to the total strum time.
5.4.2 Humanization (Each)
Alters the timing of chord notes without affecting the total
strum time.5.4.3 Humanization (Velocity)
Applies random change to note velocities.
5.4.4 SEQ Swing
Randomly flexes the timing grid of SEQ to avoid mechanical
performance.5.5 Chord Setting and Switch (Important)
There are two chord modes available, select mode and detect
mode.D5 can switch chord mode, high velocity for detect mode and low
velocity for select mode.5.5.1 Select Mode
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Select Mode provides 12 chord slots. Every chord slot can be
customized by setting root note,type and position, altogether 540 variations available. You can
also customize by clicking on thedartboard.
Click Transpose button will transpose 12 chord slots
altogether.Press C2-B2 to switch to 1-12 chord slot respectively. High
velocity will mute the sustain ofprevious chord.
5.5.2 Detect Mode
Ample Guitar can detect chord pressed by users within C1-B2 and
directly switch tocorresponding preset. Root note must be between C1-B1. Detected
chord will be displayed onthe 12th chord slot.
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Chord Inversion is supportedDifferent inversions will be mapped
to different positions. -
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5.6 Chord Play and SEQ Setting (Important)
5.6.1 14 Strum Notes + 28 Play Modes (Original)
Strummer system provides 14 strum notes, and 28 play modes when
combined with differentvelocity, giving great variety for chord play, even with only
one chord.Play modes have been designed and arranged with regard to
convenience after countless hoursof testing. Without need for remembering them, you can play
naturally on keyboard to achieverealistic strum.
The figure below shows 28 play modes with Em chord (6
Notes).5.6.2 SEQ Setting
Click 8 SEQ buttons to browse and edit patterns.
Click to clear current pattern. Click to copy a patten to
current pattern. Click to -
Ample Guitar (6 in 1) Manual
51
select default velocity of SEQ note.
The color of SEQ note indicates velocity. Dragging mouse up/down
or left/right will change thevelocity and/or duration. Single clicking will enter a note.
Double clicking on an existing notewill remove it.
The icons on the left of editor are 14 strum notes.
5.6.3 Play SEQ
Press C3 C#3 D#3 F#3 G#3 A#3 C#4 D#4 to trigger 1-8 SEQ patterns
respectively5.7 Save & Load of SEQ and Chord
Click and choose «pattern» to load a single pattern into the
current SEQ pattern, or choose«pattern bank» to load 8 patterns, or choose «chord bank» to
load 12 chords.Click and choose «pattern» to save a single pattern, or choose
«pattern bank» to save apattern bank (8 patterns), or choose «chord bank» to save a
chord bank (12 chords).The naming rule of SEQ file: take 090-16-44-Rock06.agp as an
example, 090 indicates thetempo for this SEQ; 16 indicates the quantize rate; 44 indicates
the time signature, Rock standsfor music style. Users can find SEQ they need according to these
attributes.*File name and path only supports numbers and English
letters.5.8 Quantize and Time Signature
Quantize: the duration of time grid of SEQ editor.
Time Signature: 6/8
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Time Signature: 44Tri
5.9 Strum with Articulations (Original)
By combining articulation keyswitches and chord switch keys, you
can play Natural Harmonics,Palm Mute, Slide In & Out, Legato Slide, Hammer On &
Pull Off and Popping in strum. -
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5.9.1 Strum Legato — Legato Slide
When you press E0 and switch to another chord in the middle of a
strum note, a Legato Slidewill be made by notes of previous chord and current chord which
are on same string butdifferent frets.
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5.9.2 Strum Legato — Hammer On & Pull Off
When you press F0 and switch to another chord in the middle of a
strum note, a Legato HP willbe made by notes of previous chord and current chord which are
on same string but differentfrets.
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5.9.3 Slide In Strum
Press D#0 before a strum note will result in a Slide In
strum.5.9.4 Harmonics Strum
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Press C#0 before a strum note will result in a Natural Harmonics
strum, only available on 3rd,5th, 7th, 9th and 12th fret.
5.10 Strummer Keyswitches (Important)
Green: Chord switches. Yellow: SEQ triggers. Blue: Strum notes.
Red: Chord Mode switch andStrum Time control.
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6 Tab Panel
6.1 Overview of Tab Panel
1.Track Select
2.Load a Tab
3.Reload Tab
4.Convert Current Measure to SEQ Pattern
5.Go to…
6.Tab Play Toggle (A6)
7.Tab Loop Toggle
8.Velocity Proportion
9.Velocity Humanization
10.Tab Swing
11.Strum Time Proportion
6.2 Tab Load
Ample Guitar supports three formats of tab, GP3, GP4 and GP5.
Tab name and path can onlycontain numbers and English letters. After you edit a tab, you
can click Reload button to refresh.Click on edge or «Go to…» buttons to browse tab.
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6.3 Tab Play
Click the play button to play a tab. When loop toggle is on, tab
will start over again when itreaches end. When loop toggle is off, tab will stop. A6 can
toggle on tab play with high velocityand off with low velocity. Use A6 to control tab play when
exporting audio.6.4 Velocity Proportion and Humanization
Velocity Proportion controls the percentage of original velocity
with which to play tab.Humanization applies random change to velocity.
6.5 Tab Swing
Randomly flexes the timing of tab to avoid mechanical
performance.6.6 Strum Time Proportion
Controls the percentage of original strum time with which to
play tab. When set as «Fixed byStrummer»strum time will be fixed by the strum time knob on
strummer panel. -
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7 FX Panel
7.1 Overview of FX Panel
4 Send FXs: Reverb, Delay, Phaser, Chorus. 4 Direct FXs:
Compression, Overdrive, 5-Band-EQ,Wah.
7.2 Compression
Name Range Default Unit
Thre -60 — 0 -20 db
Ratio 0 — 1 0.5 —
Attack 1 — 500 5 ms
Release 5 — 500 50 ms
Gain (MakeUp) -24 — 24 2 db
7.3 Overdrive
Name Range Default Unit
Drive 10 — 1000 150 —
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Gain 0 — 0.2 0.1 —
Tone 1000 —
12000 4000 HZ
7.4 5-Band-EQ
Name Range Default Unit
Cut Active Off / On On —
Lo Cut Gain -12/-24 -12 db
Lo Cut Freq 20 — 20k 100 Hz
Band 2 Gain -15 — 15 0 db
Band 2 Freq 20 — 20k 200 Hz
Band 3 Gain -15 — 15 0 db
Band 3 Freq 20 — 20k 800 Hz
Band 4 Gain -15 — 15 0 db
Band 4 Freq 20 — 20k 1.6K Hz
Hi Cut Active Off / On Off —
Hi Cut Gain -12 / -24 -12 db
Hi Cut Freq 20 — 20k 16k Hz
7.5 Wah
Name Range Default Unit
Min 100 — 200 100 —
Max 5000 — 10000 5000 —
Pedal According to Min
and Max = Min —
7.6 Chorus
Name Range Default Unit
Send 0 — 1 0.5 —
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Depth 0 — 1 0.1 ms
Rate 0 — 0.5 0.1 Hz
7.7 Phaser
Name Range Default Unit
Send 0 — 1 0.2 —
Depth 0 — 1 0.5 —
Rate 0 — 10 5 —
FBK 0 — 1 0.5 —
7.8 Delay
Name Range Default Unit
Send 0 — 1 0.1 —
L.Time 0 — 2 0.25 beat or s
R.Time 0 — 2 0.5 beat or s
FBK 0 — 1 0.2 —
Time Mode Bpm / Time Bpm —
7.9 Reverb
Name Range Default Unit
Send 0 — 0.5 0.1 —
Width 0 — 1 1 —
Damp 0 — 1 0.3 —
Size 0 — 1 0.8 —
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62
Website: http://www.amplesound.net
Online Manual: http://www.amplesound.net/en/tutorial.asp
Free Version Download:
http://www.amplesound.net/en/download.aspOnline Service: http://www.facebook.com/amplesoundnet
Tech-Born Music Produced and Copyright provided by Beijing Ample
Sound Technology Co. Ltd
StrummerStrummer Panel ManualBeijing Ample Sound Technology Co. Ltd1
StrummerContents1STRUMMER PANEL . 41.1OVERVIEW OF STRUMMER PANEL . 41.2STRUM TIME & MODE . 51.3RELEASE . 51.4STRUMMER HUMANIZATIONS . 51.4.1Humanization (All) . 51.4.2Humanization (Each) . 61.4.3Humanization (Velocity) . 61.4.4SEQ Swing . 61.5CHORD SETTING & SWITCH . 61.5.1Select Mode . 71.5.2Detect Mode . 81.6CHORD PLAY & SEQ SETTING . 101.6.114 Strum Notes 28 Ways to Play (Original) . 101.6.2SEQ Edit. 101.6.3Save/Load Pattern . 111.6.4SEQ Play . 121.6.5SEQ Export . 121.7STRUM WITH ARTICULATIONS (ORIGINAL) . 131.7.1Strum Legato — Legato Slide. 131.7.2Strum Legato — Hammer On & Pull Off . 142
Strummer1.7.3Slide In Strum . 151.7.4Harmonic Strum. 161.8STRUMMER KEYS . 171.9QUANTIZE & TIME SIGNATURE . 173
Strummer1 Strummer Panel1.1 Overview of Strummer Panel1.Strum Mode Toggle (Keyswitch C#6)2.Strum Time (Keyswitch C#5) & Mode3.Release4.Stroke Noise Volume5.Strummer Humanizations6.Chord Setting & Switch7.Switch Chord Mode between Select Mode & Detect Mode8.Transpose Whole Chord Bank9.Save/Load Whole Chord Bank10. Browse Chords 1-12 or 13-2411. Chord Play & SEQ Edit: 14 Strum Notes 28 Ways to Play12. Drag to Host13. Save/Load Pattern14. Previous/Next Pattern15. SEQ Play Toggle16. SEQ Sync Toggle17. Convert Pattern to Riffer18. Articulation Display19. Pattern Information20. SEQ Swing21. SEQ Quantize & Time Signature4
Strummer22. Clear All SEQ Notes23. Copy from Another SEQ24. Set Default SEQ Note Velocity25. Strummer Keys1.2 Strum Time & ModeStrum Time controls how fast pick cross strings. When Strum Time is 1000ms, in Each Modeevery interval between chord notes is 1000ms while in All Mode intervals are altogether1000ms.Note C#5 can control Strum Time. Higher the velocity, shorter the time.1.3 ReleaseThere are two ADSRs in strum mode, Body Resonance and Mute Depth. Body Resonancesimulates open strum, higher the value longer the ringing time. Mute Depth simulates mutestrum, lower the value greater the depth.1.4 Strummer HumanizationsHumanization TimeApplies random change to total strum time.5
StrummerHumanization SeparationAlters the timing of chord notes without affecting total strum time.Humanization (Velocity)Randomly assigns variations in note velocities.SEQ SwingThe timing grids of SEQ is randomized to avoid robotic performance.1.5 Chord Setting & SwitchThere are two chord modes available, select mode and detect mode. Note D5 can switch chordmode, high velocity for detect mode and low velocity for select mode.*High-velocity switching chords automatically mutes the ringing of the last chord played.6
StrummerSelect ModeSelect Mode provides 24 chord slots. Each chord slot can be customized by setting root note,type and position, altogether 540 variations available. You can also customize by clicking on thefretboard.Press C1-B2 to switch to chord slot 1-24 respectively. Chord switch with high velocity will mutethe ringing of previous chord.Click Transpose button will transpose 24 chord slots altogether.Click Load button to browse and load whole chord bank.7
StrummerClick Save button to save whole chord bank.Detect ModeDetect Mode can detect chord pressed by users within C1-B2 and directly switch tocorresponding preset. Root note must be within C1-B1.8
StrummerChord Inversion is supported. Different inversions will be mapped to different positions.Pressing C1-B1 or C2-B2 solely can make a slash chord based on current.9
Strummer1.6 Chord Play & SEQ Setting14 Strum Notes 28 Ways to Play (Original)Strummer system provides 14 strum notes, and 28 ways to play when combined with differentvelocity, giving great variety for chord play, even with only one chord.28 ways to play have been designed and arranged for convenience concern after countlesshours of testing. Without need for remembering them, you can play naturally on keyboard toachieve realistic strum.Figure below shows 28 ways to play with Em chord (6 Notes).SEQ EditClick 8 SEQ buttons to browse and edit SEQs.10
StrummerThe icons on the left of editor are 14 strum notes.Clickto clear current SEQ notes. Clickto copy another SEQ to current. Clickto select default velocity of SEQ note.The color of SEQ note indicates velocity. Dragging mouse up/down or left/right will change thevelocity and/or duration. Single clicking will enter a note. Double clicking on an existing notewill remove it.Save/Load PatternClick Load button to browse and load pattern. Select Category, Time Signature or type to filterpatterns.Click Save button to save pattern.11
StrummerSEQ PlayPress C3 C#3 D#3 F#3 G#3 A#3 C#4 D#4 to play SEQ 1-8 respectively.SEQ ExportDrag export button to export current SEQ to host.Transfer rhythm and chord to MIDI notes.12
Strummer1.7 Strum with Articulations (Original)By combining articulation keyswitches and chord switch keys, you can play Natural Harmonic,Palm Mute, Slide In & Out, Legato Slide, Hammer-On & Pull-Off and Pop while strumming.Strum Legato — Legato SlidePress E0 and switch to another chord during a strum note, a slide will be made by notes ofprevious chord and current chord which are on same string but different frets.13
StrummerStrum Legato — Hammer On & Pull OffPress F0 and switch to another chord during a strum note, a HP will be made by notes ofprevious chord and current chord which are on same string but different frets.14
StrummerSlide In StrumPress D#0 before a strum note will make a Slide In strum.15
StrummerHarmonic StrumPress C#0 before a strum note will make a Natural Harmonics strum, only available on 3rd, 5th,7th, 9th and 12th fret.16
Strummer1.8 Strummer KeysYellow: Chord switch (select mode) or detect (detect mode). Red: SEQ triggers. Grey: Strumnotes. Yellow: Chord Mode switch and Strum Time control.1.9 Quantize & Time SignatureQuantize the Time Signature, for example 8/6 or 4/4 Triplet.17
StrummerWebsite: http://www.amplesound.netFree Version Download: http://www.amplesound.net/en/download.aspOnline Service: http://www.facebook.com/AmpleSoundTechTech-Born MusicProduced and Copyright provided by Beijing Ample Sound Technology Co. Ltd18
Strummer 5 22. Clear All SEQ Notes 23. Copy from Another SEQ 24. Set Default SEQ Note Velocity 25. Strummer Keys 1.2 Strum Time & Mode Strum Time controls how fast pick cross strings.
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Ample Guitar (8 in 1) Manual
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Ample Guitar (8 in 1) Manual
Beijing Ample Sound Technology Co. Ltd
Ample Guitar (8 in 1) Manual
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Contents
1 INSTALLATION & ACTIVATION ………………………………………………………………………………………………….. 9
1.1 INSTALLATION ON MAC…………………………………………………………………………………………………………………….. 9
1.2 INSTALLATION ON WINDOWS ………………………………………………………………………………………………………….. 12
1.3 ACTIVATION ………………………………………………………………………………………………………………………………………… 18
2 SETTINGS PANEL ………………………………………………………………………………………………………………………. 21
2.1 OVERVIEW OF SETTINGS PANEL ……………………………………………………………………………………………………….. 21
2.2 SAVE/LOAD PRESET ………………………………………………………………………………………………………………………… 22
2.3 INSTRUMENT PATH SETTING ……………………………………………………………………………………………………………. 22
2.4 MASTER TUNE ……………………………………………………………………………………………………………………………….. 22
2.5 MIDI OUT …………………………………………………………………………………………………………………………………….. 23
2.6 MAX VOICES …………………………………………………………………………………………………………………………………. 23
2.7 VELOCITY LAYERS THRESHOLDS ……………………………………………………………………………………………………….. 24
2.8 POLY BENDER ………………………………………………………………………………………………………………………………… 24
2.9 CYCLE MODE …………………………………………………………………………………………………………………………………. 24
2.10 CYCLE * 3 & CYCLE RESET …………………………………………………………………………………………………………… 24
2.11 MIDI GUITAR MODE SETTING & TOGGLE ……………………………………………………………………………………… 25
2.12 CUSTOMIZED PARAMETERS CONTROL …………………………………………………………………………………………… 26
2.12.1 MIDI Controller ……………………………………………………………………………………………………………………. 26
2.12.2 Automation ………………………………………………………………………………………………………………………….. 27
2.12.3 Tips ……………………………………………………………………………………………………………………………………….. 27
2.12.4 Fine adjustment & Value reset ………………………………………………………………………………………….. 27
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3 INSTRUMENT PANEL ………………………………………………………………………………………………………………… 28
3.1 OVERVIEW OF INSTRUMENT PANEL …………………………………………………………………………………………………… 28
3.2 SAMPLE LIBRARY ……………………………………………………………………………………………………………………………. 29
3.3 SOUND MODE(ACOUSTIC ONLY) …………………………………………………………………………………………………. 29
3.4 OPEN STRING FIRST ……………………………………………………………………………………………………………………….. 30
3.5 PLAY MODE SWITCH ………………………………………………………………………………………………………………………. 30
3.6 AUTO LEGATO MODE SWITCH …………………………………………………………………………………………………………. 30
3.7 STROKE NOISE ……………………………………………………………………………………………………………………………….. 31
3.8 TUNER ………………………………………………………………………………………………………………………………………….. 31
4 MAIN PANEL ……………………………………………………………………………………………………………………………… 32
4.1 OVERVIEW OF MAIN PANEL …………………………………………………………………………………………………………….. 32
4.1.1 Acoustic Guitar …………………………………………………………………………………………………………………………. 32
4.1.2 Electric Guitar …………………………………………………………………………………………………………………………… 34
4.1.3 Metal Guitar ……………………………………………………………………………………………………………………………… 34
4.2 ARTICULATIONS & POLY LEGATO (IMPORTANT) …………………………………………………………………………………. 35
4.2.1 Acoustics & Electrics………………………………………………………………………………………………………………… 35
4.2.2 Metal …………………………………………………………………………………………………………………………………… 35
4.2.3 Sustain & Pop (Artificial Harmonic) ………………………………………………………………………………….. 36
4.2.4 Natural Harmonic & Artificial Harmonic ………………………………………………………………………….. 37
4.2.5 Palm Mute …………………………………………………………………………………………………………………………… 38
4.2.6 Slide In from below & Slide Out downwards …………………………………………………………………… 39
4.2.7 Legato Slide (Poly Legato) …………………………………………………………………………………………………. 40
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4.2.8 Hammer-On & Pull-Off (Poly Legato) ………………………………………………………………………………. 43
4.2.9 Slide Guitar …………………………………………………………………………………………………………………………. 44
4.2.10 Doubled Keyswitches …………………………………………………………………………………………………………….. 44
4.3 DOUBLED GUITARS ……………………………………………………………………………………………………………………………………. 44
4.4 CONTROLLABLE RESONANCE SOUND …………………………………………………………………………………………………….. 45
4.5 RICH FRET SOUND …………………………………………………………………………………………………………………………. 45
4.6 GLOBAL SAMPLE START TIME …………………………………………………………………………………………………………… 46
4.7 CAPO ……………………………………………………………………………………………………………………………………………. 48
4.8 MANUAL VIBRATO WHEEL ………………………………………………………………………………………………………………. 48
4.9 STRMAN & CAPOMAN ………………………………………………………………………………………………………………….. 48
4.9.1 StrMan ………………………………………………………………………………………………………………………………… 48
4.9.2 CapoMan …………………………………………………………………………………………………………………………….. 49
4.10 FX SOUND GROUP……………………………………………………………………………………………………………………… 49
4.11 POLY REPEATER ………………………………………………………………………………………………………………………….. 50
5 STRUMMER PANEL ……………………………………………………………………………………………………………………..50
5.1 OVERVIEW OF STRUMMER PANEL …………………………………………………………………………………………………….. 50
5.2 STRUM TIME & MODE ……………………………………………………………………………………………………………………. 51
5.3 BODY RESONANCE & MUTE DEPTH …………………………………………………………………………………………………. 52
5.4 STRUMMER HUMANIZATIONS ………………………………………………………………………………………………………….. 52
5.4.1 Humanization (All) ……………………………………………………………………………………………………………… 52
5.4.2 Humanization (Each) ………………………………………………………………………………………………………….. 52
5.4.3 Humanization (Velocity) …………………………………………………………………………………………………….. 52
5.4.4 SEQ Swing …………………………………………………………………………………………………………………………… 52
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5.5 CHORD SETTING & SWITCH (IMPORTANT) ………………………………………………………………………………………… 52
5.5.1 Select Mode ……………………………………………………………………………………………………………………….. 53
5.5.2 Detect Mode ………………………………………………………………………………………………………………………. 55
5.6 CHORD PLAY & SEQ SETTING (IMPORTANT) …………………………………………………………………………………….. 57
5.6.1 14 Strum Notes + 28 Ways to Play (Original) ………………………………………………………………….. 57
5.6.2 SEQ Edit ………………………………………………………………………………………………………………………………. 58
5.6.3 Save/Load Pattern………………………………………………………………………………………………………………. 59
5.6.4 SEQ Play ……………………………………………………………………………………………………………………………… 60
5.6.5 SEQ Export ………………………………………………………………………………………………………………………….. 60
5.7 STRUM WITH ARTICULATIONS (ORIGINAL) ………………………………………………………………………………………… 61
5.7.1 Strum Legato — Legato Slide ……………………………………………………………………………………………… 61
5.7.2 Strum Legato — Hammer On & Pull Off ……………………………………………………………………………. 62
5.7.3 Slide In Strum ……………………………………………………………………………………………………………………… 63
5.7.4 Harmonic Strum …………………………………………………………………………………………………………………. 64
5.8 STRUMMER KEYS ……………………………………………………………………………………………………………………………. 64
5.9 QUANTIZE & TIME SIGNATURE ……………………………………………………………………………………………………………… 65
6 RIFFER ………………………………………………………………………………………………………………………………………… 66
6.1 OVERVIEW OF RIFFER PANEL ……………………………………………………………………………………………………………. 66
6.2 OPERATION …………………………………………………………………………………………………………………………………… 67
6.2.1 Operation and Key Commands …………………………………………………………………………………………. 67
6.2.2 Right-Click Menu ……………………………………………………………………………………………………………….. 67
6.2.3 Riff Play Toggle …………………………………………………………………………………………………………………… 68
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6.3 NOTE PROPERTIES ………………………………………………………………………………………………………………………….. 68
6.3.1 Note Properties ………………………………………………………………………………………………………………….. 68
6.3.2 Bend Editor …………………………………………………………………………………………………………………………. 68
6.3.3 Note Off Velocity ……………………………………………………………………………………………………………….. 68
6.4 EXPRESSION …………………………………………………………………………………………………………………………………… 69
6.4.1 Icon Position ……………………………………………………………………………………………………………………….. 69
6.4.2 Icons of Articulations & Legato ………………………………………………………………………………………… 69
6.4.3 Articulation & Legato Rules ………………………………………………………………………………………………. 69
6.5 FX LINE ………………………………………………………………………………………………………………………………………… 70
6.5.1 Articulation & Legato Rules ………………………………………………………………………………………………. 70
6.5.2 Buzzing ……………………………………………………………………………………………………………………………….. 71
6.6 SCORE & GLOBAL PARAMETERS ………………………………………………………………………………………………………. 71
6.6.1 Global Parameters ……………………………………………………………………………………………………………… 71
6.6.2 Score Parameters ……………………………………………………………………………………………………………….. 71
6.7 IMPORT & EXPORT …………………………………………………………………………………………………………………………. 72
6.7.1 Import MIDI and Tab to Riffer …………………………………………………………………………………………… 72
6.7.2 Export Riff to MIDI……………………………………………………………………………………………………………… 73
6.8 PRESET & SAVE WINDOW ………………………………………………………………………………………………………………. 74
6.8.1 Preset Window …………………………………………………………………………………………………………………… 74
6.8.2 Save Window ……………………………………………………………………………………………………………………… 74
6.9 PREFERENCES …………………………………………………………………………………………………………………………………. 75
6.10 DICE …………………………………………………………………………………………………………………………………………. 76
6.10.1 Guitar Dice ………………………………………………………………………………………………………………………….. 76
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6.10.2 Bass Dice …………………………………………………………………………………………………………………………….. 77
6.10.3 Measure Setting …………………………………………………………………………………………………………………. 77
6.10.4 Strum Line (Guitar only) …………………………………………………………………………………………………….. 78
7 TAB PLAYER PANEL ……………………………………………………………………………………………………………………. 78
7.1 OVERVIEW OF TAB PANEL………………………………………………………………………………………………………………… 78
7.2 TAB LOAD ……………………………………………………………………………………………………………………………………… 79
7.3 TAB PLAY ………………………………………………………………………………………………………………………………………. 79
7.4 TAB EXPORT …………………………………………………………………………………………………………………………………… 79
7.5 HOST PLAYBACK …………………………………………………………………………………………………………………………….. 79
7.6 VELOCITY PROPORTION & HUMANIZATION ………………………………………………………………………………………. 80
7.7 TAB SWING ……………………………………………………………………………………………………………………………………. 80
7.8 STRUM TIME PROPORTION ……………………………………………………………………………………………………………… 80
8 FX PANEL ……………………………………………………………………………………………………………………………………. 81
8.1 OVERVIEW OF FX …………………………………………………………………………………………………………………………… 81
8.2 COMPRESSION ……………………………………………………………………………………………………………………………….. 81
8.3 OVERDRIVE ……………………………………………………………………………………………………………………………………. 82
8.4 5-BAND-EQ …………………………………………………………………………………………………………………………………. 82
8.5 WAH …………………………………………………………………………………………………………………………………………….. 82
8.6 CHORUS ……………………………………………………………………………………………………………………………………….. 83
8.7 PHASER …………………………………………………………………………………………………………………………………………. 83
8.8 DELAY …………………………………………………………………………………………………………………………………………… 83
8.9 REVERB …………………………………………………………………………………………………………………………………………. 83
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9 EDIT PANEL ………………………………………………………………………………………………………………………………… 84
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1 Installation & Activation
1.1 Installation on Mac
1. Continue to install.
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2. Read and accept the license agreement.
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3. Select plugin formats to install. Change Location if you want to install sample library in a
different place.
4. Close to exit.
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1.2 Installation on Windows
1. Extract installer.
2. Continue to install.
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3. Read and accept the license agreement.
4. Specify location to install standalone.
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5. Specify location to install 64bit VST.
6. Specify location to install 32bit VST.
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7. Specify location to install sample library.
8. Select plugin formats to install.
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9. Choose if to create a Start Menu folder.
10. Finish to exit.
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Microsoft official download page
* Please install Microsoft Visual C++ 2010 Redistributable if program can not run.
* If encountered with error shown above, please close and simply ignore it.
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1.3 Activation
1. 7-days trial with full features is offered.
2. Trial requires an internet connection.
3.Open Activation Manager to activate products,You can activate all of Ample Guitar with one
time activation.
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4. Online Activation: fill in User ID and password and click «Activate» to complete activation.
Click «Forgot» if you want to inquire User ID and reset password.
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5. Offline Activation: please send Challenge Code and User ID to [email protected] . Our
customer service will send you Key Code within 24 hours. Fill in User ID and Key Code and click
«Activate» to complete activation. Keep your User ID and Key Code in case of reinstallation.
5. After activation succeeds, please close Activation Manager and restart program.
Video tutorial on Youtube
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2 Settings Panel
2.1 Overview of Settings Panel
1. Save/Load Preset
2. Instrument Path Setting
3. Master Tune
4. MIDI Out
5. Max Voices
6. Real Time Memory Display
7. Velocity Sensitivity
8. Real Time Voices Display
9. Velocity Layer Thresholds
10.Bender Range
11.Poly Bender
12.Mod Wheel Range
13.Auto Mod Wheel
14.Hold Pedal Noise
15.Cycle Mode
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16.Cycle *3 & Cycle Reset
17.MIDI Guitar Mode Setting & Toggle
2.2 Save/Load Preset
You can save your current parameters setting as local file for later use with other projects or
DAWs.
2.3 Instrument Path Setting
You can move sample library folder indicated by original path to anywhere you want, and set
path to new location.
2.4 Master Tune
Default tune is in 440Hz. You can set tune to any non-standard between 430 and 450Hz.
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2.5 MIDI Out
Toggle on MIDI Out, add a MIDI track in project and set the input to MIDI Out of Ample Guitar.
Then any note being played will be converted to MIDI, including those by strum and tab.
2.6 Max Voices
Defines the maximum number of voices which can be played simultaneously. Voices will be
forced stop if the number goes beyond maximum.
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2.7 Velocity Layers Thresholds
Rhombic Sampling Structure: Greatly improves sample utilization proficiency.
Sliders control velocity thresholds of corresponding layers. Adjust them according to your play
style.
2.8 Poly Bender
When toggled on, open string and multiple notes can be bended.
2.9 Cycle Mode
You can switch cycle mode among Each Cycle (default), Round Robin and Random.
Each Cycle: Separate sample cycle for each note and each velocity layer, more
appropriate for ARP and Strum.
Round Robin: more appropriate for Solo.
Random: Sample Cycle random
2.10 Cycle * 3 & Cycle Reset
Cycle*3: When toggled on, 3 times cycles will be available for each note.
Cycle Reset: You can reset cycle index here.
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2.11 MIDI Guitar Mode Setting & Toggle
Toggle on when you use midi guitar as input. Make sure the input channel of midi track is set to
all.
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2.12 Customized Parameters Control
2.12.1 MIDI Controller
All buttons, knobs and sliders on GUI can be controlled by MIDI Controllers. Alt + click or
right-click a control to open the dialog below and assign a controller.
1.Left Column: Available controllers, including After Touch, Bender
and MIDI CC.
2.Right Column: Assigned parameters.
3.OK: Assign the selected controller to the control.
4.Cancel: Close dialog.
5.Learn: MIDI Learn.
6.Clear: Clear the assigned controller of the control.
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2.12.2 Automation
You can also use automation to control parameters.
2.12.3 Tips
Detailed information (tool tips) can be displayed by hovering your mouse over a
control.
2.12.4 Fine adjustment & Value reset
Press Shift + click to reset a control to its default value. Press Ctrl and drag the mouse
to make fine adjustments.
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3 Instrument Panel
3.1 Overview of Instrument Panel
1. Sample Library Switch
2. Sound Mode(Acoustic only)
3. Capo Logic — Intelligent Fingering Simulation Algorithm
4. StrMan
5. Open String First (G#6)
6. Hold Pedal
7. Play Mode Switch
8. Auto Legato Mode Switch (D#6)
9. Stroke Noise
10. Alternate Tuner
11. Capo
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3.2 Sample Library
Acoustics have three distinct sample libraries: Finger, Pick and Strum. Strum library includes real
strum samples customizable for any chord and rhythm without loss of quality.
Electrics have sample libraries of three pickup options: Neck, Both and Bridge.
*Sample Library cannot be switched during play.
3.3 Sound Mode(Acoustic only)
Two mono and stereo modes are available. In addition, you can adjust mic volumes, pan and
width to meet your need.
Preview: Stereo 1, Stereo 2, Mono 1, Mono 2, Width(25%), Width(100%), Mic 1(Volume 1) ,
Mic 2(Volume 0.5), Mic 1(Volume 0.5) : Mic 2(Volume 1) in order.
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3.4 Open String First
Used for high position arpeggios with open strings. When toggled on, notes will be played with
priority on open strings regardless of Capo Logic. Note G#6 can toggle it on with high velocity
and off with low velocity.
Preview: Normal, then Open String.
3.5 Play Mode Switch
When Keyboard Mode is on, multiple notes can be played on the same string simultaneously.
When Solo Mode is on, only single note can be played. Both Keyboard Mode and Solo Mode
will mute Auto Legato.
3.6 Auto Legato Mode Switch
When two notes on the same string overlap and Keyboard/Solo Mode is off, a legato will be
automatically made. Note D#6 can be switched to auto legato mode, high velocity for Auto LS
and low velocity for Auto HP.
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3.7 Stroke Noise
When toggled on, a noise will be added for poly notes.
3.8 Tuner
You can tune every string by turning its corresponding tuner, 2 semitones down at most. Tuning
is fully compatible with strummer, tab and all articulations.
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4 Main Panel
4.1 Overview of Main Panel
4.1.1 Acoustic Guitar
1. Articulations & Poly Legato Keyswitches (Important)
2. Mic Volume / Pick Attack Accentuation
3. Master Volume
4. Pan
5. Stereo Width
6. Doubling Toggle & Width (Important)
7. Release Sound Gain
8. FX Sound Gain
9. Resonance Gain & Time / Fade In (Original)
10. Fret Sound Toggle & Gain (Original)
11. Global Sample Start Time (Original)
12. Capo
13. Peak Meter
14. Bender
15. Manual Vibrato Wheel (Original)
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16. StrMan & CapoMan
17. FX Sound Group
18. Strum Mode Toggle
19. Poly Repeater (Original)
20. FX Sound Group 2
21. Open String First Toggle
22. Auto Legato Mode Switch
23. Tab Play Toggle
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4.1.2 Electric Guitar
4.1.3 Metal Guitar
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4.2 Articulations & Poly Legato (Important)
4.2.1 Acoustics & Electrics
Abbr. Full Name Keyswitch Range
Sus Sustain & Pop (Artificial Harmonic) C0 E1-C5(D5)
NH Natural Harmonic & Artificial Harmonic C#0 E2-C5(E5)
PM Palm Mute D0 E1-C5(D5)
SIO Slide In from below & Slide Out downwards D#0 F#1-C5(D5)
LS Legato Slide (Poly Legato) E0 F1-C5(D5)
HP Hammer-On & Pull-Off (Poly Legato) F0 E1-C5(D5)
SG Slide Guitar F#0 F#1-C5(D5)
4.2.2 Metal
Abbr. Full Name Keyswitch Range
Sus Sustain & Artificial Harmonic C0 C1-C5
LS Legato Slide (Poly Legato) C#0 C#1-C5
HP Hammer-On & Pull-Off (Poly Legato) D0 C1-C5
SIO Slide In from below & Slide Out downwards D#0 D1-C5
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4.2.3 Sustain & Pop (Artificial Harmonic)
Keyswitch is C0. Notes of velocity less than 127 will be Sustain. For acoustics, notes of velocity
127 will be Pop. For electrics, notes of velocity 127 will be either Artificial Harmonic or Pop
depending on Accentuate Mode.
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4.2.4 Natural Harmonic & Artificial Harmonic
Keyswitch is C#0. For electrics, notes of velocity less than 127 will be Natural Harmonic. Notes
of velocity 127 will be Artificial Harmonic.
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4.2.5 Palm Mute
Keyswitch is D0. Lower the velocity, greater the mute depth. If you press C0 and D0 at the same
time or for Ample Metal Guitars, subsequent notes of high velocity will be Sustain and notes of
low velocity will be Palm Mute.
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4.2.6 Slide In from below & Slide Out downwards
Keyswitch is D#0. When D#0 is before a note, subsequent note will be Slide In. When D#0 is
during a note, Slide Out is triggered whose velocity is determined by D#0. Articulation will
revert to Sustain when note ends.
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4.2.7 Legato Slide (Poly Legato)
Keyswitch is E0. The two notes must overlap and E0 must be ahead of the start note.
Articulation will revert to previous one when destination note ends. Slide triggered by E0 of
high velocity will change fret position. Low velocity will not.
Poly Legato: Press the highest note of destination set to slide upwards; Press the lowest note of
destination set to slide downwards.
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Slidesmoother: The speed of long legato slide (slide more than 2 frets) is determined by the
velocity of destination note. Higher the velocity, faster the speed.
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Auto Slide: When keyboard/solo mode is off and auto legato mode is Auto LS, two overlapped
note on same string will make a slide automatically without keyswitch.
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4.2.8 Hammer-On & Pull-Off (Poly Legato)
Keyswitch is F0. The two notes must overlap and F0 must be ahead of the start note.
Articulation will return to previous one when destination note ends. HP triggered by F0 of high
velocity will change fret position if it goes beyond. Low velocity will not.
Auto HP: Ample Guitar can switch to HP automatically if there is a legato on one string, without
pressing a Keyswitch first. if you don’t need it, open «keyboard mode».
Poly Legato: The HP Keyswitch can also change the Capo in the same way as LS,
Highly-advanced scripting logic enables this feature to select both the correct «capoed» fret
and string, to exactly replicate a real guitar performance.
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4.2.9 Slide Guitar
Keyswitch is F#0.
4.2.10 Doubled Keyswitches
Press 2 Keyswitches at the same time to get two articulations to switch via velocity layer.
4.3 Doubled Guitars
Toggle on to achieve an authentic doubling effect with only one Ample Guitar.
The Double knob adjusts the time difference between the notes on the left and right channels.
Preview: Normal, then Doubling.
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4.4 Controllable Resonance Sound
Resonance is an indispensable part of the expressiveness and realism of an acoustic instrument.
During a live performance, the guitarist controls the volume and duration of resonance
manually, Ample Guitar simulates this control.
Preview: Open Resonance, Close Resonance, long Resonance time and short Resonance time
modes.
*Silent Press(G5), Silent Stroke(G#5) and releasing Hold Pedal can mute ringing resonance.
4.5 Rich Fret Sound
In real performance, hand is constantly moving and touching fretboard. Without fret sound
virtual instruments would sound artificially «clean».
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Preview: Open Fret Sound, then closed Fret Sound.
4.6 Global Sample Start Time
After pick strokes string, it takes around 50ms to get the string really vibrating. Ample Guitar
preserves the moment of the stroke, otherwise it will sound like piano.
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Set Start Time to 50ms and Track Delay of DAWs to 0ms as shown in the figure above on the
left for real-time playing.
Set Start Time to 0ms and Track Delay of DAWs to -50ms as shown in the figure above on the
right for playback or export.
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If your DAW doesn’t support Track delay, you will need to drag tracks a few ms (according to
start time) forward manually, or use the formula of Time to BPM: Track Delay(beat) = Time(s)
* Tempo / 60, e.g. for 50ms, you need to drag tracks 0.1 beat or 48 ticks forward when Tempo
= 120.
You need to export audio one bar earlier after Track Delay is set as shown in the figure below.
4.7 Capo
Shifts all incoming notes without need to change original.
4.8 Manual Vibrato Wheel
Vibrato can be controlled by hand like a real guitarist does. If you want to vibrate automatically,
open Settings Panel to toggle on Auto Mod.
4.9 StrMan & CapoMan
4.9.1 StrMan
Specify a string to be played manually. G0-C1 correspond to 6th string-1st string. High velocity
StrMan will affect fret position, while low velocity will not.
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4.9.2 CapoMan
Switch to a fret position manually. Press C#1(F0 for Metal) and the CapoMan line (yellow) will
appear. Then press E1-C3 to switch to position 0-20 respectively. For metal, press C1-E2 to
switch to position 0-16 respectively.
4.10 FX Sound Group
Note FX Sound
F5 Scratch
F#5 Slap
G5 Silent Press
G#5 Silent Stroke
A5 Downstroke 1
A#5 Upstroke 1
B5 Downstroke 2
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C6 Upstroke 2
F6 Hit Top (Open) / Pick Scrape
F#6 Hit Top (Mute)
G6 Hit Rim
4.11 Poly Repeater
As a simulation of repetitive downstroke and upstroke, you can press D6 and E6 to repeat notes
being played or last ended note. Multiple notes are supported.
5 Strummer Panel
5.1 Overview of Strummer Panel
1. Strum Mode Toggle(C#6)
2. Strum Time (C#5) & Mode
3. Body Resonance & Mute Depth (Original)
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4. Stroke Noise Volume
5. Strummer Humanizations
6. Chord Setting & Switch (Important)
7. Switch Chord Mode between Select Mode & Detect Mode
8. Transpose Whole Chord Bank
9. Save/Load Whole Chord Bank
10. Browse Chords 1-12 or 13-24
11. Chord Play & SEQ Edit: 14 Strum Notes + 28 Ways to Play (Important)
12. Copy Current SEQ from Another
13. Clear All SEQ Notes
14. Default SEQ Note Velocity
15. Save/Load Pattern
16. SEQ Sync
17. Pattern Information
18. SEQ Export to MIDI
19. Previous/Next Pattern
20. SEQ Play
21. SEQ Swing
22. SEQ Quantize & Time Signature
23. Strummer Keys
5.2 Strum Time & Mode
Strum Time controls how fast pick cross strings. When Strum Time is 1000ms, in Each Mode
every interval between chord notes is 1000ms while in All Mode intervals are altogether
1000ms.
Note C#5 can control Strum Time. Higher the velocity, shorter the time.
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5.3 Body Resonance & Mute Depth
There are two ADSRs in strum mode, Body Resonance and Mute Depth. Body Resonance
simulates open strum, higher the value longer the ringing time. Mute Depth simulates mute
strum, lower the value greater the depth.
5.4 Strummer Humanizations
5.4.1 Humanization (All)
Applies random change to total strum time.
5.4.2 Humanization (Each)
Alters the timing of chord notes without affecting total strum time.
5.4.3 Humanization (Velocity)
Randomly assigns variations in note velocities.
5.4.4 SEQ Swing
The timing grids of SEQ is randomized to avoid robotic performance.
5.5 Chord Setting & Switch (Important)
There are two chord modes available, select mode and detect mode. Note D5 can switch chord
mode, high velocity for detect mode and low velocity for select mode.
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*High-velocity switching chords automatically mutes the ringing of the last chord played.
5.5.1 Select Mode
Select Mode provides 24 chord slots. Every chord slot can be customized by setting root note,
type and position, altogether 540 variations available. You can also customize by clicking on the
fretboard.
Press C1-B2 to switch to chord slot 1-24 respectively. Chord switch with high velocity will mute
the ringing of previous chord.
Click Transpose button will transpose 24 chord slots altogether.
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Click Load button to browse and load whole chord bank. Click Scan Folder to change folder.
Click Save button to save whole chord bank.
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5.5.2 Detect Mode
Detect Mode can detect chord pressed by users within C1-B2 and directly switch to
corresponding preset. Root note must be within C1-B1.
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Chord Inversion is supported. Different inversions will be mapped to different positions.
Pressing C1-B1 or C2-B2 solely can make a slash chord based on current.
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5.6 Chord Play & SEQ Setting (Important)
5.6.1 14 Strum Notes + 28 Ways to Play (Original)
Strummer system provides 14 strum notes, and 28 ways to play when combined with different
velocity, giving great variety for chord play, even with only one chord.
28 ways to play have been designed and arranged for convenience concern after countless
hours of testing. Without need for remembering them, you can play naturally on keyboard to
achieve realistic strum.
Figure below shows 28 ways to play with Em chord (6 Notes).
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5.6.2 SEQ Edit
Click 8 SEQ buttons to browse and edit SEQs.
The icons on the left of editor are 14 strum notes.
Click to clear current SEQ notes. Click to copy another SEQ to current. Click to
select default velocity of SEQ note.
The color of SEQ note indicates velocity. Dragging mouse up/down or left/right will change the
velocity and/or duration. Single clicking will enter a note. Double clicking on an existing note
will remove it.
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5.6.3 Save/Load Pattern
Click Load button to browse and load pattern. Click Scan Folder to change folder. Select
Category, Time Signature or type to filter patterns.
Click Save button to save pattern.
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5.6.4 SEQ Play
Press C3 C#3 D#3 F#3 G#3 A#3 C#4 D#4 to play SEQ 1-8 respectively.
5.6.5 SEQ Export
Drag export button to export current SEQ to host.
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Transfer rhythm and chord to MIDI notes.
5.7 Strum with Articulations (Original)
By combining articulation keyswitches and chord switch keys, you can play Natural Harmonic,
Palm Mute, Slide In & Out, Legato Slide, Hammer-On & Pull-Off and Pop while strumming.
5.7.1 Strum Legato — Legato Slide
Press E0 and switch to another chord during a strum note, a slide will be made by notes of
previous chord and current chord which are on same string but different frets.
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5.7.2 Strum Legato — Hammer On & Pull Off
Press F0 and switch to another chord during a strum note, a HP will be made by notes of
previous chord and current chord which are on same string but different frets.
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5.7.3 Slide In Strum
Press D#0 before a strum note will make a Slide In strum.
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5.7.4 Harmonic Strum
Press C#0 before a strum note will make a Natural Harmonics strum, only available on 3rd, 5th,
7th, 9th and 12th fret.
5.8 Strummer Keys
Green: Chord switch (select mode) or detect (detect mode). Yellow: SEQ triggers. Blue: Strum
notes. Red: Chord Mode switch and Strum Time control.
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5.9 Quantize & Time Signature
Quantize the Time Signature, for example 8/6 or 4/4 Triplet.
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6 Riffer
6.1 Overview of Riffer Panel
1. Note Properties Line
2. Expression Line
3. String Roll
4. FX Noise Line
5. Tuner: The Pitch of Each Open String
6. Global Properties
7. Drag MIDI to Host
8. Load
9. Save
10. New Riff
11. Preference
12. Previous and Next Riff
13. Play Toggle
14. Sync Toggle
15. Acoustic Feedback
16. Dice — Random Riff Generator
17. Metronome
18. Score Properties
19. Measures and Scroll Bar
20. Strum Line
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6.2 Operation
6.2.1 Operation and Key Commands
Left click Enter a note on strings or FX-line
Left click a note Select the note
Left click anywhere when a note is selected Cancel the selection
Double click a note Delete the note
Right click a note (or Alt\Option + Left click) Right-click menu
Drag a note vertically Change pitch
Drag the border of a note horizontally Change length
Ctrl + Drag a note vertically Change velocity
Ctrl + Drag the border of a note horizontally Change duration
Shift + Drag a note Move the note
6.2.2 Right-Click Menu
You can do Cut, Copy, Paste, Delete, Select All, Clear All and Copy Measure on the Right-Click
Menu, and change the note properties if a note is selected.
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6.2.3 Riff Play Toggle
The keyswitch is A#6 (high velocity on and low velocity off), The playing position begins at the
selected note.
6.3 Note Properties
6.3.1 Note Properties
Select a note, the note properties will be shown on the title area. There are Pitch, Velocity,
Duration, Articulation, Legato, Vibrato Range, Vibrato Rate, Bend Type, Bend Rate, Note Off
Velocity, altogether 10 options for each note.
6.3.2 Bend Editor
You can drag every point to change the Bend Rate.
6.3.3 Note Off Velocity
Control the volume of Release and Fingered Release.
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6.4 Expression
6.4.1 Icon Position
6.4.2 Icons of Articulations & Legato
Articulation Guitar Bass
Nature Harmonic All Guitars except AME All Basses except AMR
Palm Mute All All
Slap — Electric Basses and ABA
Pop All Electric Basses and ABA
Tap — Electric Basses
Staccato AGG, AGP and AGF ABP and ABJ
Slide In & Slide Out All All
Hammer On & Pull
Off
All All
Legato Slide All All
Bender All All
Vibrato All All
Slide Guitar AGP, AGF, AGG, AGM and
AGT
—
*The articulations and Legato are different in different instruments.
6.4.3 Articulation & Legato Rules
Legato is available when notes are next to each other and on the same string, the
Legato must be marked on the first note.
The speed of long legato slide (more than 2 frets) is determined by the velocity of
destination note. Higher the velocity, faster the speed.
Slide Out: Slide Out from the 50% point of a note;
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1/4 Slide Out: Slide Out from the 75% point of a note;
1/8 Slide Out: Slide Out from the 87.5% point of a note.
Nature Harmonic is available on the nature harmonic positions (5th, 7th, 9th and 12th
fret), the pitch is the same as Sustain.
Slap or Pop dead note is available when switching to Slap or Pop, and the velocity is 1
— 63.
Pop Slide In is available when switching to Slide, and the velocity is 127. (ABY only)
6.5 FX Line
6.5.1 Articulation & Legato Rules
Select a FX note, there are 2 options: Velocity and FX type (pitch) for each FX note.
*The FX type is different on different instruments.
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6.5.2 Buzzing
6.6 Score & Global Parameters
6.6.1 Global Parameters
Swing Tick —
Velocity Humanization If the Insert Velocity is 80 and Velocity humanization is set to +/-20,
the value will be in the range of 60 — 100
Velocity Proportion Controls the percentage of original velocity with which to play
Insert Velocity Default Note Velocity
6.6.2 Score Parameters
Key Transpose the key of Riff
Time Signature Follow Global Time Signature when SYNC is on
BPM Follow DAW’s BPM when SYNC is on
Quantize Follow Global Quantize when SYNC is on
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6.7 Import & Export
6.7.1 Import MIDI and Tab to Riffer
The MIDI file could be imported to Riffer, the MIDI format must be MIDI 0 or MIDI 1, and make
sure that there is only one track in the MIDI file.
*The MIDI block could be dragged into Riffer directly only in Cubase & Nuendo.
Click Riff button on the Tab panel, the current measure could be converted to a riff, and all of
articulations and fingered positions will be kept.
Click on the virtual fingerboard to set a capo then import the MIDI, the notes could be in the
correct positions.
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Set a chord on Strummer then drag the Strummer MIDI to Riffer Strum Line, the Riff could be
the same as imported MIDI.
6.7.2 Export Riff to MIDI
Drag the riff to MIDI track, or generate a MIDI file
*The Export Mode and Export Humanization could be changed on the Preferences window,
refer to section 6.9.
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6.8 Preset & Save Window
6.8.1 Preset Window
Check all the attributes (Category, Time Signature, Key, Quantize, BPM, Type and Author), sort
presets according to an attribute, search and rate presets.
*Right click can remove rating.
6.8.2 Save Window
*Separated by commas if more than one chord.
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6.9 Preferences
MIDI Export Mode Strman: Exported MIDI will contain keyswitch\Strman information,
Available for all DAWs;
Channel: Exported MIDI will contain channel information, this will also
toggle on MIDI guitar mode on Setting panel. Make sure the input
channel of MIDI track is set to Any, Not available for some DAWs such
as Pro Tools, Ableton Live, etc.
Export Humanization Determines if the exported MIDI include Swing, Velocity
Humanization, and Velocity Proportion settings.
Theme Classic
Dark
Note Display Select what information to be shown on top of notes
Fret
Pitch
Pitch & Fret
Velocity
Duration
Off Velocity
Score Display Score Line Display
String
Grid
Auxiliary Display Auxiliary grids for FX-line and note attributes
Auto Scroll Auto Scroll during playback
Metronome Change the sound of Metronome
Metronome Velocity Change the volume of Metronome
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6.10 Dice
Dice is a Random Riff Generator, the keyswitch is B6.
6.10.1 Guitar Dice
Density Number of notes to generate in time signatures 4/4. In other time signatures, the
number of notes might change but the density of notes will be kept the same.
Key Root note
Scale Select a chord template
Style Notes and Groove style
Vel+- Random Velocity Range
Dice Create a random riff
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6.10.2 Bass Dice
Numbers Number of notes to generate
Key Root note
Scale Select a chord or scale template
Style Notes and Groove style
Vel+- Random Velocity Range
Dice Create a random riff
Record MIDI input on/off
6.10.3 Measure Setting
Set multi-measures for the riff(up to and duplicate all the notes in the current measure to
another measure.
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6.10.4 Strum Line (Guitar only)
Select a strum note, the strum note properties will be shown on the title area. There are
Direction, Velocity, Strum Time, Articulation, Legato, Chord Root, Chord Type and Position
altogether 8 options for each strum note.
All the notes in a chord will be changed if any option of the chord note is changed.
7 Tab Player Panel
7.1 Overview of Tab Panel
1. Track Select
2. Tab Export to MIDI and Export Mode
3. Load Tab
4. Refresh the Tab
5. Host Playback Toggle
6. Tab Sync
7. Convert Current Measure to Strummer
8. Go to…
9. Tab Play (Note A6)
10. Go to…
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11. Tab Loop
12. Velocity Proportion
13. Velocity Humanization
14. Tab Swing
15. Strum Time Proportion
16. Convert Current Measure to Riffer
7.2 Tab Load
Ample Guitar supports four formats of tab, GP3, GP4, GP5 and GPX. After you edit a tab, you
can click Reload button to refresh. Click on edge or «Go to…» buttons to browse tab.
7.3 Tab Play
Click the play button to play a tab. If loop toggle is on, tab will start over again when it reaches
end, otherwise the tab will stop. A6 can toggle on tab play with high velocity and off with low
velocity. Use A6 to control tab play when exporting.
7.4 Tab Export
Drag export button to export a tab to host as midi file. When Export Mode is Channel Mode,
exported midi will contain channel information. This will also toggle on Midi Guitar Mode on
Settings Panel. Make sure the input channel of midi track is set to all. This mode is not available
for some DAWs such as Pro Tools, Ableton Live, etc. When Export Mode is StrMan Mode,
exported midi will contain StrMan information. This mode is available for all DAWs.
7.5 Host Playback
When toggled on, tab can respond to host playback. Make sure the time signatures of host and
tab are the same.
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7.6 Velocity Proportion & Humanization
Velocity Proportion controls the percentage of original velocity with which to play tab.
Humanization applies random change to velocity.
7.7 Tab Swing
The timing of tab is randomized to avoid robotic performance.
7.8 Strum Time Proportion
Controls the percentage of original strum time with which to play tab. When set as «Fixed by
Strummer»,strum time will be fixed by the strum time knob on strummer panel.
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8 FX Panel
8.1 Overview of FX
4 Send FXs: Reverb, Delay, Phaser, Chorus. 4 Direct FXs: Compression, Overdrive, 5-Band-EQ,
Wah.
8.2 Compression
Name Range Default Unit
Thre -60 — 0 -20 db
Ratio 0 — 1 0.5 —
Attack 1 — 500 5 ms
Release 5 — 500 50 ms
Gain (MakeUp) -24 — 24 2 db
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8.3 Overdrive
Name Range Default Unit
Drive 10 — 1000 150 —
Gain 0 — 0.2 0.1 —
Tone 1000 —
12000 4000 HZ
8.4 5-Band-EQ
Name Range Default Unit
Lo Cut Active Off / On On —
Lo Cut Gain -12/-24 -12 db
Lo Cut Freq 20 — 20k 100 Hz
Band 2 Gain -15 — 15 0 db
Band 2 Freq 20 — 20k 200 Hz
Band 3 Gain -15 — 15 0 db
Band 3 Freq 20 — 20k 800 Hz
Band 4 Gain -15 — 15 0 db
Band 4 Freq 20 — 20k 1.6K Hz
Hi Cut Active Off / On Off —
Hi Cut Gain -12 / -24 -12 db
Hi Cut Freq 20 — 20k 16k Hz
8.5 Wah
Name Range Default Unit
Min 100 — 200 100 —
Max 5000 — 10000 5000 —
Pedal According to Min
and Max = Min —
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8.6 Chorus
Name Range Default Unit
Send 0 — 1 0.5 —
Depth 0 — 1 0.1 ms
Rate 0 — 0.5 0.1 Hz
8.7 Phaser
Name Range Default Unit
Send 0 — 1 0.2 —
Depth 0 — 1 0.5 —
Rate 0 — 10 5 —
FBK 0 — 1 0.5 —
8.8 Delay
Name Range Defa
ult Unit
Send 0 — 1 0.1 —
L.Time 0 — 2 0.25 Beat
or s
R.Time 0 — 2 0.5 Beat
or s
FBK 0 — 1 0.2 —
Time
Mode
Bpm/Ti
me Bpm —
8.9 Reverb
Name Range Default Unit
Send 0 — 0.5 0.1 —
Width 0 — 1 1 —
Damp 0 — 1 0.3 —
Size 0 — 1 0.8 —
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9 Edit Panel
You can adjust both pitch and gain of every sample according to your own need. Editor can
correspond to sample currently being played. You can save your tune setting for later use or
load setting from file.
Website: http://www.amplesound.net
Free Version Download: http://www.amplesound.net/en/download.asp
Online Service: http://www.facebook.com/AmpleSoundTech
Tech-Born Music Produced and Copyright provided by Beijing Ample Sound Technology Co. Ltd
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Ample Guitar (6 in 1) Manual
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Ample Guitar (6 in 1) Manual
Beijing Ample Sound Technology Co. Ltd
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Ample Guitar (6 in 1) Manual
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Contents
1 INSTALLATION AND ACTIVATION
…………………………………………………………………………………………………..
61.1 INSTALLATION ON MAC
………………………………………………………………………………………………………………………….
61.2 INSTALLATION ON WINDOWS
………………………………………………………………………………………………………………..
111.3 FULL FEATURES TRIAL & ACTIVATION
……………………………………………………………………………………………………..
152 PARAMETERS SETTING
…………………………………………………………………………………………………………………..
182.1 OVERVIEW OF SETTING PANEL
……………………………………………………………………………………………………………….
182.2 INSTRUMENT PATH SETTING
………………………………………………………………………………………………………………….
182.3 MASTER TUNE
……………………………………………………………………………………………………………………………………..
182.4 MIDI OUT
…………………………………………………………………………………………………………………………………………..
192.5 MAX VOICES
……………………………………………………………………………………………………………………………………….
192.6 LOW PERFORMANCE
…………………………………………………………………………………………………………………………….
192.7 RESET
………………………………………………………………………………………………………………………………………………….
192.8 CUSTOMIZED PARAMETERS CONTROL
…………………………………………………………………………………………………….
202.8.1 MIDI CONTROLLER
……………………………………………………………………………………………………………………….
202.8.2
AUTOMATION………………………………………………………………………………………………………………………………..
213 GUITAR PANEL
………………………………………………………………………………………………………………………………..
223.1 OVERVIEW OF GUITAR PANEL
………………………………………………………………………………………………………………..
223.2 SAMPLE LIBRARY SWITCH
…………………………………………………………………………………………………………………………….
233.3 SOUND MODEACOUSTIC ONLY
……………………………………………………………………………………………………….
233.4 OPEN STRING FIRST
……………………………………………………………………………………………………………………………..
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3.5 KEYBOARD MODE
………………………………………………………………………………………………………………………………..
243.6 AUTO LEGATO
………………………………………………………………………………………………………………………………………
253.7 TUNER
………………………………………………………………………………………………………………………………………………..
254 MAIN PANEL
……………………………………………………………………………………………………………………………………
264.1 OVERVIEW OF MAIN PANEL
…………………………………………………………………………………………………………………..
264.2 ARTICULATIONS AND POLY LEGATO
………………………………………………………………………………………………………..
274.2.1 SUSTAIN & POPPING / ARTIFICIAL HARMONIC
………………………………………………………………………………….
274.2.2 NATURAL HARMONIC
…………………………………………………………………………………………………………………….
284.2.3 PALM MUTE
………………………………………………………………………………………………………………………………….
294.2.4 SLIDE IN FROM BELOW & SLIDE OUT DOWNWARDS (ORIGINAL)
…………………………………………………………
304.2.5 LEGATO SLIDE (POLY LEGATO)
…………………………………………………………………………………………………………
314.2.6 HAMMER ON & PULL OFF (POLY LEGATO)
……………………………………………………………………………………….
344.2.7 COMBINED KEY SWITCHES (ORIGINAL)
……………………………………………………………………………………………..
364.3 DOUBLE GUITARS
…………………………………………………………………………………………………………………………………
364.4 CONTROLLABLE RESONANCE
…………………………………………………………………………………………………………………
364.5 FRET SOUND
……………………………………………………………………………………………………………………………………….
374.6 TOTAL START
TIME………………………………………………………………………………………………………………………………..
384.6.1 START TIME SETTING
……………………………………………………………………………………………………………………..
394.7 VELOCITY SENSITIVITY
…………………………………………………………………………………………………………………………..
404.8 VELOCITY LAYER SETTING
………………………………………………………………………………………………………………………
404.9 MANUAL VIBRATO WHEEL (ORIGINAL)
…………………………………………………………………………………………………..
424.10 STR MAN AND CAPO MAN
…………………………………………………………………………………………………………………..
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4.10.1 STRMAN
…………………………………………………………………………………………………………………………………….
424.10.2 CAPOMAN
…………………………………………………………………………………………………………………………………
424.11 FX SOUND GROUP
…………………………………………………………………………………………………………………………….
434.12 POLY REPEATER (ORIGINAL)
………………………………………………………………………………………………………………..
435 STRUMMER PANEL
…………………………………………………………………………………………………………………………
445.1 OVERVIEW OF STRUMMER PANEL
…………………………………………………………………………………………………………..
445.2 STRUM TIME AND MODE
………………………………………………………………………………………………………………………
455.3 BODY RESONANCE AND MUTE DEPTH
……………………………………………………………………………………………………
465.4 STRUMMER HUMANIZATIONS
………………………………………………………………………………………………………………..
475.4.1 HUMANIZATION (ALL)
……………………………………………………………………………………………………………………
475.4.2 HUMANIZATION (EACH)
…………………………………………………………………………………………………………………
475.4.3 HUMANIZATION (VELOCITY)
……………………………………………………………………………………………………………
475.4.4 SEQ SWING
………………………………………………………………………………………………………………………………….
475.5 CHORD SETTING AND SWITCH (IMPORTANT)
…………………………………………………………………………………………..
475.5.1 SELECT MODE
……………………………………………………………………………………………………………………………….
475.5.2 DETECT MODE
………………………………………………………………………………………………………………………………
485.6 CHORD PLAY AND SEQ SETTING (IMPORTANT)
……………………………………………………………………………………….
505.6.1 14 STRUM NOTES + 28 PLAY MODES (ORIGINAL)
……………………………………………………………………………
505.6.2 SEQ SETTING
………………………………………………………………………………………………………………………………..
505.6.3 PLAY SEQ
…………………………………………………………………………………………………………………………………….
515.7 SAVE & LOAD OF SEQ AND CHORD
………………………………………………………………………………………………………
515.8 QUANTIZE AND TIME SIGNATURE
…………………………………………………………………………………………………………..
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5.9 STRUM WITH ARTICULATIONS (ORIGINAL)
………………………………………………………………………………………………
525.9.1 STRUM LEGATO — LEGATO SLIDE
………………………………………………………………………………………………………
535.9.2 STRUM LEGATO — HAMMER ON & PULL OFF
……………………………………………………………………………………
545.9.3 SLIDE IN STRUM
…………………………………………………………………………………………………………………………….
555.9.4 HARMONICS STRUM
………………………………………………………………………………………………………………………
555.10 STRUMMER KEYSWITCHES (IMPORTANT)
……………………………………………………………………………………………….
566 TAB PANEL
………………………………………………………………………………………………………………………………………
576.1 OVERVIEW OF TAB PANEL
……………………………………………………………………………………………………………………..
576.2 TAB LOAD
……………………………………………………………………………………………………………………………………………
576.3 TAB PLAY
…………………………………………………………………………………………………………………………………………….
586.4 VELOCITY PROPORTION AND HUMANIZATION
…………………………………………………………………………………………
586.5 TAB SWING
………………………………………………………………………………………………………………………………………….
586.6 STRUM TIME PROPORTION
……………………………………………………………………………………………………………………
587 FX PANEL
…………………………………………………………………………………………………………………………………………
597.1 OVERVIEW OF FX PANEL
……………………………………………………………………………………………………………………….
597.2 COMPRESSION
…………………………………………………………………………………………………………………………………….
597.3 OVERDRIVE
………………………………………………………………………………………………………………………………………….
597.4 5-BAND-EQ
……………………………………………………………………………………………………………………………………….
607.5 WAH
…………………………………………………………………………………………………………………………………………………..
607.6 CHORUS
……………………………………………………………………………………………………………………………………………..
607.7
PHASER……………………………………………………………………………………………………………………………………………….
617.8 DELAY
…………………………………………………………………………………………………………………………………………………
61 -
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7.9 REVERB
……………………………………………………………………………………………………………………………………………….
611 Installation and Activation
1.1 Installation on Mac
1. Continue to install.
-
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2. Read and accept the license agreement.
-
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3. Select plugin formats to install.
-
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4. Click «Change Install Location» if you want to install sample
library in a different place. -
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5. Close to exit.
-
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1.2 Installation on Windows
1. Continue to install.
2. Read and accept the license agreement.
-
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3. Specify location to install standalone.
4. Specify location to install 64bit VST.
-
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5. Specify location to install 32bit VST.
6. Specify location to install sample library.
-
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7. Select plugin formats to install.
8. Choose if to create a Start Menu folder.
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9. Finish to exit.
* Please install Microsoft Visual C++ 2010 Re distributable if
you can’t run Ample Guitar.64bit version Microsoft official download page
32bit version Microsoft official download page
1.3 Full Features Trial & Activation
1. 7-days trial with full features is offered.
2. Trial requires an internet connection.
3. Activation: click the button to open the dialog.
-
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4. Online Activation: fill in User ID and password and click
«Activate» to complete activation.Click «Forgot» if you want to inquire User ID and reset
password. -
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17
5. Offline Activation: please send Challenge Code and User ID to
[email protected] . Ourcustomer service will send you Key Code within 24 hours. Fill in
User ID and Key Code and click«Activate» to complete activation. Keep your User ID and Key
Code in case of reinstallation.* Refer Section 4.6 to set Track Delay in host.
-
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2 Parameters Setting
2.1 Overview of Setting Panel
1. Instrument Path Setting
2. Master Tune
3. MIDI Out
4. Max Voices
5. Low Performance
6. Real Time Voices Display
7. Memory Display
2.2 Instrument Path Setting
You can move sample library folder indicated by original path to
anywhere, and set path to newlocation.
2.3 Master Tune
Default tune is in 440Hz. You can set tune to any non-standard
between 430 and 450Hz. -
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19
2.4 MIDI Out
Toggle on MIDI Out, add a MIDI track in project and set the
input to MIDI Out of Ample Guitar.Then any note being played will be converted to MIDI, including
those by strum and tab.2.5 Max Voices
Defines the maximum number of voices which can be played
simultaneously. Voices will beforced stop if the number goes beyond maximum.
2.6 Low Performance
When low performance is on, only main group samples will be
played, saving cpu loadtremendously.
2.7 Reset
Carl + click a control to reset it to default value.
-
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20
2.8 Customized Parameters Control
2.8.1 MIDI Controller
All buttons, knobs and sliders on GUI can be controlled by MIDI
Controllers. Alt + click a controlto open the dialog below and assign a controller.
1.Left Column: Available controllers, including After Touch,
Benderand MIDI CC.
2.Right Column: Assigned parameters.
3.OK: Assign the selected controller to the control.
4.Cancel: Close dialog.
5.Learn: MIDI Learn.
6.Clear: Clear the assigned controller of the control.
-
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2.8.2 Automation
You can also use automation to control parameters.
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3 Guitar Panel
3.1 Overview of Guitar Panel
1. Sample Library Switch
2. Sound Mode / Pan
3. Capo Logic — Intelligent Fingering Simulation
Algorithm
4. Str man
5. Open String First (G#6)
6. Hold Pedal
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7. Keyboard Mode
8. Auto Legato (D#6)
9. Tuner
10. Master Volume
3.2 Sample Library Switch
1. Acoustics have three distinct sample libraries: Finger, Pick
and Strum. Strum library includesreal strum samples customariness for any chord and rhythm
without loss of quality.2. Electrics have sample libraries of two pickup options: Neck
and Both.* Sample Library cannot be switched during play.
3.3 Sound ModeAcoustic only
Two mono and stereo modes are available. In addition, you can
adjust mic volumes, pan andwidth to meet your need.
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3.4 Open String First
Used for playing high position arpeggios with open strings. When
toggled on, notes will beplayed priorly on open strings regardless of Capo Logic. G#6 can
toggle it on with high velocityand off with low velocity.
3.5 Keyboard Mode
When toggled on, multiple notes can be played on same string
simultaneously. Auto Legato will -
Ample Guitar (6 in 1) Manual
25
also be muted.
3.6 Auto Legato
When two notes on the same string overlap and keyboard mode is
off, a legato will beautomatically made. D#6 can switch auto legato mode, high
velocity for Auto SL and lowvelocity for Auto HP.
3.7 Tuner
You can tune every string by turning its corresponding tuner, 2
semitones down at most. Tuningis fully compatible with strummer, tab and all
articulations. -
Ample Guitar (6 in 1) Manual
26
4 Main Panel
4.1 Overview of Main Panel
1.Articulations and Poly Legato key switches
(Important)
2.Mic Volume / Peak meter
3.Master Volume
4.Pan / Pick Touch Volume
5.Stereo Width / Fade In
6.Double Guitars Toggle and Width
-
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(Important)
7.Release Sound Volume
8.FX Sound Volume
9.Resonance Volume and Time (Original)
10.Fret Sound Toggle and Volume (Original)
11.Total Start Time (Original)
12.Velocity Sensitivity
13.Velocity Layers (Important)
14.Bender and Bender Range
15.Manual Vibrato Wheel(Original)
16.Str man and Capo man
17.FX Sound Group
18.Strum Mode key switch
19.Poly Repeater (Original)
20.Percussion Group / FX Sound Group 2
21.Auto Legato key switch
22.Open String First key switch
23.Tab Play key switch
4.2 Articulations and Poly Legato
Abbr. Full Name key switch Range
Sus Sustain & Popping / Artificial Harmonic C0 E1-C5
NH Natural Harmonic C#0 E2-C5
PM Palm Mute D0 E1-C5
SIO Slide In from below & Slide Out downwards D#0 F#1-C5
LS Legato Slide (Poly Legato) E0 F1-C5
HP Hammer On & Pull Off (Poly Legato) F0 E1-C5
4.2.1 Sustain & Popping / Artificial Harmonic
key switch is C0. When velocity is 127, Popping is triggered.
When velocity is lower than 127,Sustain is triggered.
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4.2.2 Natural Harmonic
key switch is C#0. For electric guitars, when velocity is 127,
Artificial Harmonic is triggered.When velocity is lower than 127, Natural Harmonic is
triggered. -
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4.2.3 Palm Mute
key switch is D0. Lower the velocity, greater the mute
depth. -
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4.2.4 Slide In from below & Slide Out downwards
(Original)key switch is D#0. When D#0 is before a note, Slide In is
triggered. When D#0 lies in a note,Slide Out is triggered. The velocity of slide is determined by
D#0. Articulation will return toSustain when note ends. Poly slide is supported.
-
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4.2.5 Legato Slide (Poly Legato)
key switch is E0. Two notes of Legato must overlap and E0 must
be ahead of first note.Articulation will return to previous one when second note ends.
Legato triggered by E0 of highvelocity will change fret position. Low velocity will not.
-
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-
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Poly Legato (Original): The rule is same with mono legato except
you only need to press thehighest note of second set if you want to slide upward, or
lowest note of second set if you wantto slide downward.
-
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Slide Smoother: The speed of a long legato slide (slide more
than 2 frets) is determined by thevelocity of second note. Higher the velocity, faster the
speed.Auto SL: When keyboard mode is off and auto legato mode is Auto
SL, two overlapped note onsame string will legato automatically, no key switch needed.
4.2.6 Hammer On & Pull Off (Poly Legato)
key switch is F0. Two notes of Legato must overlap and F0 must
be ahead of first note.Articulation will return to previous one when second note ends.
Legato triggered by F0 of highvelocity will change fret position if it goes beyond. Low
velocity will not. -
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Auto HP: When keyboard mode is off and auto legato mode is Auto
HP, two overlapped noteon same string will legato automatically, no key switch
needed.Poly Legato (Original): The rule is same with mono legato except
you only need to press thehighest note of second set if you want to hammer on, or lowest
note of second set if you wantto pull off.
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4.2.7 Combined key switches (Original)
After you pressed C0 and C#0 at the same time, note of high
velocity will be Sustain and lowvelocity will be Natural Harmonic. After you pressed C0 and D0
at the same time, note of highvelocity will be Sustain and low velocity will be Palm Mute.
4.3 Double Guitars
Guitar notes doubling is a common technique used in recording
and music performance. Ourauthentic Doubled Guitars are achieved by using different
samples on left and right channels. Itis very easy to use: simply click the toggle button.
Double Guitars knob adjusts the time difference between notes on
left and right channels.4.4 Controllable Resonance
In real performance, guitarist can control resonance volume and
time with hand. Ample Guitar -
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37
simulates these controls.
*Silent Press(G5), Silent Stroke(G#5) and releasing Hold Pedal
can end sustained Resonance.4.5 Fret Sound
In real performance, hand is constantly moving and touching
fretboard. Other virtual guitarssound artificially «clean» without fret sound which Ample Guitar
can simulate. -
Ample Guitar (6 in 1) Manual
38
4.6 Total Start Time
After pick strokes string, it takes around 50ms to get the
string really vibrating. Ample Guitarpreserves the moment of the stroke, otherwise it will sound like
piano. -
Ample Guitar (6 in 1) Manual
39
4.6.1 Start Time Setting
-
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Set Start Time to 50ms and Track Delay of DAWs to 0ms as shown
in the figure above on theleft when you are playing a MIDI keyboard.
Set Start Time to 0ms and Track Delay of DAWs to -50ms as shown
in the figure above on theright when you are playing tracks or exporting audio.
If your DAW doesn’t support Track delay, you will need to drag
tracks a few ms (according tostart time) forward manually, or use the formula of Time to BPM:
Track Delay(beat) = Time(s) *Tempo / 60, e.g. for 50ms, you need to drag tracks 0.1 beat or
48 ticks forward when Tempo =120.
You need to export audio one bar earlier after Track Delay is
set as shown in the figure below.4.7 Velocity Sensitivity
Determines how much velocity controls volume. Volume will be
totally controlled by velocitywhen the value is 100. Will be slightly controlled when the
value is 25.4.8 Velocity Layer Setting
Each Cycle: Separate sample cycle for Each Note and Each
Velocity Layer, greatly improvinghumanization.
-
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41
Rhombic Sampling Structure: Greatly improves sample
utilization.Three sliders control velocity thresholds of corresponding
layers. Adjust them according to yourplay style.
-
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4.9 Manual Vibrato Wheel (Original)
Vibrato can be controlled by hand like a real guitarist does. An
intensive vibrato is triggeredwhen the wheel position exceeds 3/4.
4.10 Str man and Capo man
4.10.1 StrMan
Specify a string to be played manually. G0-C1 correspond to 6th
string-1st string. High velocityStrman will affect fret position while low velocity will
not.4.10.2 CapoMan
Switch to a fret position manually. Press C#1 and the CapoMan
line (yellow) will appear. Thenpress E1-C3 to switch to position 0-20 respectively.
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4.11 FX Sound Group
Note FX Sound
F5 Scratch
F#5 Slap
G5 Silent Press
G#5 Silent Stroke
A5 Downstroke 1
A#5 Upstroke 1
B5 Downstroke 2
C6 Upstroke 2
F6 Hit Top (Open) / Pick
Scrape
F#6 Hit Top (Mute) / Dead Note
Upstroke
G6 Hit Rim / Random Left
Hand Noise
4.12 Poly Repeater (Original)
As a simulation of repetitive downstroke and upstroke, you can
press D6 and E6 to repeat notes -
Ample Guitar (6 in 1) Manual
44
being played or last ended note. Multiple notes are
supported.5 Strummer Panel
5.1 Overview of Strummer Panel
1.Strum Mode Toggle(C#6)
2.Strum Time (C#5) and Mode
3.Body Resonance and Mute Depth (Original)
4.Strummer Humanizations
5.Chord Setting and Switch (Important)
6.Chord Play and SEQ Setting, 14 Strum Notes + 28
Play Modes (Important)
7.Save & Load of SEQ and Chord
8.SEQ Quantize and Time Signature
9.Stroke Sound Volume
10.Strummer key switches (Important)
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5.2 Strum Time and Mode
Strum Time controls how fast pick cross strings. When Strum Time
is 1000ms, in Each Modeevery interval between chord notes is 1000ms while in All Mode
intervals are altogether1000ms.
C#5 can control Strum Time. Higher the velocity, shorter the
time. -
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5.3 Body Resonance and Mute Depth
There are two ADRs in strum mode, Body Resonance and Mute Depth.
Body Resonancesimulates open strum, higher the value longer the sustain time.
Mute Depth simulates mutestrum, lower the value greater the depth.
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5.4 Strummer Humanizations
5.4.1 Humanization (All)
Applies random change to the total strum time.
5.4.2 Humanization (Each)
Alters the timing of chord notes without affecting the total
strum time.5.4.3 Humanization (Velocity)
Applies random change to note velocities.
5.4.4 SEQ Swing
Randomly flexes the timing grid of SEQ to avoid mechanical
performance.5.5 Chord Setting and Switch (Important)
There are two chord modes available, select mode and detect
mode.D5 can switch chord mode, high velocity for detect mode and low
velocity for select mode.5.5.1 Select Mode
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Select Mode provides 12 chord slots. Every chord slot can be
customized by setting root note,type and position, altogether 540 variations available. You can
also customize by clicking on thedartboard.
Click Transpose button will transpose 12 chord slots
altogether.Press C2-B2 to switch to 1-12 chord slot respectively. High
velocity will mute the sustain ofprevious chord.
5.5.2 Detect Mode
Ample Guitar can detect chord pressed by users within C1-B2 and
directly switch tocorresponding preset. Root note must be between C1-B1. Detected
chord will be displayed onthe 12th chord slot.
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Chord Inversion is supportedDifferent inversions will be mapped
to different positions. -
Ample Guitar (6 in 1) Manual
50
5.6 Chord Play and SEQ Setting (Important)
5.6.1 14 Strum Notes + 28 Play Modes (Original)
Strummer system provides 14 strum notes, and 28 play modes when
combined with differentvelocity, giving great variety for chord play, even with only
one chord.Play modes have been designed and arranged with regard to
convenience after countless hoursof testing. Without need for remembering them, you can play
naturally on keyboard to achieverealistic strum.
The figure below shows 28 play modes with Em chord (6
Notes).5.6.2 SEQ Setting
Click 8 SEQ buttons to browse and edit patterns.
Click to clear current pattern. Click to copy a patten to
current pattern. Click to -
Ample Guitar (6 in 1) Manual
51
select default velocity of SEQ note.
The color of SEQ note indicates velocity. Dragging mouse up/down
or left/right will change thevelocity and/or duration. Single clicking will enter a note.
Double clicking on an existing notewill remove it.
The icons on the left of editor are 14 strum notes.
5.6.3 Play SEQ
Press C3 C#3 D#3 F#3 G#3 A#3 C#4 D#4 to trigger 1-8 SEQ patterns
respectively5.7 Save & Load of SEQ and Chord
Click and choose «pattern» to load a single pattern into the
current SEQ pattern, or choose«pattern bank» to load 8 patterns, or choose «chord bank» to
load 12 chords.Click and choose «pattern» to save a single pattern, or choose
«pattern bank» to save apattern bank (8 patterns), or choose «chord bank» to save a
chord bank (12 chords).The naming rule of SEQ file: take 090-16-44-Rock06.agp as an
example, 090 indicates thetempo for this SEQ; 16 indicates the quantize rate; 44 indicates
the time signature, Rock standsfor music style. Users can find SEQ they need according to these
attributes.*File name and path only supports numbers and English
letters.5.8 Quantize and Time Signature
Quantize: the duration of time grid of SEQ editor.
Time Signature: 6/8
-
Ample Guitar (6 in 1) Manual
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Time Signature: 44Tri
5.9 Strum with Articulations (Original)
By combining articulation keyswitches and chord switch keys, you
can play Natural Harmonics,Palm Mute, Slide In & Out, Legato Slide, Hammer On &
Pull Off and Popping in strum. -
Ample Guitar (6 in 1) Manual
53
5.9.1 Strum Legato — Legato Slide
When you press E0 and switch to another chord in the middle of a
strum note, a Legato Slidewill be made by notes of previous chord and current chord which
are on same string butdifferent frets.
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54
5.9.2 Strum Legato — Hammer On & Pull Off
When you press F0 and switch to another chord in the middle of a
strum note, a Legato HP willbe made by notes of previous chord and current chord which are
on same string but differentfrets.
-
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5.9.3 Slide In Strum
Press D#0 before a strum note will result in a Slide In
strum.5.9.4 Harmonics Strum
-
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56
Press C#0 before a strum note will result in a Natural Harmonics
strum, only available on 3rd,5th, 7th, 9th and 12th fret.
5.10 Strummer Keyswitches (Important)
Green: Chord switches. Yellow: SEQ triggers. Blue: Strum notes.
Red: Chord Mode switch andStrum Time control.
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6 Tab Panel
6.1 Overview of Tab Panel
1.Track Select
2.Load a Tab
3.Reload Tab
4.Convert Current Measure to SEQ Pattern
5.Go to…
6.Tab Play Toggle (A6)
7.Tab Loop Toggle
8.Velocity Proportion
9.Velocity Humanization
10.Tab Swing
11.Strum Time Proportion
6.2 Tab Load
Ample Guitar supports three formats of tab, GP3, GP4 and GP5.
Tab name and path can onlycontain numbers and English letters. After you edit a tab, you
can click Reload button to refresh.Click on edge or «Go to…» buttons to browse tab.
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Ample Guitar (6 in 1) Manual
58
6.3 Tab Play
Click the play button to play a tab. When loop toggle is on, tab
will start over again when itreaches end. When loop toggle is off, tab will stop. A6 can
toggle on tab play with high velocityand off with low velocity. Use A6 to control tab play when
exporting audio.6.4 Velocity Proportion and Humanization
Velocity Proportion controls the percentage of original velocity
with which to play tab.Humanization applies random change to velocity.
6.5 Tab Swing
Randomly flexes the timing of tab to avoid mechanical
performance.6.6 Strum Time Proportion
Controls the percentage of original strum time with which to
play tab. When set as «Fixed byStrummer»strum time will be fixed by the strum time knob on
strummer panel. -
Ample Guitar (6 in 1) Manual
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7 FX Panel
7.1 Overview of FX Panel
4 Send FXs: Reverb, Delay, Phaser, Chorus. 4 Direct FXs:
Compression, Overdrive, 5-Band-EQ,Wah.
7.2 Compression
Name Range Default Unit
Thre -60 — 0 -20 db
Ratio 0 — 1 0.5 —
Attack 1 — 500 5 ms
Release 5 — 500 50 ms
Gain (MakeUp) -24 — 24 2 db
7.3 Overdrive
Name Range Default Unit
Drive 10 — 1000 150 —
-
Ample Guitar (6 in 1) Manual
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Gain 0 — 0.2 0.1 —
Tone 1000 —
12000 4000 HZ
7.4 5-Band-EQ
Name Range Default Unit
Cut Active Off / On On —
Lo Cut Gain -12/-24 -12 db
Lo Cut Freq 20 — 20k 100 Hz
Band 2 Gain -15 — 15 0 db
Band 2 Freq 20 — 20k 200 Hz
Band 3 Gain -15 — 15 0 db
Band 3 Freq 20 — 20k 800 Hz
Band 4 Gain -15 — 15 0 db
Band 4 Freq 20 — 20k 1.6K Hz
Hi Cut Active Off / On Off —
Hi Cut Gain -12 / -24 -12 db
Hi Cut Freq 20 — 20k 16k Hz
7.5 Wah
Name Range Default Unit
Min 100 — 200 100 —
Max 5000 — 10000 5000 —
Pedal According to Min
and Max = Min —
7.6 Chorus
Name Range Default Unit
Send 0 — 1 0.5 —
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Ample Guitar (6 in 1) Manual
61
Depth 0 — 1 0.1 ms
Rate 0 — 0.5 0.1 Hz
7.7 Phaser
Name Range Default Unit
Send 0 — 1 0.2 —
Depth 0 — 1 0.5 —
Rate 0 — 10 5 —
FBK 0 — 1 0.5 —
7.8 Delay
Name Range Default Unit
Send 0 — 1 0.1 —
L.Time 0 — 2 0.25 beat or s
R.Time 0 — 2 0.5 beat or s
FBK 0 — 1 0.2 —
Time Mode Bpm / Time Bpm —
7.9 Reverb
Name Range Default Unit
Send 0 — 0.5 0.1 —
Width 0 — 1 1 —
Damp 0 — 1 0.3 —
Size 0 — 1 0.8 —
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Ample Guitar (6 in 1) Manual
62
Website: http://www.amplesound.net
Online Manual: http://www.amplesound.net/en/tutorial.asp
Free Version Download:
http://www.amplesound.net/en/download.aspOnline Service: http://www.facebook.com/amplesoundnet
Tech-Born Music Produced and Copyright provided by Beijing Ample
Sound Technology Co. Ltd
StrummerStrummer Panel ManualBeijing Ample Sound Technology Co. Ltd1
StrummerContents1STRUMMER PANEL . 41.1OVERVIEW OF STRUMMER PANEL . 41.2STRUM TIME & MODE . 51.3RELEASE . 51.4STRUMMER HUMANIZATIONS . 51.4.1Humanization (All) . 51.4.2Humanization (Each) . 61.4.3Humanization (Velocity) . 61.4.4SEQ Swing . 61.5CHORD SETTING & SWITCH . 61.5.1Select Mode . 71.5.2Detect Mode . 81.6CHORD PLAY & SEQ SETTING . 101.6.114 Strum Notes 28 Ways to Play (Original) . 101.6.2SEQ Edit. 101.6.3Save/Load Pattern . 111.6.4SEQ Play . 121.6.5SEQ Export . 121.7STRUM WITH ARTICULATIONS (ORIGINAL) . 131.7.1Strum Legato — Legato Slide. 131.7.2Strum Legato — Hammer On & Pull Off . 142
Strummer1.7.3Slide In Strum . 151.7.4Harmonic Strum. 161.8STRUMMER KEYS . 171.9QUANTIZE & TIME SIGNATURE . 173
Strummer1 Strummer Panel1.1 Overview of Strummer Panel1.Strum Mode Toggle (Keyswitch C#6)2.Strum Time (Keyswitch C#5) & Mode3.Release4.Stroke Noise Volume5.Strummer Humanizations6.Chord Setting & Switch7.Switch Chord Mode between Select Mode & Detect Mode8.Transpose Whole Chord Bank9.Save/Load Whole Chord Bank10. Browse Chords 1-12 or 13-2411. Chord Play & SEQ Edit: 14 Strum Notes 28 Ways to Play12. Drag to Host13. Save/Load Pattern14. Previous/Next Pattern15. SEQ Play Toggle16. SEQ Sync Toggle17. Convert Pattern to Riffer18. Articulation Display19. Pattern Information20. SEQ Swing21. SEQ Quantize & Time Signature4
Strummer22. Clear All SEQ Notes23. Copy from Another SEQ24. Set Default SEQ Note Velocity25. Strummer Keys1.2 Strum Time & ModeStrum Time controls how fast pick cross strings. When Strum Time is 1000ms, in Each Modeevery interval between chord notes is 1000ms while in All Mode intervals are altogether1000ms.Note C#5 can control Strum Time. Higher the velocity, shorter the time.1.3 ReleaseThere are two ADSRs in strum mode, Body Resonance and Mute Depth. Body Resonancesimulates open strum, higher the value longer the ringing time. Mute Depth simulates mutestrum, lower the value greater the depth.1.4 Strummer HumanizationsHumanization TimeApplies random change to total strum time.5
StrummerHumanization SeparationAlters the timing of chord notes without affecting total strum time.Humanization (Velocity)Randomly assigns variations in note velocities.SEQ SwingThe timing grids of SEQ is randomized to avoid robotic performance.1.5 Chord Setting & SwitchThere are two chord modes available, select mode and detect mode. Note D5 can switch chordmode, high velocity for detect mode and low velocity for select mode.*High-velocity switching chords automatically mutes the ringing of the last chord played.6
StrummerSelect ModeSelect Mode provides 24 chord slots. Each chord slot can be customized by setting root note,type and position, altogether 540 variations available. You can also customize by clicking on thefretboard.Press C1-B2 to switch to chord slot 1-24 respectively. Chord switch with high velocity will mutethe ringing of previous chord.Click Transpose button will transpose 24 chord slots altogether.Click Load button to browse and load whole chord bank.7
StrummerClick Save button to save whole chord bank.Detect ModeDetect Mode can detect chord pressed by users within C1-B2 and directly switch tocorresponding preset. Root note must be within C1-B1.8
StrummerChord Inversion is supported. Different inversions will be mapped to different positions.Pressing C1-B1 or C2-B2 solely can make a slash chord based on current.9
Strummer1.6 Chord Play & SEQ Setting14 Strum Notes 28 Ways to Play (Original)Strummer system provides 14 strum notes, and 28 ways to play when combined with differentvelocity, giving great variety for chord play, even with only one chord.28 ways to play have been designed and arranged for convenience concern after countlesshours of testing. Without need for remembering them, you can play naturally on keyboard toachieve realistic strum.Figure below shows 28 ways to play with Em chord (6 Notes).SEQ EditClick 8 SEQ buttons to browse and edit SEQs.10
StrummerThe icons on the left of editor are 14 strum notes.Clickto clear current SEQ notes. Clickto copy another SEQ to current. Clickto select default velocity of SEQ note.The color of SEQ note indicates velocity. Dragging mouse up/down or left/right will change thevelocity and/or duration. Single clicking will enter a note. Double clicking on an existing notewill remove it.Save/Load PatternClick Load button to browse and load pattern. Select Category, Time Signature or type to filterpatterns.Click Save button to save pattern.11
StrummerSEQ PlayPress C3 C#3 D#3 F#3 G#3 A#3 C#4 D#4 to play SEQ 1-8 respectively.SEQ ExportDrag export button to export current SEQ to host.Transfer rhythm and chord to MIDI notes.12
Strummer1.7 Strum with Articulations (Original)By combining articulation keyswitches and chord switch keys, you can play Natural Harmonic,Palm Mute, Slide In & Out, Legato Slide, Hammer-On & Pull-Off and Pop while strumming.Strum Legato — Legato SlidePress E0 and switch to another chord during a strum note, a slide will be made by notes ofprevious chord and current chord which are on same string but different frets.13
StrummerStrum Legato — Hammer On & Pull OffPress F0 and switch to another chord during a strum note, a HP will be made by notes ofprevious chord and current chord which are on same string but different frets.14
StrummerSlide In StrumPress D#0 before a strum note will make a Slide In strum.15
StrummerHarmonic StrumPress C#0 before a strum note will make a Natural Harmonics strum, only available on 3rd, 5th,7th, 9th and 12th fret.16
Strummer1.8 Strummer KeysYellow: Chord switch (select mode) or detect (detect mode). Red: SEQ triggers. Grey: Strumnotes. Yellow: Chord Mode switch and Strum Time control.1.9 Quantize & Time SignatureQuantize the Time Signature, for example 8/6 or 4/4 Triplet.17
StrummerWebsite: http://www.amplesound.netFree Version Download: http://www.amplesound.net/en/download.aspOnline Service: http://www.facebook.com/AmpleSoundTechTech-Born MusicProduced and Copyright provided by Beijing Ample Sound Technology Co. Ltd18
Strummer 5 22. Clear All SEQ Notes 23. Copy from Another SEQ 24. Set Default SEQ Note Velocity 25. Strummer Keys 1.2 Strum Time & Mode Strum Time controls how fast pick cross strings.
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Ample Sound AGF VST v1.1.0 записан, используя гитару Fender Stratocaster Custom, с 5000 Ample Sound AGG VST v1.6.0 записан, используя гитару Gibson Les Paul Custom, с 5000 сэмплами, 3.87 Гб . Инструкции и книги:. 31 мар 2016 Bass Metal Sound. Лязгающий бас https://youtu.be/g_U5BhLhggA Группа ВК http://vk.com/mr_styx_video Сообщество музыкантов
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AU WIN/OSX x86/x64 MeldaProduction MAudioPlugins v11.02 x86/x64 Ample Sound AGG 2 VST v2.5.0 Win Sonuscore The Orchestra — библиотека Ample Sound AGG 2 VST v2.5.0 записан, используя гитару Gibson Les Paul Custom, с 5000 сэмплами, около 4.9 Гб — объемом библиотеки и Neck Middle 29 Sep 2014 Обзор и урок по цифровой бас-гитаре AmpleSound — Ample Bass P. Обзор Ample Bass P. Stewart Rich Sound Studio. Loading.
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But you can also play very melodic and realistic acoustic sound. And why not . Ample Sound AGG 2 VST v2.5.0 Win — 24.07.2017 GG Audio Blue3 v1.0.0 Win. Если ты — гитарист, и у тебя нет необходимых условий и возможностей для записи своей гитары, Ample Sound AGP будет очень кстати. Прописать соло 23 мар 2015 Разработчик: Ample Sound Сайт разработчика: www.amplesound.net/en/pro-pd.asp?id=4. Формат: STANDALONE, VSTi, VSTi3, RTAS,
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Здравствуйте, уважаемые форумчане. Мы, группа энтузиастов организовали проект по переводу мануалов к различным музыкальным. Ample Sound — AGM 1.1.2 STANDALONE, VSTi, RTAS, AAX x86 x64 Хорошая. Описание: После 3 лет исследований и разработок наших Gemini. Балалайка это известный символ русской культуры, струнный. На русском — чтобы уберечься от защитников авторских прав. Михаил, Ample Sound AGT — вот ее ищу. и я верно понял? на рутракере. 28 Aug 2014. If you look in the manual under 4.10.2 CapoMan , it s explained there. note and it sounds pretty decent but those damn slide-outs only seem to work when they want to. Hey I have been using ample bass for about 2 months now and I m. How to Play VST Guitar on Keyboard using AmpleSound AGT. на английском языке, хотя в сети уже появляются очень много мануалов на русском. Ample Sound AGF VST v1.1.0 записан, используя гитару Fender. The latest Tweets from Ample Sound (@AmpleSoundNet). Virtual Instrument maker. We love Guitars!. BeiJing. Singomakers — EPYC SOUNDS (MIDI, REX2, WAV) — сэмплы techno. Singomakers — EPYC. [] W.H.I.T.E. [2016, RUS] — видеоуроки на русском. []. Dictionary Russian-English Under construction. is excluded, ie the metal detector produced same sound for [.] all metals, ie it does not distinguish. [.]. Виртуальная гитара Ample Sound AGG v1.2.6 VST RTAS AAX x86 x64 (Win/ OSX) · Виртуальная акустическая гитара Ample Sound AGM v1.1.0 + Library. Laie_28, Laie_40, Laie_48, Laie_36, Laie_37, FALLEN_01, russian. к создаваемому пользователями описание релизов с ссылками на. Виртуальная акустическая гитара Ample Sound AGT v.1.5.0 UPDATE VST RTAS AAX x86 x64 (WIN/MAC). reclining seats, while providing ample storage space behind the seats. Sound Standards. • The operator sound pressure level measured according to work. Description NAJAD 505: The NAJAD 505 introduced an extensive design change at Najadvarvet AB on the boatbuilding island of Orust. While earlier models. Unlike other reed instruments, the duduk has ample girth, which produces a hearty sound. Though still in. YouTube. The Duduk was used as the sound for Uncle s tsungi horn in Avatar. This is the manual to playing the Duduk, which is an Armenian instrument. This. balalaika — traditional Russian musical instrument. You will work closely with the Treasurer to ensure the sound financial. Sat 12 Apr Russian Virtuosi of Europe concert, in the Orangery, £15 7.30pm. busy in the hostel kitchen preparing the Pimm s, and Jackie s ample canapés must have. over Naples; or sending a manual to the Spanish on how to run a government. St George s Church, Wrotham, with its statuesque 2-manual and pedal Forster. Unusually, we arrived at the church to the sound of the organ being tuned. Yes, these organs, with their biting high-pressure reeds, ample flutes and crashing. which he said was the Russian National Anthem of the Kerensky government. Galina Perova, Russian Book Chamber. The ISMN Users Manual had been slightly updated. ample for newly established publishers. sound recordings. This account sounds a lot like what could have happened in the two accidents I referred to above. You need ample forward stick/elevator to restrain it. Stabiliser is used by automatics or manual to relieve force on the elevator. That update came from a short report, in Russian, issued today by the MAK. Personal rapid transit (PRT), also referred to as podcars, is a public transport mode featuring small automated vehicles operating on a network of specially built guideways. PRT is a type of automated guideway transit (AGT), a class of system which. It is no wonder that in those cities where ample inexpensive parking is. Two Northern Lights 16kw (60hz) generators with sound shields; Main electric. One manual bilge pump in engine room; Two (2) automatic 24v DC shower pumps. Ample over and under counter storage; Viewing window at sink with privacy. Romania, Russian Federation, Rwanda, Saint Kitts and Nevis, Saint LUCIA. 26 Jun 1994. Samples from Prince William Sound and Cali- fornia were. 5 T AA(Crr)T AGT ACAG(Crr)TGACTTCCAA. (LGL primer 772). ample, the close relationships of haplotypes. C, D, and E. lated from Russian by Israel Program for Scientific. Translations. using parsimony, version 3.1, user s manual. lliinois.