Line 6 pod go мануал

Посмотреть инструкция для Line 6 Pod Go бесплатно. Руководство относится к категории DJ-система, 20 человек(а) дали ему среднюю оценку 9. Руководство доступно на следующих языках: английский. У вас есть вопрос о Line 6 Pod Go или вам нужна помощь? Задайте свой вопрос здесь

Line 6 Pod Go — это аппарат для диджеев, который позволяет создавать и переключаться между различными звуками на концертах. С помощью этого аппарата можно набрать до 128 пресетов и использовать их в любом месте. Кроме того, Pod Go имеет встроенный экран, который обеспечивает ясный и четкий обзор для пользователей. Этот экран позволяет легко настраивать и вносить изменения в звуковые пресеты. Подключение к компьютеру осуществляется с помощью USB-соединения, а также есть входы и выходы для других устройств. Для этого аппарата характерно высокое качество звука, на которое влияют множество параметров, таких как уровень, задержка и т.д. Пользователи могут также использовать встроенный looper и другие эффекты, такие как Phaser, Tremolo, Chorus, и т.д. Подходит для музыкантов всех уровней — как профессионалов, так и новичков. Подходит для использования на концертах и в студии, Под Go представляет собой надежный и удобный инструмент для диджеев и музыкантов, желающих изменять звук в реальном времени на сцене.

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Line 6
Pod Go
DJ-система
английский
Руководство пользователя (PDF), Техническая спецификация (PDF)

Не можете найти ответ на свой вопрос в руководстве? Вы можете найти ответ на свой вопрос ниже, в разделе часто задаваемых вопросов о Line 6 Pod Go.

Когда звук считается слишком громким?

Уровень звука выше 80 децибел может нанести вред слуху. Уровень звука выше 120 децибел может нанести прямое повреждение слуху. Вероятность повреждения слуха зависит от частоты и продолжительности прослушивания.

Инструкция Line 6 Pod Go доступно в русский?

К сожалению, у нас нет руководства для Line 6 Pod Go, доступного в русский. Это руководство доступно в английский.

Не нашли свой вопрос? Задайте свой вопрос здесь

Line 6 POD GO Guitar Multieffects Pedal — Use Manual — Use Guide PDF.
Documents: Go to download!
User Manual

  • Owner’s manual — (English)

Specification

  • Spec Sheet (web) — (English)

    Table of contents

  • POD Go
  • Quick Start
  • The Blocks
  • Snapshots
  • Bypass/Control
  • Global Settings

User Manual

POD Go

Top Panel

1. Main Display This color LCD is your window into the power of POD Go

2. VIEW If you ever get lost, press this button to return home. Press again to toggle between the two main Home views—see ‘ Play View» and ‘Edit View».

3. ACTION Press this button to open the action panel for the selected block or menu. From Edit view, the action panel lets you move, copy, and paste blocks. Other menus may have unique action panels: for example, the Global Settings action panel lets you reset all global settings at once.

Press and ACTION together to open the Save menu for renaming and saving changes to a preset. Press both buttons twice to quick save. See ‘ Saving/Namina a Preset».

4. Upper Knob In Play view, turn this knob to select a preset. Press this knob to open the preset list. In Edit view, turn this knob to select a block for editing. Press this knob to bypass/enable the selected block.

5. Lower Knob In Edit view, turn this knob to change the current block’s model. Press this knob to open the model list. See «Choosing a Block’s Model».

6. Press to view more parameters for the selected block or menu. Press both to dive deeper into POD Go. and you’ll find Bypass/Control. Global EQ. and Global Settings menus.

7. VOLUME Turn this knob to control the mam output and headphones volume.

8. WAH/EXP 1, VOL/EXP 2 LEDs These tell you whether the built-in expression pedal is acting as EXP 1 (red) or EXP 2 (green). By default, the Wah block is assigned to EXP 1 and the Volume Pedal block is assigned to EXP 2.

9. Knobs 1 -5 Turn one of the five knobs below the main display to adjust the parameter’s value: press the knob to reset the parameter s value. To assign the parameter to snapshot control, press and turn the knob: the value will appear white and in brackets. If a rectangular button appears above a knob, press the knob to engage its function.

SHORTCUT: For most time-based parameters such as delay time or modulation speed, press the knob to toggle between setting the value in ms or Hz and note divisions (1/4-note. dotted 1/8-note. etc.).

10. Expression Pedal Move the expression pedal to control volume, wah, or a customized combination of amp and/or effects parameters. Activate the hidden toe switch to toggle between EXP 1 and EXP 2. (The LEDs tell you which one is active.) If an external pedal is connected to the rear panel EXP 2 jack, the built-in pedal becomes EXP 1 only. See ‘Bypass/Control» for more information.

11. Footswitches 1 -6 The six footswitches below the LCD have colored LED rings that tell you the current state of the assigned block or its function. See «Play View» for more information.

12. MODE/EDIT/EXIT Switch Press MODE to toggle between Stomp and Preset footswitch modes. Press MODE/EDIT/EXIT to exit Snapshot or 6 Switch Loo per modes.

13. TAP/TUNER Switch Press TAP two or more times to set the BPM (beats per minute) of any tempo-based effects, such as delay or modulation. Press TAP once to restart any LFO-based modulation effects. Hold TAP for one second to open the Tuner. See «The Tuner».

Rear Panel

14. GUITAR IN Connect your guitar or bass to the GUITAR IN jack.

15. EXP 2, FOOTSWITCH 7/8 Connect an expression pedal here to adjust a wide variety of parameters. Alternatively, one (or with a Y-cable. two) external footswitches can be added to access additional stomps. (FS7=tip. FS8=ring). For external footswitches. the momentary (unlatched) type should be used.

16. FX LOOP These stereo 1/4″ in and out jacks can be used as an FX loop for inserting external stompboxes between specific blocks in POD Go, or as inputs and outputs for running 4-Cable Method rigs. See «POD Go in 4-Cable Method». Alternatively, the TRS Return/AUX input can act as an always-on, Aux In for monitoring mixers, keyboards, drum machines, or MP3 players. To set the function of the Return L/R jack, see «Global Settings > Ins/Outs».

17. MAIN OUT L/MONO, RIGHT These 1/4* outputs can accommodate either unbalanced TS cables to connect to your guitar amp or other pedals, or balanced TRS cables to connect to your mixing console or studio monitors. When connecting to a mono pedal or single amp. connect only the L/MONO 1/4″ jack.

18. AMP OUT This unbalanced output is meant to send directly to the front of your guitar amp. By default, it reflects the same output as the MAIN outputs (except in mono), but it can be globally switched to be tapped off directly before the Cab/ IR block. This way. you can send a cab-emulated signal to your mixer (or FRFR speaker) while simultaneously sending a non-cab-emulated signal to your guitar amp.

19. PHONES Connect stereo headphones here; turn the VOLUME knob to adjust volume.

20. USB POD Go also functions as a multichannel. 24-bit audio interface for Mac and Windows computers, with Dl. re-amping, and MIDI functionality built in. Use of a USB 2.0 or 3.0 port is required—do not use an external USB hub. POD Go can also record to an Apple iPad or Phone mobile device (with optional Apple Camera Connection Kit).

21. DC In Line 6 recommends using only the supplied DC-3h power supply.

22. Power Switch When’s the last time a floor-based POD had a power switch? A long time. You’re welcome.

Quick Start

Hooking It All Up

There are many ways to connect POD Go to other gear, and the following pages illustrate only a few.

POD Go with an Amp and/or Powered Speakers

Depending on how complex your tones are POD Go may be able to act as your entire processing rig, providing amp modeling, cab modeling or cab IRs (Impulse Responses), effects, looping, and even a tuner.

When connecting POD Go to a powered speaker (or two powered speakers in stereo), set the main outputs to line level. See «Global Settings > Ins/Quts’.

You can connect an additional expression pedal or momentary footswitch—or with a Y cable, two momentary type footswitches—to the POD Go EXP 2 | FS 7/8 jack.

TIP: The Line 6 Powercab* and Powercab Plus active guitar speaker systems W are specifically designed for use with today’s modelers—and excellent for use with your POD Go!

POD Go in the Studio

POD Go also includes a multichannel USB audio/MIDI interface for your production studio. It can re-amp, or use USB audio streams to process tracks or busses in your DAW (Digital Audio Workstation) after they’re recorded. See «USB Audio/MIDI» for more information.

POD Go in 4-Cable Method

«4-Cable Method» is a popular and flexible way of hooking things up, allowing you to route some effects blocks (most often drives, distortions, wahs. and compressors) before your real amp’s preamp and other effects blocks (often time-based effects like delays and reverbs) in its effects loop.

Pop quiz: How many cables should be used in a 4-Cable Method setup? #yougetnopoints

Play View

POD Go has two main views—Play view and Edit view. Play view is typically used when performing or jamming.

1. Press VIEW to select Play view.

The current preset number and name appear along the top of the display and the current footswitch mode’s assignments appear on the lower half:

2. Press the MODE footswitch to toggle between Stomp and Preset footswitch modes (see below).

While in Play view, turning Knobs 1 -5 briefly replaces the bottom row of footswitch boxes with the selected block’s parameters:

Stomp Footswitch Mode

Stomp mode is where you’ll spend mo3t of your time, as it most closely resembles the feel and behavior of a traditional pedalboard.

Step on FS1-FS6 to bypass/enable the assigned block or toggle between two values of one or more parameters.

Preset Footswitch Mode

Step on to queue the next bank of presets.

Step on to queue the previous bank of presets.

The bank’s presets flash, indicating they are ready to load.

Step on A, B, C, or D to load a preset.

Snapshot Footswitch Mode

Snapshots are almost like presets within a preset, as they instantly, and seamlessly, recall every block’s bypass state and up to 64 simultaneous parameter settings. See ‘Snapshots’ for more information.

1. Start from Preset Mode.

2. Press and together to enter Snapshot mode.

3. Step on A, B, C, or D to select Snapshot 1, 2, 3, or 4.

Edit View

POD Go has two main views —Play view and Edit view. Edit view is used for creating and tweaking your tones.

PressVIEW to select Edit view.

Colored blocks representing amps, cabs, effects, and other items appear on the upper half of the display, and the selected block’s parameters appear on the lower half:

Blocks are objects that represent various elements of your tone, such as amps, cabs, effects, loopers, inputs, outputs, and impulse responses. The illustration below explains which blocks are available at any given time in POD Go.

Selecting Blocks/Adjusting Parameters

1. While in Edit view, turn the Upper Knob to select blocks.

Alternatively, press a Stomp mode footswitch to automatically select the block assigned to it. The assigned block is bypassed (or if already bypassed, enabled) and its parameters appear along the bottom of the screen.

2. Press the Upper Knob to toggle the block on and off.

Bypassed blocks appear semi-transparent.

3. Turn Knobs 1-5 below the screen.

Some blocks have more than one page of parameters, in which case dots on the right side of the inspector indicate the current page. For example, the dots below indicate that page 1 parameters are visible (the colored dot) and a total of three pages of parameters are available:

SHORTCUT: For most time-based parameters such as delay time or ^ modulation speed, press the knob to toggle between setting the value in ms or Hz and note divisions (1/4-note, dotted 1/8-note, etc.).

4. Press to access more parameters (if available).

Choosing a Block’s Model

1. If not already there, press VIEW to select Edit view.

2. Turn the Upper Knob to select the desired block, then turn the Lower Knob to change its model.

Selecting models within the same category can be very quick. However, as POD Go has hundreds of items to choose from, using this method to, say, change an effect block from a Distortion (beginning of the list) into a Looper (end of the list) is very slow. Instead, you should open the model list:

3. Press the Lower Knob to open the model list:

Turn the Upper Knob to select model categories (if applicable).

Effects blocks have nine categories to choose from. The Amp/Preamp and Cab/IR blocks have two. The Preset EQ block lets you choose from up to seven different EQs.

Turn the Lower Knob to scroll items in the list.

4. To close the model list, press the Lower Knob again (or press to cancel).

Moving Blocks

1. If not already there, press VIEW to select Edit view.

2. Turn the Upper Knob to select any block (other than Input or Output) and press ACTION.

The block appears «picked up and the action panel appears.

3. Turn the Upper Knob to move the block.

4. Press ACTION again (or ) to close the action panel.

Copying/Pasting a Block

Blocks can be copied and then pasted onto either another block location, or into an entirely different preset.

1. From Edit view, select the block you wish to copy and press ACTION.

2. Press Knob 1 (Copy Block).

3. Select the location you wish to paste the block—even in a different preset—and press ACTION.

4. Press Knob 2 (Paste Block).

Preset List

POD Go has 256 preset locations, split into two setlists of 128 presets each—Factory and User.

1. If not already there, press VIEW to select Play view.

2. Press the Upper Knob to open the Preset list:

Turn the Upper Knob to select the Factory or User preset folder, the Lower Knob to Turn select a preset.

Turn Knob 1 (Reorder Preset) to move the selected preset up and down the list.

Turn Knob 5 (Snapshot) to select Snapshot 1-4 without having to be in Snap-shot footswitch mode. See «Snapshots» for more information.

Saving/Naming a Preset

1. Press and ACTION together to open the Save Preset screen:

Turn the Upper Knob to move the cursor left and right.

Turn Knob 4 (Character) to change the selected character.

Press Knob 2 (Delete) to delete the selected character and shift all following characters to the left.

2. Turn Knob 3 (Destination Setlist) and the Lower Knob to choose the setlist and preset location you wish to overwrite.

Any of the 256 presets can be overwritten, not just presets in the User setlist.

3. Press Knob 5 (Save).

TAP Tempo

Press TAP/TUNER repeatedly to set the tempo in BPM (Beats Per Minute).

Certain Delay and Modulation parameters, such as Time and Speed, can be represented with fixed numeric values (ms or Hz) or note values (1/4-note, dotted 1 /8-note, etc.). When set to note values, the parameter will follow Tap Tempo or incoming (USB) MIDI clock. Press the parameter knob to toggle between ms (or Hz) and note values.

The current tempo can also be set from «Global Settings > MIDI/Tempo».

SHORTCUT: From Edit view, press TAP to briefly display Tempo parameters.

Knob

Parameter

Description

4

Tempo

Choose whether the tempo is stored and recalled with each snapshot, recalled with each preset, or is applied globally across all presets and snapshots.

5

BPM

Depending on the Knob 4 (Tempo) setting, this Beats Per Minute value is saved per snapshot, per preset, or globally.

The Tuner

1. Hold the TAP/TUNER switch until the Tuner screen appears:

2. Pluck an individual string on your guitar.

When the colored box is left of center, your string is flat. When the colored box is right of center, your string is sharp. When the colored box approaches the correct tuning, a second smaller colored box can be used for more precision. When both arrows are illuminated, your string is perfectly in tune.

3. To exit the Tuner, step on any footswitch.

All tuner settings are global.

Tuner Settings

Knob

Parameter

Description

1

Output

Determines whether your guitar is muted completely («Mute”) or audible with no processing applied («Bypass») while tuning

2

Reference

If you’d like to tune to a reference other than standard 440 Hz, select from 425 to 455 Hz.

3

Type

Choose from «Fine» (color-changing needle tuner with fine tuning bar), «Coarse» (color-changing needle tuner with no fine tuning bar), and «Strobe.»

The Blocks

Input and Output

The Input and Output blocks appear at the far left and right of your signal flow.

From Edit view, turn the Upper Knob to select the Input block and then turn the Lower Knob to change the input.

Guitar POD Go users should choose the Guitar input.

USB 3/4 USB inputs 3/4 can be used for re-amping, or processing tracks from your Mac or Windows DAW software.

NOTE: POD Go also receives input from USB 112, but it’s dedicated for monitoring f audio from your computer (or iPad) and bypasses all processing blocks. As such, USB 1/2 is not available as an input block source.

Input Settings

Knob

Parameter

Description

1 Gate

Turns the Input noise gate on and off.

2 Threshold

Sets the input level at which the noise gate acts on the signal. If your guitar gets cut off abruptly, turn the Threshold down.

3 Decay

Determines how abruptly the noise gate is applied once the signal drops below the threshold level.

Output Settings

Knob

Parameter

Description

1

Pan

Sets the balance between the left and right outputs. If you’re only running the LEFT/MONO output, leave this set to Center.

2

Level

Sets the overall level of the entire preset.

Loading Custom IRs

Loading custom impulse responses requires connecting to the POD Go Edit software in your Mac or Windows computer.

1. Connect POD Go to your computer via USB and open the POD Go Edit application.

2. Click the Impulses folder.

3. Drag one or more IR files from the desktop or any Finder window directly into the POD Go Edit app’s Impulses list.

POD Go Edit updates the POD Go hardware’s IR list automatically.

  • Go to the POD Go Edit app’s Preferences to set the preferred behavior for importing Stereo WAV IRs—there you can choose to import the left or right channel data of the file, or a mix of both channels for the (mono) IR.
  • The imported IR is automatically shortened (or lengthened) to 1,024 samples.

Impulse Response Settings

Knob

Parameter

Description

1

IR Select

Selects one of the 128 available impulse responses. If a location contains an IR, its name appears in the inspector header.

2

Low Cut

Filters a portion of the IR’s bass and/or treble frequencies.

3

High Cut

which can help remove rumble and/or high-end harshness.

4

Mix

Blends the IR signal with the dry signal passed through the IR block. When set to 0%, the path bypasses the IR completely. When set to 100%, the entire path is fed through the IR, and no dry signal is heard.

5

Level

Adjusts the overall output level of the IR block. -18.0dB is normal.

Looper

A single mono or stereo Looper can be added as one of the four effects blocks.

Looper Models (Mono or Stereo)

Model

Based On*

6 Sw Mono Looper

Line 6 Original

1 Sw Mono Looper

Line 6 Original

6 Sw Stereo Looper

Line 6 Original

1 Sw Stereo Looper

Line 6 Original

Looper Settings

6 Switch Looper

1. Add a 6 Switch Looper block to your preset.

2. Press the Looper assigned footswitch to open Looper mode:

3. When finished, press MODE/EDIT/EXIT.

NOTE: If you press while loop playback is stopped, this will always record a T new loop, and any previous recording will be discarded.

1 Switch Looper

1. Add a 1 Switch Looper block to your preset.

2. Press the Looper switch.

The LED lights red, indicating the loop is recording.

3. Press the Looper switch again.

The LED lights green, indicating the loop is playing back.

4. Press the Looper switch again.

The LED lights amber, indicating :he loop is in overdub mode. Subsequent presses of IIie switch toggle between play and overdub mode.

5. While the Looper is in play or overdub mode, press and hold the switch for 1 second.

The most recent recording is undone. Holding the switch again will redo the recording.

6. Quickly double-press the Looper switch.

Playback/recording stops and the LED lights white, indicating a loop is in memory.

7. While Looper playback/recording is stopped, press and hold the switch.

The recording is deleted and the LED lights dim white.

FX Loop

The FX Loop lets you dynamically insert your favorite external stompboxes (or rack effects) into any location in your preset.

NOTE: The FX Loop can be set for instrument (for inserting stompboxes) or line level operation. See «Global Settings > Ins/Outs»

FX Loop Settings

Page

Knob

Parameter

Description
1

1

Send

Adjusts the level sent to your external device.

2

Return

Adjusts the level received at the Return jack.

3

Mix

Blends the FX loop signal vs. the dry signal passed through the FX Loop block. When set to 0%, the path bypasses the FX loop completely. When set to 100%, the entire path is fed through the FX loop, and no dry — thru signal is heard.
2

1

Trails

Trails Off: An external stompbox would be instantly muted when the FX Loop block is bypassed. Trails On: An external delay or reverb stompbox would continue to decay naturally when the FX Loop block is bypassed or a different snapshot is selected.

Snapshots

On Play and Edit views, a small camera icon appears on the right side of the screen. Its number indicates the current snapshot.

What are Snapshots?

Snapshots are presets within a preset.

Imagine you have eight pet octopuses, all slithering around your amp and pedalboard. Instead of tap-dancing on your pedals (and accidentally stepping on a tentacle), you shout «Okay, gang—here’s the verse… now:*’ and your octopuses switch some pedals on, switch other pedals off, and tweak al your amps and pedals’ knobs to make the best possible settings for your song’s verse, all seamlessly with spillover delay and reverb trails. Then you shout «Ready for the chorus… now!» and your octopuses instantly tweak everything for your song’s chorus. That’s the power of snapshots.

The only thing your octopuses/snapshots can’t do is rearrange your pedalboard or swap out an effect or amp for a different one (unless both effect blocks exist in the same preset).

Each preset can have up to 64 parameters assigned to Snapshots; hence, eight octopuses with eight tentacles each. The octopuses can remember four separate groups of on/off statuses and setting tweaks per preset (say, for your verse, chorus, solo, and overindulgent noise segue); that is. POD Go has four snapshots per preset.

Each of the four snapshots in POD Go stores and recalls the state of certain elements in the current preset, including:

  • Block Bypass—The bypass (on/off) state of all processing blocks (except Loopers)

NOTE: The bypass state of blocks is automatically stored and recalled per t snapshot. Optionally, you can exclude a block s bypass state from being affected by snapshots by choosing Off for the Snapshot Bypass option— available for the selected block by pressing ACTION while in Edit view.

  • Parameter Control—The values of any parameters assigned to controllers (up to 64 per preset), including the Snapshot controller
  • Tempo—The current system tempo, if ‘Global Settings > MIDl/Tempo» > Tempo Select is set to «Per Snapshot.» (By default, it’s set to ‘Per Preset»)

Depending on how you configure them, snapshots can act as four variations of the same tone, four drastically different tones, or any combination thereof—all within the same preset. In many cases, a single preset’s snapshots may accommodate all the various tones required for a song.

Using Snapshots

1. From Preset footswitch mode, press together to enter Snapshot mode.

2. Step on A, B, C, or D to select a different Snapshot (1, 2, 3, or 4).

3. Adjust the preset by doing one or more of the following:

  • Turn one or more effects on or off by pressing stomp mode footswitches or pressing the Upper Knob in «Edit View». Snapshots remember every block’s on/off state.
  • To adjust a parameter AND have it automatically update per snapshot, press and turn the knob. Snapshots remember the values of up to 64 effects parameters. The parameter’s value appears white and in brackets, indicating a controller’s assigned to it—in this case, the Snapshots controller:

4. Switch back to the snapshot you started with.

POD Go instantly and seamlessly returns to its previous state. Remember to save your preset to retain all your snapshot settings.*

*NOTE: If you’ve changed «Global Settings > Preferences11 > Snapshot Edits t to “Discard,» you must save the preset before selecting a different snapshot; otherwise any edits will be discarded!

Saving Snapshots

Press and ACTION together twice to save the preset.

Saving a preset stores all of its 4 snapshots automatically.

NOTE: Selecting a preset recalls the snapshot that was active when the preset ? was saved.

Tips for Creative Snapshot Use

  • The obvk>us use case for snapshots is designating them to specific sections of your song. For example. Snapshot 1 could be the Intro, Snapshot 2 might be Verse 1, Snapshot 3 might be the Chorus, and so on.
  • Turn any Delay, Reverb, and/or FX Loops blocks’ Trails parameter to «On” for seamless spillover between snapshots.
  • Worried that further tweaking might make your tone worse, not better? Snapshots are a great way to compare minor changes between tones without having to take your hands off the guitar.
  • Set different keys in Harmony Delay blocks or intervals in Pitch blocks per snapshot.
  • Having difficulty maintaining consistent volume throughout a song ? Set one of the effects’ Gain or Level parameter per snapshot.
  • Exclude a block’s bypass from being affected by snapshots by setting its Snapshot Bypass to Off (while in Edit view, select the block and press ACTION).
  • Alternatively, you can change snapshots via USB MIDI. See «MIDI CC»

Bypass/Control

By default, adding an effects block automatically assigns it to the next unused stomp footswitch. (You can disable this «FS Auto Assign’ behavior within the Global Settings > Switches/Pedals» menu.) In addition, the Wah block is automatical controlled by EXP 1 and the Volume Pedal block is automatically controlled by EXP 2. and both the Wah and Volume Pedal blocks have their Bypass assigned to the on-board pedal’s Toe Switch. The Pitch — Pitch Wham, when added to an Effects block, is automatically controlled by EXP 1.

However, you may also assign footswitches to toggle between two values of a given parameter or parameters, or even have parameters instantly change when selecting different snapshots within a preset.

If a parameter has a controller assigned, its value appears in white text with brackets:

Quick Bypass Assign

1. While in Edit view, turn the Upper Knob to select the block you wish to assign to a footswitch.

2. While in Stomp footswitch mode, press and hold a stomp switch under the display until the following dialog appears:

If you want to replace any other blocks that may already be assigned to the footswitch. turn Knob 4 (Assign) to «Replace.» Otherwise, leave it set to «Merge,» which allows for multiple blocks to be assigned to the same switch.

3. Press Knob 5 (OK).

Quick Controller Assign

1. Press and hold the knob for the parameter you wish to control.

POD Go jumps to the Bypass/Control page and displays the parameter at Knob 1 (Parameter).

2. Press Knob 5 (Learn) and then move a connected expression pedal or press a stomp footswitch.

The «learned» pedal or switch appears above Knob 2 (Controller).

3. If desired, turn Knob 3 (Min Value) and Knob 4 (Max Value) to set the range you wish to control.

TIP: To reverse controller behavior, swap the min and max values.

4. Press to return to the Home screen.

Manual Bypass/Control Assignment

1. Press together to open the Menu.

2. Press Knob 1 (Bypass/Control).

The Bypass/Control screen looks very similar to the Edit screen:

3. Turn the Upper Knob to select the block you want to control.

4. Turn Knob 1 (Parameter) to choose the type of parameter you want to control.

Input and Output blocks cannot be bypassed, but their parameters can be assigned to controllers.

When Knob 1 (Parameter) is set to «Bypass,» turn Knob 2 (Switch) to select the desired footswitch or expression pedal to turn the block on and off.

None Removes the bypass assignment.

FS1-FS8 Stepping on the Stomp mode footswitch turns the block on and off.

Note that FS7 or FS8 won’t function unless Global Settings > Switches/ Pedals > EXP 2 FS7/8 is set to «FS7/8.»

EXP 1, EXP 2 Moving the expression pedal automatically enables (or bypasses) the block.

Selecting EXP 1 or 2 displays Knob 3 (Position) and Knob 4 (Wart). Position determines where in the expression pedal’s travel the block is enabled or bypassed. 0% is heel down: 99% is toe down. Wait determines how long POD Go waits before bypassing the block: for example, you wouldn’t want the wah to turn off every time you touched the heel down position in your big funk wah solo.

8? TIP: By default, bypass toggling for the block via EXP 1 or EXP 2 is configured

¥ for «heel down = off» behavior. To reverse bypass behavior, press the Upper Knob (bypass). In such case, the block will be bypassed when moving the expression pedal past the configured Position location. Since it is possible to configure the bypass of multiple blocks to be assigned to an expression pedal, you can set each block’s Position value differently — thereby allowing the pedal to turn some blocks on and others off at different positions in the pedal’s travel.

When Knob 1 (Parameter) is set to anything but «Bypass,» turn Knob 2 (Controller) to select the desired footswitch or expression pedal.

None Removes the controller assignment.

EXP 1 or 2 Expression pedals are the most common type of controller, used to control volume, wah. pitch wham. etc.

FS1-FS8 Stepping on a Stomp mode footswitch can toggle between a parameter’s min and max values.

Snapshot Although all controller-assigned parameters are updated per snapshot, an additional «Snapshots» controller is available when other controllers are already used.

If desired, turn Knob 3 (Min Value) and Knob 4 (Max Value) to set the range you wish to control.

TIP: To reverse controller behavior, swap the min and max values.

5. Press to return to the Home screen.

Clearing a Block’s Assignments

Clearing a block’s assignments clears both its footswitch (bypass) assignment and any of its parameters’ controller assignments.

1. From the Bypass/Control screen, select the block whose assignments you want to clear and press ACTION.

2. Press Knob 1 (Clear Assign).

Global Settings

The Global Settings menu contains additional parameters that apply to all presets such as input and output levels, footswitch configurations, etc.

1. Press together to open the Menu.

2. Press Knob 5 (Global Settings).

The Global Settings screen appears:

3. Turn the Upper Knob to select one of the submenus.

II necessary, press PAGE |> to view more parameters.

Restoring All Global Settings

Restoring the Global Settings returns then- to factory default. Performing this reset does not affect any presets you may have created.

1. From the Global Settings menu, press ACTION.

2. Press Knob 1 (Factory Settings).

The following dialog appears:

3. Press Knob 5 (OK).

Global Settings > Ins/Outs

Page

Knob

Parameter

Description

1

1

Guitar In Pad

If your guitar or bass has active or really loud pickups, you may want to turn this on. There’s really no rule: use what sounds best.

2

Main Out Level

Choose «Line» when connecting the MAIN OUT jacks to powered speakers or mixers; choose «Instrument» when connecting to stompboxes or the front of guitar amps. When using a single speaker or amp, connect only the LEFT/MONO 1/4” jack.

3

Amp Out Source

Choose «Main Out» if you want the POD Go AMP OUT jack to echo the MAIN OUTS (except in mono); choose «Pre Cab/IR“ if you want the AMP OUT jack to be tapped off directly before the Cab/IR block (and therefore, would not include the Cab/IR block or any blocks after it). This way, you can send a cab-emulated signal to your powered speakers (or mixer) while simultaneously sending a non-cab-emulated signal straight into your guitar amp.

4

FX Loop Level

Determines whether the FX LOOP jacks should accommodate stompboxes (“Instrument») or line level studio rack type processors («Line»).

5

Return Type

Determines whether the signal received at the stereo RETURN/AUX jack should be used for the FX Loop block—or—act as an always-on, stereo Aux In (no processing) for jamming along with MP3 players, drum machines. DJ mixers, etc.

2

1

USB In 1/2 Trim

Sets the level of incoming audio from USB 1/2 for jamming along with YouTube™, Spotify, your DAW, etc. Normally, this should be left at O.OdB.

Global Settings > Preferences

Page

Knob

Parameter

Description

1

1

Link Amp/Cab

Determines whether or not changing the Amp/Preamp block’s model will automatically change the Cab block’s model to match.

2

Snapshot Edits

Determines whether or not any edits made to a snapshot (block on/off, parameter control, tempo) are remembered when returning to that snapshot. When set to «Recall,» any snapshot edits are recalled when jumping from snapshot to snapshot, and appear as you last left them. When set to “Discard.» any snapshot edits are discarded when jumping from snapshot to snapshot, and appear as the preset was last saved. If you want to save changes made to a snapshot while Snapshot Edits is set to «Discard,” press and ACTION together twice before selecting another.

3

Tempo Pitch

Determines how delay repeats sonically behave when repeatedly pressing TAP. «Authentic» respects the natural pitch fluctuations inherent when changing a real delay pedal’s time knob; «Transparent* minimizes these artifacts.

Global Settings > Switches/Pedals

Page

Knob

Parameter

Description

1

1

Stomp Block Sel

Determines whether pressing a Stomp mode footswitch automatically selects the assigned block for editing.

2

FS Auto Assign

Determines whether newly added effects blocks are automatically assigned to unused Stomp mode switches for block bypass. When set to «Off,» you must manually assign blocks to footswitches.

3

Stomp Mode

By default, Stomp footswitch mode displays 6 stomps. You may also choose “4 Switches», which replaces FS1 and FS4 withswitches, so you can access preset banks and snapshots from without leaving Stomp mode.

4

Snapshot Mode

When set to «Auto Return,» POD Go returns to Preset mode after selecting a snapshot. When set to «Manual,» POD Go stays in Snapshot mode until pressing MODE/EDIT/EXIT. When set to «Toggle,» pressing toggles between Preset and Snapshot footswitch modes and POD Go remembers this state even after switching to Stomp mode.

5

Switches

When set to “Presets» or «Snapshots,» change to PRESET or SNAPSHOT , where pressing either switch instantly Un/Down selects the next/previous preset or snapshot, without a bank queue. This is useful if you’ve programmed a fixed set list for your show a just want to increment through presets or snapshots. SHORTCUT: At any time, press and hold both to cycle through BANK PRESET . and SNAPSHOT

2

1

EXP 2 FS7/8

Determines whether the EXP 2 | FOOTSWITCH 7/8 jack acts as an Expression Pedal 2 input—or—a dual footswitch input for adding two additional stomp switches.

2

EXP 1 Polarity

If your external expression pedal appears to work backwards—for example, a Volume pedal block is loudest with the heel all the way down set this to «Inverted.»

3

EXP 2 Polarity

4

EXP 1 Position

Determines whether the POD Go expression pedal positions are recalled per snapshot, per preset, or applied globally. If you want a Volume

5

EXP 2 Position

Pedal or Wah to maintain its position when switching presets, set this to «Global.»

3

1

Switch LEDs

Determines whether the Stomp mode footswitches’ colored LED rings appear dim when bypassed («Dim/Lit»), or off when bypassed («Off/Lit»). When playing in bright sunlight, you may want to set to this to «Off/Lit“ to increase contrast.

2

Tap Display

Determines how the Tempo is displayed. «LED Flash* flashes the red TAP LED, «Tempo Panel» opens the Tempo Panel when stepping on TAP while in Edit View, and «LED+Panel» does both.

Global Settings > MIDI/Tempo

Knob

Parameter

Description

1

MIDI Channel

Sets the system base MIDI channel that POD Go uses for both receiving and sending MIDI communication via USB.

2

Tx/Rx MIDI PC

Determines whether POD Go transmits a Program Change (PC) message via USB when recalling presets. It also determines whether it responds to incoming PC messages via USB.

3

Rx MIDI Clock

Determines whether POD Go responds to incoming MIDI beat clock via USB.

4

Tempo Select

Choose whether the tempo is stored and recalled with each snapshot, recalled with each preset, or is applied globally across all presets and snapshots.

5

BPM

Depending on the Knob 4 (Tempo Select) setting, this Beats Per Minute tempo value is saved per snapshot, per preset, or globally.

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View a manual of the Line 6 POD Go Wireless below. All manuals on ManualsCat.com can be viewed completely free of charge. By using the ‘Select a language’ button, you can choose the language of the manual you want to view.

Page: 1

A guide to the features and functionality of the Line 6 POD Go Edit application
Rev. G (v1.40) www.line6.com/manuals © 2022 Yamaha Guitar Group, Inc. All rights reserved.
PILOT’S GUIDE
®
POD GO EDIT

Page: 2

© 2022 Yamaha Guitar Group, Inc. All rights reserved.
Line 6, the Line 6 logo, POD, POD Go, Ampeg, Powercab, Relay, Helix, and HX are trademarks or registered trademarks of Yamaha Guitar Group, Inc. in the U.S. and/or other jurisdictions. Apple, Mac and macOS
are trademarks of Apple, Inc. registered in the U.S. and other countries. Apple is not responsible for the operation of this product or its compliance with safety and regulatory standards. Windows is a
registered trademark of Microsoft Corporation in the United States and/or other countries.
Contents
Workflow������������������������������������������������������2
What’s in it for Me?������������������������������������������������������2
Marketplace�����������������������������������������������������������������2
Workflow Overview������������������������������������������������������2
Computer Connectivity�����������������������������������������������3
Multi-Device, Multi-Window Support��������������������������3
POD Go and POD Go Wireless Preset Compatibility�4
Compatibility with Other Line 6 Products�������������������4
GUI Overview������������������������������������������������5
Resizing the Application Window�������������������������������5
Application Menus�������������������������������������������������������6
Preferences, Help & Account Options������������������������7
Factory & User Setlists��������������������������������8
Premium Marketplace Presets������������������������������������8
Selecting, Loading, and Saving Presets���������������������8
Importing and Exporting Preset Files��������������������������9
Renaming, Reordering, Copying, and Pasting Presets
9
Importing and Exporting Setlists���������������������������������9
Impulses List���������������������������������������������� 10
What are Impulse Responses?���������������������������������10
Importing and Exporting Impulse Responses����������10
Premium Marketplace IRs�����������������������������������������11
Renaming, Copying, Pasting & Clearing IRs������������11
IR File Reference�������������������������������������������������������12
Working in the Editor��������������������������������� 13
Naming & Saving the Preset�������������������������������������14
Configuring & Managing Snapshots�������������������������14
Customizing Snapshot Names & Footswitch LED Colors16
Undo / Redo��������������������������������������������������������������17
Editing the Tap Tempo�����������������������������������������������17
Creating & Restoring Complete Device Backups�����18
Signal Flow Panel���������������������������������������20
Block Types���������������������������������������������������������������20
Bypassing Blocks������������������������������������������������������21
Copying, Pasting, & Clearing Blocks������������������������21
Bypass Assignment Indicators���������������������������������22
Edit/Model Select Panels���������������������������23
Editing Model Parameters�����������������������������������������23
Selecting Models�������������������������������������������������������25
Configuring a Model’s User Defaults������������������������25
DSP Management & Model Availability��������������������26
Bypass & Controller Assignment��������������27
The Bypass/Control Window������������������������������������27
Clearing an Existing Assignment������������������������������28
Auto Assign Feature��������������������������������������������������30
Creating a Controller Assignment�����������������������������31
Customizing a Footswitch’s Label & LED Color�������33
Global EQ Window��������������������������������������35
Adjusting Global EQ Parameters������������������������������35
Preferences and About Box�����������������������36
The Preferences Window������������������������������������������36
The About/Legal Box and Help Options�������������������37
Marketplace & Account Options���������������38
Marketplace���������������������������������������������������������������38
The My Account Menu Options��������������������������������39
Sign In / Sign Out������������������������������������������������������39
Authorize / Deauthorize Your Computer�������������������40
Model Lists������������������������������������������������� 41
Effects Block Models������������������������������������������������41
Wah and Volume Block Models��������������������������������46
FX Loop Block�����������������������������������������������������������47
Amp/Preamp Block Models��������������������������������������48
Cab/IR Block Speaker Cabinet Models��������������������50
Microphone Models��������������������������������������������������51
Keyboard Shortcuts�����������������������������������53
Additional Mouse Behaviors�������������������������������������62
Updater & Additional Resources���������������63
POD Go Edit and Device Firmware Updater������������63
Using the Line 6 Updater App�����������������������������������67
Additional Resources������������������������������������������������68

Page: 3

2
Workflow
Welcome to the POD Go Edit Pilot’s Guide. This guide contains details of the POD Go
Edit v1.40 application’s features and functionality with Line 6®
POD®
Go and POD Go
Wireless devices. All behaviors are the same on Mac and PC computers, as well as with
POD GO and POD Go Wireless devices unless otherwise noted throughout this Guide.
It is recommended that you also check out the handy Cheat Sheet included with your
device and the Owner’s Manual for details on using your POD Go.
IMPORTANT: It is required that your POD Go device’s firmware be updated to version
1.21 (or later) to be functional with the POD Go Edit application version v1.40.
Please also note that POD Go Edit v.1.21 (or later) is required for compatibility with POD Go
Wireless devices. See “Updater & Additional Resources” on page 63.
What’s in it for Me?
POD Go Edit is a simple but powerful editor, preset librarian, and IR manager application
for POD Go devices running firmware version 1.20 (or later). It allows you to customize,
back up, and manage your tone presets and setlists, as well as manage the Impulse
Responses on your Line 6 POD Go device. Essentially, the POD Go Edit app allows
you to access the features in your device conveniently, taking full advantage of your
computer’s large screen, keyboard, and ample storage space!
For best performance, it is recommended to use the latest available version of the
POD Go Edit application, drivers, and device firmware.* Upon launch of POD Go Edit,
while connected to your POD Go device, you’ll be alerted if there are newer versions of
the application and device firmware—see “Automatic Software and Firmware Update
Check” on page 3.
NOTE: If on Windows®
, you’ll need to install the Line 6 POD Go drivers to be able to use POD
Go Edit—all drivers are already selected to be installed by default when you run the Windows
POD Go Edit installer. The Windows drivers also provide ASIO, low latency, 24-bit/44.1khz, 48kHz,
88.2kHz, and 96kHz sample rate operation, allowing you to utilize POD Go as a USB audio inter-
face for all popular Windows audio applications.
For Mac computers, no driver installation is necessary for the use of POD Go devices with POD Go
Edit app, as well as for USB MIDI and low latency, 24-bit/48kHz audio operation. Optionally, you
may download and install the Line 6 POD Go Mac Core Audio driver if you desire audio sample
rate operation at rates other than 48kHz.
The latest POD Go Edit application and driver installers are available at line6.com/software/.
For details on application and driver support with the latest Windows and Mac operating
systems, please be sure to check any driver’s Release Notes, or visit line6.com/support/.
Marketplace
Be sure to visit the Line 6 Marketplace online shop, where you’ll find 3rd-party add-on
assets that further enhance the functionality of POD Go and Helix®
family products!
Check back often on Marketplace for product news and announcements. An Internet
connection is required for the computer on which you’ll be using the POD Go Edit app
to authorize it to use Marketplace premium assets. Please see “Marketplace & Account
Options” on page 38.
Workflow Overview
Once the POD Go Edit app is launched, it automatically syncs all presets and IRs from
your device’s internal memory, displaying them within the Librarian panel at the left of
the application window. This allows you to export presets and IRs to create a virtually
unlimited library on your computer and then import them onto your device at any time.
The Librarian panel also allows you to easily rename and reorder your presets and IRs,
and the Create & Restore Backup feature makes it simple to create full backups that can
be restored to your POD Go hardware in minutes.
You will also see your currently loaded preset’s contents displayed in the Editor panels
on the right. This allows you to load & fully customize your presets, configure bypass &
controller assignments, and create & edit snapshots. While connected, communication
between the application and your connected device’s internal memory is instantaneous.
Changes you make to any parameters in the Signal Flow or Edit panels, as well as any
changes to presets, setlists, and IRs within the Librarian, are immediately reflected on
the device, and vice-versa.
This interactive communication allows you to tweak your presets and setlists in real-time,
without the need to sync to the device manually.
WARNING: Please be aware that the changes cannot be reverted when overwriting
presets or Impulse Responses! You can use the Create & Restore Backups feature to
back up your device’s contents before making changes. See “Creating & Restoring Complete
Device Backups” on page 18.

Page: 4

3
Computer Connectivity
To put the POD Go Edit application to work, connect POD Go to your computer’s USB
port. As mentioned above, for Windows computers, it is necessary to install the Line
6 POD Go drivers (included and installed by default with the POD Go Windows app
installer) to use the POD Go Edit application with your device.
Exit any other Line 6 or audio applications that may be running. With your POD Go device
powered on, launch POD Go Edit.
• Mac: Go to Applications > Line 6 > POD Go Edit
• Windows: Go to the Start button menu > All Apps (or Programs) > Line 6 >
POD Go Edit
Upon launch, the application will detect your connected POD Go hardware and auto-
matically retrieve and display its on-board presets & Impulse Responses. This may take
a moment to download all of the preset information.
If your computer does not detect a connected POD Go device, you’ll see the “No device”
indicator appear at the top left of the application.
No Device Connected indicator
If you see this indicator, check to make sure your POD Go device is powered on and
connected to your computer’s USB port. If on Windows, be sure you have the Line 6
POD Go driver installed.
Automatic Software and Firmware Update Check
Upon launch of POD Go Edit (version 1.21 and later), it will automatically check the Line
6 online server for the latest POD Go Edit software and firmware versions for your con-
nected POD Go device­
—an active Internet connection and sign in to your Line 6 account
is required. If updates are available, you’ll see a pop-up alert shortly after launching the
application.
Updates available pop-up alert
Choosing Update Now launches the integrated Updater and walks you through the
update process painlessly.
An Update available indicator also appears at the bottom of the main application window
whenever updates are available for POD Go Edit or your POD Go or Relay transmit-
ter firmware (when you are signed in via the POD Go Edit My Account menu). You can
optionally click this button to launch the Updater—or choose Check for Updates from
the main application menu bar.
Please see “Updater & Additional Resources” on page 63 for full instructions.
Multi-Device, Multi-Window Support
If you happen to have both a POD Go and a POD Go Wireless device, the POD Go Edit
application supports the use of multiple-connected devices simultaneously, where each
device displays its own full application window. This allows you to easily reference and
edit presets and settings, as well as drag and drop presets and IRs between the USB-
connected devices’ libraries.
TIP: You can also use the Copy and Paste commands or drag and drop to copy a block and
its current settings from one POD Go Edit device window to another!
To access the separate application windows for each connected device, simply go to
the POD Go Edit Devices menu and select the desired device to display or hide its
window—a check-mark at the left of a device here indicates the device window that is
in the foreground. The separate windows can also be resized and/or positioned on your
screen independently.
The app’s Devices menu, showing two connected device’s windows
You’ll see an indicator at the top left of each app window displaying its connected
device—or a warning that no device is detected (as shown in the preceding section).
NOTE: On macOS computers, closing all open device windows does not exit the POD Go
Edit application. As is common with multi-window supporting macOS apps, you’ll need to
use the Quit POD Go Edit command from the main POD Go Edit menu (or better, just train your-
self to use the Cmd+Q shortcut).

Page: 5

4
POD Go and POD Go Wireless Preset
Compatibility
POD Go and POD Go Wireless presets are fully compatible. Due to the differences in Input
block options between these two device types, the Input settings are automatically trans-
lated whenever loading a preset exported from the other POD Go device type. You can, of
course, manually change any Input block settings as desired.
Loading a POD Go preset into POD Go Wireless—Input block settings:
• Guitar is changed to Guitar+Wireless
• USB 3/4 remains as USB 3/4
Loading a POD Go Wireless preset into POD Go—Input block settings
• Guitar+Wireless is changed to Guitar
• Guitar remains as Guitar
• Wireless is changed to Guitar
• USB 3/4 remains as USB 3/4
NOTE: When importing presets that include an IR block, you will also want to import the same
IR files that are referenced by the original presets into your device’s IR library—also see “Impulses
List” on page 10.
Compatibility with Other Line 6 Products
POD Go presets, setlists, or backup files are not compatible with other Line 6 hardware
and software products. However, some assets are able to be copied & pasted or shared
between POD Go and Line 6 Helix®
and HX®
products, as covered below.
Block Copy and Paste
Using the Copy Block and Paste Block commands or via drag and drop, you can copy
and paste individual Amp and FX block types between your presets within POD Go Edit
and the Line 6 HX Edit application, and Line 6 Helix Native plugin, effectively allowing you
to share them between your POD Go and any Helix/HX devices or Helix Native plugin.
Restrictions apply for some block-model types depending on the Helix/HX device and
the specific model in use. (Helix and HX devices do offer some models not available in
POD Go—please refer to the Model Lists within your devices’ Owner’s Manuals.)
Impulse Responses
Impulse Response (IR) files can be utilized within POD Go’s IR blocks, as well as in all
Helix and HX devices and the Helix Native plugin. This means that you can essentially
obtain any IR that any vendor offers for Line 6 Helix/HX devices and import it directly
using POD Go Edit to utilize it with your POD Go device.
It is also possible to drag and drop IRs directly between the Impulses Library windows
of POD Go Edit and HX Edit (as well as Helix Native plugin) to easily copy them—see
page 10.
TIP: A great selection of POD Go presets and IRs are available right now in the Line 6 Mar-
ketplace online shop!

Page: 6

5
GUI Overview
POD Go Edit has a very intuitive, easy-to-use interface. The application automatically
detects your connected POD Go device and displays all its options within the main
application window, where the navigation is divided into three main sections:
The Librarian Panel — For managing presets, setlists, and Impulse Response (IR)
files.
The Signal Flow Panel — Where you can add and move amp, effects, FX loop, and
looper models and customize your complete signal path routing.
The Inspector — Edit/Model Select Panel — This lower portion of the Editor win-
dow serves as an Inspector panel for the block selected within the Signal Flow
panel. Here you can choose from two display modes: The Edit panel for editing a
block’s parameters and bypass & control assignments, or the Model Select panel
for choosing the desired models for each of the blocks within the Signal Flow.
Impulses Library
Button
Setlist Library
Buttons
Signal Flow
Panel
EDITOR
LIBRARIAN
My Account/Preferences Options Inspector — Edit Panel Displayed
The POD Go Edit main application window
The Edit/Model Select panel display can be switched via the toggle button at the top
of the panel.
Edit/Model Select Panel Toggle Button
The Edit/Model Select panel — Model Select panel displayed
Additionally, bypass, control, and snapshot assignment options can be accessed from
multiple points within the Editor window, allowing you to easily create, edit, and manage
the preset’s footswitch and pedal assignments — see “Bypass & Controller Assignment”
on page 27 for details.
POD Go Wireless Users: Note that POD Go Edit does not display indicators for the battery or
signal strength of your Relay G10T or G10TII transmitter. Please refer to the indicators on your
POD Go Wireless device screen (as well as the information in your POD Go/POD Go Wireless
Owner’s Manual).
Resizing the Application Window
The POD Go Edit main application window is resizable, allowing you to adjust it to best
fit your screen size and workflow. Click and drag any corner or edge of the window to
adjust to the preferred size, or click the “Maximize” button at the top of the window to
use it in full screen mode. If you happen to have multiple POD Go devices connected,
each device’s application window can be resized independently (also, see “Multi-Device,
Multi-Window Support” on page 3).

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Application Menus
At the top of your computer screen (Mac) or top of the application window (Windows),
you’ll find the familiar application menu bar. Note that the available commands differ within
the File and Edit menus depending on the application window, panel, and/or specific
control that currently has “focus.” The window focus is indicated by a blue triangle
appearing at the top left of the main Librarian, Signal Flow, or Inspector windows. To
change focus, simply click within the desired panel or use the TAB key. To follow are
descriptions of the included application menu commands for Mac and Windows. Also
see “Keyboard Shortcuts” on page 53 for additional information.
POD Go Edit (Mac only)
• About POD Go Edit — Launches the About box screen, which displays software
and device firmware version info, and legal credits.
• Preferences — Launches the Preferences window, where you can select applica-
tion and hardware settings—see page 36. You can also launch the Preferences
window by clicking on the “gear icon” button at the bottom left, or on the “POD
Go” logo at the top left of the application window.
• Quit POD Go Edit — Exits the application.
File
When a preset within the Factory or User setlist currently has focus (or, when a setlist is
displayed and focus is within any other window), the following commands are selectable:
• Save Preset — Saves changes for the currently loaded preset to the device’s
Preset library.
• Save Preset As — Displays the Save As window, allowing you to choose the
desired setlist (Factory or User) and Preset library location where to save the
current tone. Note that choosing an occupied preset location will overwrite the
existing preset within the location on your device.
• Import Preset — Imports any .pgp preset file (or files) from your computer, replac-
ing the currently selected library preset(s).
• Export Preset — Exports the currently selected preset (or presets) and saves
each to your computer as a .pgp file.
• Import Setlist — Imports any .pgs setlist file from your computer, replacing the
current setlist on your device.
• Export Setlist — Exports the current setlist and saves it to your computer as an
.pgs setlist file.
When an IR slot within the Impulses library currently has focus (or, when the impulses
library is displayed, and focus is within any other window), the following commands are
selectable:
• Import IR — Imports an Impulse Response (IR) file (or files) from your computer,
replacing the currently selected library IR(s).
• Export IR — Exports the currently selected IR(s) and saves each to your computer.
• Save Preset — Saves changes to the currently loaded preset.
• Save Preset As — Displays the Save As window, allowing you to choose the
desired setlist and preset index location where to save the current tone.
TIP: Please see “Factory & User Setlists” on page 8 and “Impulses List” on page
10 for details these File menu commands.
The following File menu commands are available regardless of window focus:
• Create Backup — Launches the Create a POD Go Backup window, where you
can export a full backup of your device’s presets, IRs, user model defaults, and
global settings—see page 18.
• Restore From Backup — Launches the Restore From Backup window, where
you can restore all your device’s presets, IRs, user model defaults, and global
settings from a previously created backup—see page 18.
• Preferences — (Windows only) Launches the Preferences window, where you
can access application and hardware settings—see page 36. You can also
launch the Preferences window from the “gear icon” button or the connected
device indicator.
• Quit — (Windows only) Exits the application.
Edit
Regardless of window focus:
• Undo — Reverses the last supported edit action.
• Redo — Reverses the last performed Undo action.
TIP: Please see “Undo / Redo” on page 17 for details.
When a preset within the Factory or User setlist has focus:
• Copy Preset — Copies the selected preset(s) to the clipboard.
• Paste Preset — Pastes the last-copied preset(s), replacing the preset(s) within
the selected Preset library location(s).
• Select All Presets — Selects all presets within the current setlist.
• Rename Preset — Renames the currently loaded preset.
When an IR slot within the Impulses library has focus:
• Copy IR — Copies the selected IR(s) to the clipboard.
• Paste IR — Pastes the last-copied IR(s), replacing the IR(s) within the selected
IR library location(s).
• Clear IR — Deletes the selected the IR(s) from the Impulses library.
• Select All IRs — Selects all IRs within the Impulses library.
• Rename IR — Renames the currently selected IR.

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When a block within the Signal Flow panel has focus:
• Cut Block (Effects type blocks only) — Copies the currently selected block’s
model and its settings to the clipboard and removes the model from the block.
• Copy Block — Copies the currently selected block’s model and its settings to
the clipboard.
• Paste Block — Pastes the last-copied block’s model and its settings into the
selected block.
• Clear Block — Removes the model from the selected block (available only for
Effects type blocks).
• Rename Preset — Renames the currently loaded preset.
TIP: Please see “Copying, Pasting, & Clearing Blocks” on page 21 for details.
Snapshots
• Copy Snapshot — Copies the currently loaded preset’s snapshot to the clipboard.
• Paste Snapshot — Pastes the last-copied snapshot contents, replacing the cur-
rently loaded snapshot’s contents.
• Snapshots — Loads any of the current preset’s four snapshots.
TIP: Please see “Configuring & Managing Snapshots” on page 14 for details.
Window
• Show or Hide Bypass/Control — Toggles the Bypass/Control window
between shown and hidden within the Edit panel. (Note that the Edit/Model
Select panel must be displaying the Edit panel to access this command.)
See page 27.
• Global EQ — Displays the Global EQ window—see page 35.
Help
• POD Go Edit Online Help — Takes you to the POD Go online Knowledge Base,
where you can find helpful info on POD Go Edit and your POD Go device.
• POD Go Edit Application Pilot’s Guide — Launches the PDF you are reading now.
• About POD Go Edit — (Windows only) Launches the About box, which includes
the software and device firmware version info and legal credits.
Devices
Displays a selectable option to open or close the individual POD Go Edit application
window for each connected POD Go and POD Go Wireless device. A check-mark appears
to indicate the device window that is in the foreground. Also see “Multi-Device, Multi-
Window Support” on page 3.
Preferences, Help & Account Options
At the bottom left of the window, click on the menu buttons to access the application’s
Preferences, Help/About Box, (see page 36) and My Account options (see page 39)
Preferences Help/About Account Options

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Factory & User Setlists
Within the Librarian panel of the POD Go Edit window, clicking on the Factory or User
setlist folder displays its presets list, which provides functionality for importing, export-
ing, and managing the presets stored within your POD Go device’s internal memory. The
Factory and User setlists each include 128 preset locations.
Setlist Folders
Loaded Preset
Selected Preset
The Librarian panel, with the Factory setlist selected
Note that all presets are editable, including the Factory presets originally included with
your device. Initially, the User setlist includes all “New Presets,” which consist of the
default set of Preset blocks and four empty Effects blocks, awaiting your customization.*
You’ll likely find it easiest to start with the Factory presets, tweak the models, tone & con-
troller settings, and then rename and save your customized presets into the User folder.
You’ll find the commands for preset Save, Save As, Import, Export, Copy, Paste, and
Rename within the application’s File & Edit menus. Preset commands are also acces-
sible via right-click directly on any preset within the library, as well as via handy “Keyboard
Shortcuts”. It is also possible to import and export complete setlists, using their respective
menu commands.
Right-click on a preset to quickly access available commands
TIP: Exporting a setlist or individual presets is a great way to backup and archive a virtually
unlimited number of your custom presets on your computer—also see “Creating & Restor-
ing Complete Device Backups” on page 18.
*TIP: There is a handy trick you can perform directly on your POD Go device to change
the default state of all “New Presets”…
Dial in a preset exactly how you like it and from the device’s Save Preset screen, hold
ACTION and press Knob 5 (Save). Now every “New Preset” will be your custom default
preset. You’ll have a great starting point to create new original tones.
Premium Marketplace Presets
If you’ve purchased and downloaded premium POD Go presets from the Line 6 Market-
place, you must be signed in to your Line 6 account within POD Go Edit and have your
computer authorized to initially import or export these presets (as well as for any setlists
or backups that include premium presets). Please also see “Marketplace & Account
Options” on page 38.
Premium Marketplace presets are otherwise able to be utilized just like any other POD
Go presets. When imported, these premium Marketplace presets are indicated by guitar
pick “badges” to their right within the Presets panel.
Premium Marketplace presets are indicated with golden guitar pick badges
Selecting, Loading, and Saving Presets
It is important to note our terminology used in this Guide when describing the difference
between selecting versus loading a preset within a setlist. To access a preset, choose
the desired setlist (Factory or User) at the top of the Librarian panel, then click choose
any preset within the setlist.
To Select a Preset — Click once on a preset location within the setlist and you’ll
see it become highlighted in gray. This indicates the preset is selected, meaning
that a preset command (Copy, Paste, Import, etc.) will act upon this preset (even if
a different preset is the one currently loaded within the Signal Flow).
To Load a Preset — Double-click on any preset (or click once to select it and then
hit your Enter/Return key) to load the preset—you’ll see the preset name appear
with amber colored text, indicating it as the preset currently in use on your device.
Note that File and Edit menu commands will act upon the preset that is currently
selected (highlighted) which may or may not also be the currently loaded preset.
TIP: You can also load presets by clicking on the Next/Previous Preset (up and down
arrow) buttons that appear at the top left of the Editor window.
To Save a Preset — Once a preset is loaded from the preset library and edited,
you’ll most likely want to save the preset to retain your changes.* To save the pre-
set to your device’s library, choose the Save or Save As option from the app’s File
menu, or click the Preset Save button that appears at the top of the Signal Flow
panel (see page 14). Also see the next section for the option to export a preset
to save it to your computer.
*TIP: Before editing a preset you may wish to first copy it to another location in the Presets
panel, or export it, to be sure you have an original version of the preset.

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Importing and Exporting Preset Files
Presets that reside within your device are able to be exported to your computer as indi-
vidual POD Go preset (.pgp) files, allowing you to create a vast collection of tones that
can be imported back onto your device’s internal preset library at any time.
To Import a Preset File — It is recommended to select an unused “New Preset”
location within the app’s Librarian panel and select the File menu (or the preset
slot’s right-click menu) Import Preset command. A brief dialog will inform you that
importing will overwrite any existing preset within the selected location. Click Yes
to continue. A system window will display a file browser for selecting the preset file
you wish to import. Once imported, the preset will reside in your device’s internal
memory, within the selected preset location.
To Export a Preset File — Select the preset by single-clicking on it within the current
setlist and click the File menu (or the preset slot’s right-click menu) Export Preset
command. Exporting creates a copy of the preset in its last-saved state from your
device’s memory and saves it to your computer. The familiar “save” window is pre-
sented, in which you can edit the filename and choose a destination folder.
Renaming, Reordering, Copying, and Pasting Presets
These functions allow you to customize your presets within the setlist. Choose the Edit
menu (or the preset slot’s right-click menu) Rename, Copy, or Paste command and it
will act upon the selected (highlighted) preset. For most commands, it is also possible
to multi-select a number of presets by using Shift+click to select a contiguous set of
presets, or Cmd+click (Mac) or Ctrl+click (Windows) to select a non-contiguous set.
Read on for more ways to accomplish these preset tasks.
Renaming a Preset
Click to select any preset within the setlist, then choose the Rename command and
type in your new desired name.
Reordering Presets
Click to select any preset within the setlist, then click and drag the preset vertically to
place it in the new index position within the setlist. You’ll see the other presets shift up/
down accordingly.
Copying & Pasting Presets
Click once on any preset within the setlist to select it so that it is highlighted. (Note that
it does not need to be the currently loaded preset, just the highlighted preset).
Chose the Copy command to copy the preset to the clipboard. Then click to select the
desired target preset location, which can be within the current or other setlist, and use
the Paste command. Pasting a preset into a target location that is currently occupied
will permanently overwrite the target location’s preset.
NOTE: Copy and Paste of presets and IRs between multiple POD Go Edit device app win-
dows is not currently supported. However, you can use drag and drop for these actions! See
the next section.
Drag and Drop Presets
It is possible to drag and drop any preset (or multi-selected presets) directly from the
Librarian panel to perform the following actions.
• Import — Drag a .pgp preset file from any computer folder and drop directly onto
a presets slot to import it into the device’s setlist. This import action replaces
and overwrites the slot’s existing preset.
• Import and Load — Dragging a preset from a computer folder and dropping it
directly into the currently loaded preset’s slot within the setlist, or dropping it
directly into the Signal Flow window, will both Import the preset and load it as
the new current tone, replacing the previous tone. (Note that if you drag and
drop a preset into a slot other than that of the currently loaded preset, this will
import the preset into the setlist, but will not load the preset.)
• Export — Drag one or multiple presets from the setlist and drop into any folder
on your computer to export a copy of the .pgp preset file(s) there. (The preset is
exported in its last-saved state.)
• Reorder — Drag to another location within the setlist to reorder the presets within
the list as desired. When the preset is dropped into the new location slot, the
surrounding presets are shifted upward or downward accordingly.
• Copy Between Two Devices — If you have multiple POD Go devices connected,
it is possible to drag and drop presets between the multiple POD Go Edit device
app windows’ Presets panels, or directly into the Signal Flow, to copy presets
between devices. Likewise, you can drag and drop IRs between POD Go Edit
windows’ Impulses libraries (as well as between POD Go Edit — HX Edit — Helix
Native Impulses libraries) to copy IRs between them!
Importing and Exporting Setlists
The Librarian panel allows you to instantly save the currently loaded setlist, including all
its saved presets, to a POD Go setlist file (.pgs). This is very handy for making a backup
of all presets within a setlist so that one setlist can easily be loaded back into your device
in a single action (for example, you might only want to import an exported User setlist
and keep your device’s current Factory setlist intact, or vice-versa).
To Import a Setlist — Select the Import Setlist command. This will prompt you to
ensure that you wish to overwrite and replace the currently selected setlist and the
presets therein. Continue through the Open window to select the setlist you wish
to import into your connected device.
To Export a Setlist — Select the Export Setlist command to display the Save
As dialog, where you can optionally rename the setlist file and choose your save
directory.
TIP: Wanting to restore the Factory Presets & settings for your device? You can do so by
performing a Factory Restore—please see your POD Go Owner’s Manual for details (and
remember to use POD Go Edit to first do a back up of your current presets!)
TIP: Visit the line6.com/customtone site to share your tones and download from the huge
online library of artist and user presets. Also be sure to visit the Line 6 Marketplace online
shop for professionally crafted presets and IRs!

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Impulses List
The Librarian’s Impulses list displays all Impulse Response files (along with respective
ID numbers in the left column) that currently reside on your POD Go device. Initially, this
Impulses list is empty, awaiting your import of Impulse Response files.
IR Index Numbers
Selected IR
Loaded IR
Impulses
Folder
The Impulses list
HELIX, HX, and Helix Native Plugin Users: Any IR files used with POD Go can also be used
by all Line 6 Helix and HX devices, as well as Helix Native plugin!
What are Impulse Responses?
Impulse Responses (or “IRs”) that can be used in POD Go are audio files that are the result
of capturing the sound of a test tone (frequency sweep) through a guitar or bass amp
speaker cabinet, which has been deconvolved with the original tone signal. This represents
the frequency response of the miked cabinet itself and can be used to simulate how it
alters the sound. This is similar to a convolution reverb, but with a much shorter decay.
Choose the IR type category within the Cab/IR block to provide speaker cabinet simula-
tion for your preset. Numerous companies now offer large selections of professionally
recorded IR files that can be used in POD Go, or you can even do some research on
how to record and create your own. Feel free to jump on your favorite guitar gear forums
and join the ongoing, sometimes heated, discussions about the best and most realistic
IRs, and methods to create them.
You can also find some IRs created using this convolution process to capture the proper-
ties of acoustic guitar bodies, guitar pickups, and other sources. These IRs can certainly
be used in the POD Go IR block as well, to allow even deeper tone sculpting!
TIP: Line 6 offers a free pack of IRs from Allure. You can grab them now at http://line6.com/
allure/.
You can also find a great selection of IRs, specifically created for POD Go and Helix family prod-
ucts, on the Marketplace—see page 38.
IR Formats and Restrictions
The following IR file types are supported.
• Helix Impulse Response (.hir) — This is the proprietary Line 6 IR file format. IRs
purchased through the Line 6 Marketplace are of this file type and supported
by Line 6 Helix/HX devices, Helix Native plugin, as well as POD Go. (Please also
see “Marketplace & Account Options” on page 38.)
• WAV (.wav) — Most IR producers and vendors typically offer IRs in the .wav
format. It is possible to import a mono or stereo .wav file IR, regardless of its bit
depth, length, or sample rate frequency. While this is very convenient, please be
careful to import only .wav files created specifically for use as IRs, not just any
audio .wav file, or you may experience unexpected sonic results.
Importing and Exporting Impulse Responses
To access the IRs stored on your POD Go device, click on the Impulses folder at the
top of the Librarian panel. Here you’ll see a list of up to 128 IR locations and their index
numbers. You’ll want to import all IRs you plan on utilizing within your presets into this
Impulses library list.
NOTE: Premium IRs purchased from Marketplace are also imported & exported using the
following steps. It is required that you have authorized your computer and that you are signed
in to your Line 6 account in POD Go Edit to initially import or export them. Once imported into
POD Go Edit, no active Internet connection is necessary to utilize your Marketplace IRs. Please
see for “Marketplace & Account Options” on page 38 details.
To Import an IR, first select the desired index location in the application’s Impulses list
and, from the File menu (or IR slot’s right-click menu), choose Import. Select the desired
IR file you wish to load onto your device. It is also possible to select multiple IR files and
all will be imported in one action.
To Export an IR, first select the desired index location in the application’s Impulses list
and choose Export from the File menu (or IR slot’s right-click menu.
You can also drag and drop to and from the Impulses list to export and import IRs—see
the following section.
NOTE: When exporting IRs from the POD Go Edit Impulses list, any Marketplace-purchased
IR is saved to your computer as a Helix IR (.hir) type file. The .hir files are proprietary to Line
6 products, and licensed to you via the Line 6 Account on which you purchased them. Any IR
that was originally imported as a .wav file is exported as a .wav file.
TIP: Use the File menu’s Create Backup & Restore From Backup options to create a
backup of your Impulses list’s contents and restore from the backup at any time—see
“Creating & Restoring Complete Device Backups”.

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Premium Marketplace IRs
If you’ve purchased and downloaded premium IRs from the Line 6 Marketplace (see page
38), you must be signed in to your Line 6 account within POD Go Edit, which autho-
rizes your computer to allow POD Go Edit to initially import or export these IRs (as well
as for the restore of any backup that includes premium IRs).* Marketplace premium IRs
are proprietary to Line 6 POD Go and Helix family products, and are of the .hir file type.
*NOTE: Once you’ve initially imported your Marketplace assets to sync their licenses with
your account, you don’t need to have POD Go Edit actively signed in to use them—and it is
not necessary to even be connected to the Internet once your computer has been authorized.
Please see “Authorize / Deauthorize Your Computer” on page 40.
Premium Marketplace IRs are otherwise able to be utilized just like any of your other IRs
within the Impulses library. When imported, these premium Marketplace .hir IR files are
indicated by guitar pick “badges” to their right.
Premium Marketplace IRs are indicated with golden guitar pick badges
Renaming, Copying, Pasting & Clearing IRs
These actions can be performed by selecting their respective commands from the Edit
menu. You can also right-click to choose these options from any IR index slot’s context
menu (or use the app’s “Keyboard Shortcuts”).
Drag and Drop IRs
There are several drag and drop options to import and export single or multiple IR files
between your computer’s directories and POD Go Edit, as listed below.
• Import — Drag one or more IR files from your computer folder directly into the
Impulses list. When multiple files are being dragged in, they are imported starting
with the selected IR index slot.
• Export — Select one or more IR index locations and drag from the Impulses list
directly to your computer to export the IR files to the selected hard drive folder.
NOTE: When exporting IRs from the POD Go Edit Impulses list, any Marketplace-
purchased IR is saved to your computer as a Helix IR (.hir) type file. The .hir files are
proprietary to Line 6 products, and licensed to you via the Line 6 Account on which you
purchased them. Any IR that was originally imported as a .wav file is exported as a .wav file.
• Copy — It is also possible to drag and drop IRs within the Impulses list to create
a copy of the IR in a new index location.*
*NOTE: There are no options offered to move or reorder IRs in a single operation. Use
the Copy, Paste, and Clear functions to rearrange IRs within the Impulses list as needed.
(Also see the following “IR File Reference” section.)
• Copy Between Two Devices — If you have multiple POD Go devices connected,
it is possible to drag and drop IRs between POD Go Edit windows’ Impulses
libraries (as well as between POD Go Edit — HX Edit — Helix Native Impulses
libraries) to copy IRs between them!
Loading an IR in an IR Block
Once imported IR files into the IR Library, the easiest way to load an IR into your cur-
rent preset is to simply click on the Impulses folder icon to display the IR Library, then
double-click on the desired IR within the library list. This automatically changes the
Cab/IR block to the IR category within the Signal Flow (if it is not already), and loads the
selected IR file within it.
Double-click on any IR within the Impulses list to load it in the IR block
If you select the Cab/IR block directly within the Signal Flow and then choose the IR
category, it initially defaults to referencing the IR that resides within the #1 IR index
location. (If you have not yet imported any IR file into the referenced index location, the
“empty” IR block has no audible effect on the signal.)
NOTE: The use of an IR block requires a higher amount of Digital Signal Processor (DSP)
usage as compared to a standard Cab model. An IR cannot be loaded if your preset encoun-
ters the DSP limit—please see “DSP Management & Model Availability” on page 26.

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To load an IR using the IR block’s Edit panel options, select the IR block within the Signal
Flow, then in the Edit panel, use the IR Select parameter slider (or its menu button at
the right) to select IR index number (1-128) that includes the desired IR. Please also see
“IR File Reference” for additional behaviors.
Choosing an IR by its Library (1-128) index number within the Editor
You can use the other IR block parameter sliders in the Edit panel to further shape the
IR’s tone (Low Cut, High Cut, Level, etc.)—also see “Editing Model Parameters” on page
23. Once done selecting an IR and its parameter options, be sure to save the preset
to retain your IR block settings.
Whenever you load a preset where its IR block references an empty IR index location,
or if the originally associated IR file that was last saved with this preset can no longer
be found within your IR library list, a pop-up is displayed to alert you.
Empty or missing IR alert pop-up
To avoid seeing the above alert, the best practice is to always make sure to load an
actual IR for your IR block (rather than leave the block assigned to an “Empty” IR slot),
then save your preset. Also, see the next section.
IR File Reference
Once the preset’s IR block is configured to utilize an IR index slot that includes an
imported IR (.wav or .hir) file, and the preset is then saved, the preset creates a “refer-
ence signature” to the imported IR from its file name. Likewise, if you set the IR block’s
current settings as the User Model Default (see page 25), the IR block also creates a
reference to the specific IR file within your IR library. Therefore, if you happen to re-import
your IRs into different slots within the IR library list, your preset (or IR User Model Default)
will still intelligently reference the originally associated IR file, even though it now resides
in a different IR Library index location. The following behaviors apply:
• If you clear or replace the IR file within the IR index slot for which the preset’s IR
block is configured to use, upon the load of the preset or User Model Default IR,
the IR block will first attempt to locate another instance of the missing, associated
IR file. If the original IR is not found within the Impulses list and automatically
utilize it and its residing index slot.
• If the configured IR index slot is currently empty, you’ll be alerted that the
IR block’s associated IR file cannot be found (see previous section). The IR
block continues to utilize the same (now empty) IR index slot. You’ll want to
configure the IR block to utilize an occupied IR index slot (or import an IR into
the currently referenced slot) and save the preset.
• If the original IR file is cleared from the Library and the IR index slot now
includes a different IR file, you’ll be alerted that the associated IR cannot be
found, and the IR block utilizes this new IR file within the configured index slot.
You’ll need to save the preset with this reference to the new IR (or configure the
IR block to use a different, occupied IR slot—or recreate the IR block’s User
Model Default) to avoid seeing the alert pop-up on future loads of the preset.
• Once an IR block is configured with an IR Library index selection, and the preset
saved (or an IR User Model Default created), the IR (.wav or .hir) file retains this
reference signature when exported from the library—thus, even if you import the
exported IR file again into any index slot within your Impulses Library, the saved
preset’s IR block will still be able to locate and utilize it.
Yes, the above rules all sound a bit complicated. But in typical use, all this really means
that if you happen to move your IRs around in the IR Library list, your saved presets will
not lose their links to them!
NOTE: We highly recommend using the Create Backup feature within POD Go Edit to make
it easy to restore your complete preset and IR libraries (see page 18). Immediately after
performing a Restore From Backup, it is also best to power your device off and on again for
best preset performance and IR file reference functionality.

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Working in the Editor
The Editor portion of the POD Go Edit user interface consists of the Signal Flow and Edit/Model Select panels. The Signal Flow panel is where you’ll see the signal path for your
currently-loaded preset, appearing much like the Home — Edit screen of your POD Go device. The lower Editor portion of the window contains the, Edit/Model Select panel, and the
Edit panel’s Bypass/Control inspector, all of which allow you to select models, tweak parameters, configure bypass & controllers assignments, and more. Regardless which of these
panels you have displayed, the current preset’s Name Field, Save, Snapshots, Undo, & Tempo options are always available at the top of the Editor. Additionally, there is a dedicated
window for the Global EQ (see page 35), accessible from the application’s Window menu. If you have not already done so, be sure to read through the in-depth information in your
device’s Owner’s Manual to get an understanding of the features we’ll be covering in the following sections.
Preset Save
Button
Preset Name
Field
Undo / Redo
Buttons
Tempo
Controls
Snapshots
Menu
Signal Flow Panel
Next/Previous
Preset Button
Edit / Model Select
Panel
The Editor portion of the POD Go Edit application (Edit panel displayed)

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Naming & Saving the Preset
The Preset Name field at the top of the Editor displays the title of the currently loaded
preset. Click directly on the text here to optionally rename the preset.
The Preset Save button at the top of the Editor launches the Save To Setlist window,
where you can optionally re-title the preset, and choose the desired setlist (Factory or
User) and preset location (01A — 32D) to save the currently-loaded tone, overwriting the
preset that resides within the selected location. (The currently loaded preset is selected
by default, so you can overwrite it simply by clicking the Save To Setlist window’s OK
button.)
The Preset — Save To Setlist window
Alternatively, you can choose the Preset Save or Preset Save As command from the
File menu. As covered in “Factory & User Setlists” on page 8, there are also the
Librarian panel options, Copy and Export, to create & store copies of your presets.
TIP: If you’re just wanting to save the current preset within its existing setlist location, it is
fastest to use the Command+S (Mac) or Ctrl+S (Windows) keyboard shortcut.
Configuring & Managing Snapshots
Your device offers the ability to configure the four snapshots within a preset, allowing
you to recall a customized set of options for your current blocks instantly, without the
brief lag time associated with changing presets! A snapshot is capable of storing the
bypass state of any block, up to 64 assigned parameter values, tempo settings and
more (please see the POD GO Owner’s Manual for specifics).
There are two ways to select a snapshot within POD Go Edit: by clicking on the Snap-
shots (camera icon) menu at the top of the Editor, or by using the commands within the
application’s Snapshots menu.
To edit its settings, select the numbered snapshot you want as your destination, then
configure the desired block and signal flow options that you wish to be stored and
recalled with this snapshot.*
The Editor Snapshots menu The menu bar’s Snapshots menu
*NOTE: You can use your device’s Global Settings > Preferences > Snapshot Edits to
choose between Recall (automatically stores your changes to the current snapshot) versus
Discard (does not store changes to the current snapshot).
The camera icon within the Editor’s Snapshots menu is displayed in red when the hardware’s
option is set to Discard.
Once your desired destination snapshot has been selected, use the following steps to
configure your settings.
To Store a Block’s Bypass State Per Snapshot
Click on the Bypass button above any block within the Signal Flow and set your desired
bypass state for the block (or you can toggle the block’s Bypass button within the Edit
panel). Any amp or effects block’s Bypass state will, by default, be remembered and
recalled per snapshot.
If you prefer to exclude a block from being controlled by snapshots, select the block
and set the Snapshot Bypass option from the block’s right-click menu to “Off” (so that
no check mark appears at the left of the menu option). Choosing the Snapshot Bypass
option from the menu again (so that the check mark appears at the left of the menu
command), returns the block to the default snapshot behavior.
The Block — Snapshot Bypass option

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To Store a Parameter’s Value Per Snapshot
To store any block parameter’s value per snapshot, it is first necessary to create a snap-
shot controller assignment for the parameter (other than for the Bypass parameter — see
preceding section). Whatever specific value you set the parameter to is then remembered
and recalled per snapshot for the snapshot-assigned parameter. There are a few ways
to create a snapshot assignment within POD Go Edit (also see “Creating a Controller
Assignment” on page 31).
In the following example, we’re creating a snapshot assignment within the Edit panel for
the Amp block’s Drive parameter.
1. Double-click on the Amp block within the Signal Flow to select it and display its
parameters within the Edit panel below.
2. Left-click on the assignment indicator area to the left of the Drive slider (or right-
click directly on the slider) within the Edit panel to the display the Select a con-
troller panel.
NOTE: If the parameter you are configuring already has an existing footswitch or EXP pedal
assignment, you’ll see its icon displayed in the assignment indicator area, left of the param-
eter. You can still click on it to display the Select a controller panel, and make a Snapshots
assignment, but this will replace the existing assignment.
3. Click on the Snapshots Controller selector to create the assignment, and close
the Select a controller panel.
Right-click on the parameter
Click the Snapshots controller selector
Left-click in
indicator area
Creating a snapshot assignment via the Select a controller panel
TIP: Even quicker… Hold the Alt/Option key and left-click on the Drive parameter to instantly
snapshot-assign it (or to remove an existing snapshot assignment)!
4. Load the desired snapshot (see page 14) and set the Drive slider to the value
you wish to be stored with this snapshot. (Note that the camera icon is dis-
played to the left of the Drive slider now to indicate the parameter is snapshot-
assigned.) These stored values are recalled when jumping from snapshot to
snapshot, and appear as you last left them per snapshot.
5. Repeat the last step with up to all 4 snapshots, setting the desired Amp — Drive
parameter value differently as desired for each.
Optionally, repeat the above steps to create snapshot assignments for additional
parameters, allowing all to have your determined values recalled per snapshot!
Each preset can have up to 64 controller assignments, including parameters
controlled by Snapshots. Remember to save your preset to retain your snapshot
settings. Please also see “Bypass & Controller Assignment” on page 27 for
more info.
To Remove a Snapshot Assignment from a Parameter
If you wish to stop an assigned parameter from responding to snapshot changes, repeat
the above steps and simply choose the None button within the Select Controller panel
to remove the snapshot assignment from the parameter.
NOTE: To exclude a block’s bypass state from being recalled via snapshot, use the Snapshot
Bypass option — see “To Store a Block’s Bypass State Per Snapshot” on page 14.
Copying & Pasting Snapshots
The Copy and Paste Snapshot commands are available within the app’s main Snapshots
menu. Or, right-click on the Edit panel’s (camera button) Snapshots menu to access
these commands.
The main Snapshots menu The “camera” icon Snapshots right-click menu
To Copy & Paste a Snapshot — It is possible to copy all the settings of one snap-
shot and paste them to another snapshot within the same preset, which can be a
big time-saver if you just want to make a few changes per snapshot. Select and
load the snapshot you wish to copy and select Copy. Then select and load the
target snapshot you wish to overwrite and choose Paste to paste the clipboard
contents.
NOTE: The action of pasting a copied snapshot is not tracked by the POD Go Edit
Undo / Redo feature (see next section).
NOTE: Remember that you’ll need to Save before switching to another preset to retain your
edited snapshot settings within the current preset! The snapshot that is in use when you
save your preset is the one that is recalled when the preset is loaded again.

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Customizing Snapshot Names & Footswitch
LED Colors
Instead of having to remember the difference between “SNAPSHOT 1” and “SNAPSHOT
2,” it’s helpful to rename your snapshots something descriptive, such as ”INTRO,”
“VERSE,” “GTR SOLO,” etc. It can also be useful to customize your POD Go device’s
footswitch LED colors so that they are also more descriptive when in the snapshot
footswitch mode.
Renaming a Snapshot
1. Click on the toolbar’s Snapshot Menu to access your four Snapshots.
2. Hover your mouse cursor over the top right of the desired Snapshot within the
expanded menu, click the menu button that appears, and choose Rename.
Here we’re renaming our “SNAPSHOT 2” to “GTR SOLO,” for example.
Renaming a snapshot label
3. Type in the desired text, then hit your ENTER key to accept the new name.
TIP: Even quicker… You can double-click directly within the name field of any snapshot
in the expanded menu to edit its text, then hit ENTER to accept the new name.
You’ll see your new name appear on your POD Go device when it is in Snapshot
Footswitch Mode (as well as reflected within the app’s Snapshot Menu when
you next expand it).
Changing a Snapshot’s Footswitch LED Color
By default, all snapshot footswitch LEDs are set to Auto color, which is white for
snapshots. You might prefer to choose different colors to “color code” them—or
choose Off if you prefer no lit LED at all.
1. Click on the toolbar’s Snapshot Menu to access your four Snapshots.
2. Hover your mouse cursor over the top right of the desired Snapshot within the
expanded menu, click the menu button that appears, and select the new
color.
Customizing a snapshot’s footswitch color
You’ll see your new footswitch LED color appear on your POD Go device when it
is in Snapshot Footswitch Mode (as well as reflected within the Snapshot Menu
when you next expand it).
TIP: You can also independently customize the footswitch labels and LED colors for your
POD Go’s Stomp Mode assignments—see “Customizing a Footswitch’s Label & LED Color”
on page 33.

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Undo / Redo
The POD Go Edit application supports Undo and Redo for most editing actions within
the Signal Flow and Edit panels of the current preset, whether the edits are made within
POD Go Edit or directly on the connected hardware, accessible via the Undo and Redo
buttons at the top of the main window (or from the Edit menu).* Your Undo / Redo his-
tory is retained until you load a different preset, exit the application, or disconnect or
power off your connected POD Go device.
*NOTE: Also see “Software Edits vs. Hardware Edits” on page 17 for additional behavior
details.
The Undo and Redo buttons
Undo is available for most actions performed within the Signal Flow and Edit panels
within POD Go Edit, including:
• Parameter changes
• Snapshot selection
• Block category and model changes
• Signal path changes (block bypass states, moving blocks, etc.)
• Hardware edits and edit actions performed via external controller and USB MIDI
CC & PC messages (see “Software Edits vs. Hardware Edits” on page 17)
Actions that are not available for Undo/Redo include the following:
• Tempo changes
• Actions performed within the Presets/Impulses Librarian panel (e.g., changing
setlists, loading a different preset, importing, reordering, pasting presets or IRs, etc.)
NOTE: The application’s Undo history is cleared whenever a different preset is loaded
.
Adding, editing, customizing, and removing snapshot, bypass, and controller
assignments
NOTE: Note that when Undo restores the removal of a model that includes assignments,
in most cases, these assignments are restored with the model, but in some cases may
not be able to be retained.
• Pasting a copied snapshot
• Changes to any settings within the POD Go Edit Preferences and Global EQ
windows
NOTE: The Undo button and Edit menu command remain unavailable (dimmed) until an undo-
able action is performed. Likewise, Redo remains unavailable until an Undo action is applied.
Software Edits vs. Hardware Edits
EDIT actions performed within the POD Go Edit application (or “software edits”) are tracked
individually for Undo / Redo. For example, if you adjust a POD Go Edit parameter slider, move a
block, and then change a block’s model, these actions are reverted individually—one action per
each click of Undo.
EDIT actions performed directly on your connected device and via footswitch/pedal controller (or
“hardware edits”) are aggregated into a separate, single undo-able action within the Undo his-
tory. Therefore, if you perform a number of hardware edits and then choose Undo, all such edits
are reverted in one click of Undo. Likewise, selecting Redo after performing an Undo of several
hardware edits restores all the hardware edit changes in one click of Redo.
Editing the Tap Tempo
There are a few options available for configuring the tempo, accessible from the Tempo
Controls at the top of the Signal Flow window. Any of the current preset’s effect models
set to note division values will follow this Tap Tempo value. (Note Sync mode is available
for most delay and modulation effects—see page 23.)
Tempo Select
Menu
Tap Tempo
Button
The Tempo Controls
How the Tempo Value is Recalled
Use the Tempo Select menu to choose how the tempo value is saved and recalled (this
is the same option found in your POD Go hardware’s Global Settings > MIDI/Tempo
screen):
• Per Snapshot — The tempo value is stored and recalled individually per snapshot
for the current preset.
• Per Preset — The tempo value is stored and recalled individually with this preset.
• Global — The tempo value is used for all presets (any tempo value saved with a
preset or snapshot is ignored).
NOTE: Your POD Go device’s tempo can also be configured to follow MIDI Clock from an
external (computer software — USB) source, accessed from within your device’s Global Set-
tings > MIDI/Tempo screen.
When your device is actively following MIDI Clock, all options for the Tempo Controls
are disabled and the Tempo value displays as “[External].”
Entering a Tempo Value
To enter a value, click on the Tap Tempo button rhythmically, or right-click directly on
the Tap Tempo button and type in your desired numerical value.

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Creating & Restoring Complete Device Backups
Use the File menu’s Create Backup and Restore From Backup commands to create
complete backups of your POD Go device’s current Global Settings, IRs, Presets, and
User Model Defaults, and easily restore them back to your device at any time. All presets
are backed up from their last-saved state, therefore, be sure to save your currently-loaded
preset before creating your backup to include its current settings.
NOTE: If you have purchased and imported Marketplace premium IRs, your computer must
be in the Authorized state to be able to use the Create Backup and Restore From Backup
features, if the backup includes Marketplace premium assets. See “Authorize / Deauthorize Your
Computer” on page 40.
To Create a Backup
Select the Create Backup command from the File menu to launch the window.
The Create Backup window
Name — Your backup file is automatically named with “POD Go Backup” and the
current date. Optionally, you can click directly on the file name here and edit it
as desired.
Description — Optionally, type in some descriptive notes about this backup. All
text added here is saved with your backup, and viewable during the Restore
From Backup process.
Where — By default, your Backup file (.pgb) is saved to the following directory
on your computer:
• Mac — /Documents/Line 6/POD Go/Backups folder
• PC — \My Documents\Line 6\POD Go\Backups folder
If you wish to save to a different folder, click the folder button and browse to
select your preferred disk location.
Click Create Backup and you’ll see the progress of your backup being created,
and a message once completed successfully (or click Cancel to exit without
creating a Backup).
You can repeat the above steps at any time to create as many individual backups
as you like. All backup files are then available within the Restore From Backup
window.
TIP: It is highly recommended to create a full Backup before installing device firmware, and
to perform backups regularly to make sure you always have copies of your tones, IRs, and
settings!
To Restore From a Backup
Select the Restore From Backup command from the File menu to launch the window.
NOTE: It is supported for a Backup file created from a POD Go or POD Go Wireless to be
restored on either type of device. Please also see “POD Go and POD Go Wireless Preset
Compatibility” on page 4.
The Restore From Backup window

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Backup Folder — The default or most-recently used Backup folder is selected
here. If you want to find a backup file in a different folder, click the folder button
to browse to the desired location.
Backup File — By default, the most recently created Backup file is selected. All
compatible Backup files that you created within the currently selected directory
are selectable here. When you select a backup file, the following information
is displayed so you know the details about the backup before you choose to
restore from it.
• Date: The creation date of the backup file.
• Device: The specific type of device this backup was created from (POD Go or
POD Go Wireless).
• Version: The firmware version installed on the device when the backup was
created.
• Description: Any notes entered within the Description field when the backup
was created appear here.
Items to Restore — In the lower pane, select the individual items you wish to be
restored from the selected backup file: Global Settings, Impulse Responses*,
User Model Defaults, and Presets. Whichever items you select here will be
restored, overwriting those currently on your device.
*NOTE: If your backup includes premium Marketplace IRs within its Impulses library,
you’ll need to be Signed In within the POD Go Edit application to allow the Marketplace-
purchased IRs to be restored. Please see “Sign In / Sign Out” on page 39.
TIP: Note that by clicking on the arrow to the left of the Presets checkbox, you can
expand the option (as pictured above) to individually choose whichever setlist(s) you
want to restore from the selected Backup!
3. Click Restore Backup and you’ll see the progress of the restore process, and
then a pop-up message once completed successfully (or click Close to exit
without restoring). Do not disturb the POD Go Edit application or device until the
Restore process is complete.
You can repeat the above steps at any time, and select any available POD Go or
POD Go Wireless Backup file stored on your computer.

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20
Signal Flow Panel
The Signal Flow panel allows you to directly access all blocks within your preset and
configure your signal path routing simply by clicking and dragging. Once you select
any block within the Signal Flow, the Edit panel below provides access to all its edit-
able parameters. The options offered here are essentially the same as found on your
connected POD Go device’s Home — Edit screen, making editing very straight-forward.
Input
Bypass/Control
Panel Toggle
Edit/Model Select
Panel Toggle
Selected Block’s
Category and Model
Output
Volume
(Preset)
Wah
(Preset)
Effects Effects
FX Loop
(Preset)
Amp/Preamp
(Preset)
Cab/IR
(Preset)
Preset EQ
(Preset)
The Signal Flow panel (Amp/Preamp block selected)
Block Types
The signal path of all POD Go presets include a combination of “Preset” and “Effects”
blocks, as well as Input and Output blocks. It is important to understand the functions
of these block types and their behaviors, as covered below. Also see “Model Lists” on
page 41 for the lists of all models by category.
Preset Blocks
Whenever you load any preset, you’ll see that it always includes a common set of Preset
blocks within the Signal Flow. These blocks include a dedicated model category type
or function, as described below. Even when loading a “New Preset,” it already includes
these pre-configured Preset blocks, as well as the four empty Effects blocks, and an
Input and Output block.
Note that all blocks (other than the Input and Output) can be moved left/right within the
Signal Flow, and can be bypassed/enabled, but Preset blocks are never “empty” and
offer a limited category of models. Please also see your POD Go Owner’s Manual for
more details about block and model types.
Volume — By default, this block is set for the Volume Pedal model—you can alter-
natively change the model to Gain, Pan, or Stereo Width. The EXP 2 pedal is auto
configured to control the Volume’s “Position” and the Pan’s “Pan” parameters and
the block’s Bypass is initially auto-assigned to the onboard pedal’s Toe Switch.
Wah — Select your favorite Wah model and have at it. By default, the Wah block’s
Position parameter is auto-assigned to the EXP 1 pedal and its Bypass assigned
to the onboard pedal’s Toe Switch.
TIP: These pre-existing EXP pedal and Toe Switch assignments can be customized as
desired—see “Bypass & Controller Assignment” on page 27.
FX Loop — Utilize the Send and Return jacks on your POD Go device to connect
to and from external gear, and this block provides control over panning and levels.
You can choose a Mono or Stereo FX Loop type block to match your jack routing,
as well as bypass or enable the block as desired.* By default, the FX Loop block’s
Bypass is assigned to Footswitch 2.
*NOTE: It is also possible to configure your Return jack as an Aux. Input, with the
device’s Global Settings > Ins/Outs > Return Type parameter. When the Return Type
parameter is set to Aux In, signal throughput from all inputs other than the Return jack is
muted when the FX Loop block is enabled (and the Aux in itself remains active regardless
of the FX Loop block’s bypass state).
Amp/Preamp — Choose any Amp or Preamp model type, or bypass the block.
TIP: POD Go includes a dedicated Amp Out jack, for which you can route a separate
output signal taken from just before the Cab/IR, or from the end of the signal flow, as
configured in the device’s Global Settings>Ins/Outs.
Cab/IR — Choose any Speaker Cabinet model, or select the IR category to utilize IR
files that you’ve imported into your IR Library — see “Impulses List” on page 10.
Preset EQ — This yellow block is a dedicated EQ. By default, the Parametric EQ
model is loaded here (and in the bypassed state), but you can optionally choose to
load one of the several other EQ category model types within this block. By default,
the Preset EQ block’s Bypass is assigned to Footswitch 1.
TIP: Need more EQ? You can optionally utilize any of the four Effects blocks to load EQ
category models too.
NOTE: All Distortion, Dynamics, Pitch/Synth, Amp/Preamp, Cab/IR, FX Loop, and Looper
category models (whenever the “Mono” type FX Loop or Looper is in use) are mono. Any
stereo block that is positioned to the left of one of these mono blocks will result in its output being
summed to mono when fed into the mono block. Therefore, for your stereo effects to be heard in
full stereo, you’ll want to position them to the right of all mono blocks in the signal path. Bypassed
blocks do not collapse any stereo signal fed into them.
Effects Blocks
Clicking on any of the four Effects blocks allows you to choose from any category of
effects or a Looper. Regardless of the model type selected, Effects blocks can always
be moved and toggled between bypassed or enabled. When an Effects block is set to
None (or cleared), the signal passes through it unprocessed.
TIP: An Effects block utilizes DSP power on the device when active or bypassed, but utilizes
no DSP if set to None. Also see “DSP Management & Model Availability” on page 26.

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Input and Output Blocks
Clicking on the Input and Output blocks, just like other block types, displays their
parameters within the Edit panel below, and most parameters can also have controller
and snapshot assignments created on them. Input and Output blocks are not movable
within the Signal Flow.
Just as on your device itself, you can choose the desired Input and Output block set-
tings, and they are saved per preset. See your device’s Owner’s Manual regarding the
Guitar, Wireless, and USB input types and their uses.
TIP: Note that the Input block includes options for a Noise Gate circuit (On/Off, Threshold,
and Decay)—this Gate circuit is located at the input stage of the signal path, and its settings
are saved per preset.
Moving Blocks
To move blocks within the signal path, simply click and drag any block left/right to its
desired location on the signal path and drop it there. As noted in the preceding sections,
you’ll want to take note of mono and stereo blocks and arrange your blocks accordingly
to achieve the desired mono/stereo output from your device.
Bypassing Blocks
To toggle the bypass of any Preset or Effects type block — do any of the following:
• Hover your mouse cursor over a block within the Signal Flow and use the Bypass
button that appears above the block.
• Right-click on the block and choose Bypass from the context menu.
• Click on the desired block to select it, then use the Bypass button within the
Edit tab.
• Click on the desired block to select it and hit the Spacebar.
• A block’s bypass state, by default, is also stored and recalled with each Snapshot
(see “Configuring & Managing Snapshots” on page 14).
Copying, Pasting, & Clearing Blocks
Once you’ve selected the desired block within the Signal Flow, these commands are
accessed either from the menu bar’s Edit menu, or from a block’s (right-click) context
menu (or via keyboard shortcuts—see page 53).
Block Cut, Copy, Paste & Clear commands are available in the Edit menu or block’s context menu
Use the Copy Block command for any type of block, and then select the Paste Block
command to paste it, with all its current settings & assignments, into the same or differ-
ent block location, with the following results.
• Preset, Input, and Output type blocks can be copied and then pasted only
back into the same block type. For example, you can Copy your current Amp/
Preamp (Preset) block to capture all its settings, experiment with other Amp/
Preamp models and settings, and then Paste back into the Amp/Preamp block
to “restore” your copied model and settings again.
• Effects type blocks can be copied and then pasted into any other Effects type
block.
• Since only one Looper can exist within a preset, a Looper block can be copied,
but only pasted back over the existing Looper block, or pasted into another
Effects block if the original Looper block is first cleared.
TIP: A block can also be copied and then pasted into a different preset!
The Clear commands are handy to “reset” any of the four Effects blocks.
• Select any Effects block and use the Clear Block to remove the block’s model
and set it to None. Alternatively, use the “X” button that appears when you hover
your mouse cursor over an Effects block to clear it.
Bypass Clear
When hovering over a block, you’ll see its Bypass and Clear buttons appear
NOTE: Preset type blocks cannot be cleared, therefore, you’ll see only a Bypass button
appear when hovering over any Preset type block.

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22
Bypass Assignment Indicators
The labels floating above some blocks within the application’s Signal Flow indicate when
block has an existing bypass assignment, and which footswitch it is assigned to—as well
as offers access to quickly create and edit footswitch and EXP pedal bypass assignments.
Bypass assignment indicators
For example, in the preset above, the Wah and Volume blocks’ bypass is toggled via the
pedal’s toe footswitch (EXP Toe), the FX Loop block by footswitch 2 (FS2), etc.
When you hover your mouse cursor over this indicator area of a block, you’ll see a menu
button appear (white down arrow), letting you know you can click in this area to display
the Bypass Assign panel — see the next section. For any block that does not have an
existing bypass assignment, if you hover your mouse cursor above the block, you’ll see
the [None] indicator label appear.
A menu button appears when hovering over a block’s assignment indicator area
Quick Bypass Assign
There are a few ways to create and edit bypass assignments for any block directly within
the Signal Flow—by using the block’s right-click menu commands, or via the quick
Bypass Assign panel.
TIP: The Edit panel’s Bypass/Control screen additionally offers options to customize foot-
switch labels, LED colors, and more! Please see page 27.
Bypass Assignment using the block right-click menu
Right-click on any Preset or Effects block, or directly on the assignment indicator label
above the block, and choose Bypass Assign, where you can select any footswitch or
EXP pedal to create a bypass assignment, change an existing bypass assignment, or
choose the None button to clear the block’s assignment. You’ll also see any existing
assignments within the sub-menu.
Existing bypass
and controller
assignments are
shown in brackets
The block right-click Bypass Assign menu
Bypass Assignment using the Bypass Assign panel
Click directly on the assignment indicator above a block within the Signal Flow and the
Bypass Assign pop-up panel will appear.
Within this panel, if a bypass assignment already exists for the block, you’ll see its con-
troller selector highlighted (as shown below). You can simply click on any footswitch or
EXP pedal controller selector to quickly create a bypass assignment, change an existing
bypass assignment, or choose the None button to clear a block’s assignment.
Left-click on the desired block’s assignment indicator — menu button
Accessing the Bypass Assign panel for a block within the Signal Flow
NOTE: You can create assignments to FS7 or FS8, but you’ll need to have the device’s
Global Settings > EXP2 FS7/8 option (see page 36) set to FS7/8 (as well as one or two
external footswitches connected to your device) to be able to utilize them.
You can also create bypass and controller assignments using the EXP Toe switch as the footswitch.

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Edit/Model Select Panels
The Inspector portion of the Editor toggles to show either the Edit panel, where all
parameters for the currently selected block can be edited, or Model Select panel,
where any available model can be loaded for the currently selected block. At the top of
the Inspector, the Category and Model Name in use by the currently selected block
appears, followed by the Edit/Model Select toggle button. Just click on any of these
items to switch between displaying Edit or Model Select panel.
The Edit/Model Select toggle button
Inspector — Edit panel Inspector — Model Select panel
TIP: Double-click directly on any block within the Signal Flow to display the Edit panel and
the block’s parameters. Use the M shortcut key to display the Model Select panel.
Editing Model Parameters
When the Edit panel is displayed, simply click on any block within the Signal Flow to
select it to display and tweak its parameters. To follow are a several editing tips (also
see “Keyboard Shortcuts”).
Toggling Block Bypass — A Bypass button is available at the top right of the
Edit panel for any block that offers a bypass option. When bypassed, the category,
model, and all parameters appear dimmed to indicate this state.
Edit panel — block enabled Edit panel — block disabled
Adjusting Parameter Sliders — There are several ways to adjust slider values:
• Click on any slider and drag to the desired value.
• Click on the desired range location within a slider’s path and it will jump to the
clicked value.
• While hovering your mouse cursor directly over any slider’s path, use your mouse
wheel to adjust it.
• Click the up/down arrow buttons at the right for small, incremental adjustments.
If a down arrow is displayed at the right, click on it to expand its menu.
• Right-click on any parameter to display the Select a controller panel to create
and edit controller and snapshot assignments (see page 31).
Most parameters are represented by sliders within the Edit panel, however, you’ll
see some models utilize switch type parameters, such as the Speed parameter of
some Modulation models, or the Ratio of most Compressors. All such parameters
can still be adjusted using the same functions, and can have controller and snap-
shot assignments created for them.
Switch type parameters within the Edit panel
Type in a Precise Value — Double-click anywhere on a parameter, or on its value,
to manually type in a precise numerical value.
Reset Value — If you’re not happy with your parameter adjustment, Cmd+Click (Mac)
or Ctrl+Click (Windows) on the slider/switch to reset it to its initial default value.
Accessing All Parameters — Note that some model types, such as amps and
complex effects, may have more sliders and controls than you can see all at once
in the Edit panel. You can re-size the application window, or click and drag the ver-
tical scroll bar at the right to access all parameters (or use your mouse wheel when
hovering your mouse cursor over the scroll bar).
Note Sync — Most modulation and delay effects models offer a Note Sync option,
allowing the modulation rate or delay repeat time to follow the device’s main Tap
Tempo value (see “Editing the Tap Tempo” on page 17). For models that offer it,
click the Note Sync button within the Edit panel to toggle the feature on/off. When
active (the Note Sync button is lit), the parameter will change to offer note division
values within its menu, as shown below.
Note value options Note Sync (active)
A Delay block configured for Note Sync
TIP: You can customize any model’s default settings to exactly how you want them! See
“Configuring a Model’s User Defaults” on page 25.

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Impulse Response Block Options
When an IR block is selected in the Signal Flow, you’ll see IR block parameter sliders
here in the Edit panel, just like for any other block. Remember that you’ll need to import
IR files into your POD Go device using the application’s Impulses library for an IR block
to utilize them—see “Importing and Exporting Impulse Responses” on page 10.
Looper Block Options
When a Looper is added within an Effects block, you’ll see several Looper parameters
within the Edit panel. However, it is not possible to toggle the Looper mode of your con-
nected device on and off within the POD Go Edit application.
Input and Output Block Options
When the Input or Output block is selected in the Signal Flow, you’ll see its edit param-
eters available in the panel (regardless whether in the Edit or Model Select view). These
options are stored per preset.
• Input Block: Choose between the Guitar or USB 3/4 inputs (POD Go devices) or
Guitar+Wireless, Guitar, Wireless, or USB 3/4 inputs (POD Go Wireless devices).
Also see your POD Go Owner’s Manual for the USB recording, Re-amping, and
USB 3/4 functionality. The Input block’s Noise Gate On/Off, Threshold, and
Decay parameters are also available.
• Output Block: The Main 1/4” output’s Pan and Level options are available.
TIP: Global options are also available within your device’s Global Settings > Ins/Outs screen
Controller Assignment Indicators
Once a snapshot, footswitch, or EXP pedal type controller has been created for a param-
eter, you’ll see an assignment icon appear to the left of the slider within the Edit panel,
as well as the parameter’s values displayed in brackets and white text. Parameters with
footswitch and EXP pedal type controller assignments will also display Min. & Max. value
indicators, to allow you to adjust the control range.
Snapshot assignment Values in brackets & white text
Controller assignment (assigned to FS2) Min. & Max. indicators
Indicators for existing controller assignments within the Editor
• EXP Pedal Controller Assignment — For any controller assignment made
to an EXP pedal, you’ll see the numbered pedal icon to the left of the param-
eter, numbered to indicate EXP 1 or EXP 2.
• FS Pedal Controller Assignment — For any controller assignment made
to a footswitch, you’ll see the numbered switch icon to the left of the
parameter, numbered to indicate FS1~FS8.
• Snapshot Controller Assignment — For snapshot assignment, you’ll see
the camera icon to the left of the parameter.
Not only are these indicators a nice reference to see your existing assignments while
editing, but you can also click directly on this indicator area (even if no icon appears
there) to open the Select a controller panel to quickly access controller settings.
Click to show/hide the main Bypass/Control window
Click indicator area to show
the Select a controller
panel
For configuring all detailed assignment options, click the toggle button to show the
Edit panel’s larger Bypass/Control window. Note that the Bypass/Control window
appears within the Edit panel, and remains displayed until you choose to hide it—please
see “Bypass & Controller Assignment” on page 27.
TIPS:
Right-click on a parameter slider or switch to display the Select a controller panel where you
can create a controller or snapshot assignment for the parameter—also see page 31.
Alt+Click directly on a parameter within the Edit tab to instantly create a snapshot controller
assignment for it (or to remove an existing snapshot assignment)—see page 14.
By default, all blocks’ bypass states are automatically stored and recalled per snapshot. If you
prefer, you can exclude a block’s bypass state from being recalled via snapshot changes—see
page 14.

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Selecting Models
Click on any block within the Signal Flow to select it, and when the Model Select panel
is shown, you’ll see options for choosing the an effects category and its list of models.
Click on the desired model to load it in the selected block.
Current model’s icon
and category
Category
selector
Model selector
Current model’s
name
The Model Select panel (Effects type block selected)
What appears in the panel differs per the type of block that is selected within the Signal
Flow, as described below.
Effects type block — The full set of effects categories are displayed (as shown above).
Click on the desired category to see and choose one of the category’s effects
models. Note that you can choose the None category to clear the Effects block.
Preset EQ, Wah, Volume, or FX Loop type block — Since these blocks include
just the one category, you’ll see no Category selectors­
—just the block’s available
models.
Amp/Preamp type block — The Amp and Preamp categories are shown, with
their models available within each.
Cab/IR type block — The Cab and IR categories are shown. The Cab category
includes the full list of cab models. The IR category offers a 1024 Sample IR
category, for which you can choose the desired IR file from your Impulses library.
Please see “Loading an IR in an IR Block” on page 11.
Input or Output block is selected — Whether the panel is in Edit or Model Select
view, you’ll always see the edit parameters available within the panel. See the
previous section.
Configuring a Model’s User Defaults
If you find yourself constantly re-tweaking your commonly-used models, you can save
your preferred model’s settings as its new defaults (excluding Input and Output blocks),
so the model shows up that way every time you add it to a preset. We refer to this func-
tionality as User Model Defaults (or UMDs).
1. Within the Signal Flow, choose any block, other than the Input or Output
block, and tweak the model’s settings exactly how you like—including any of
its parameters and block bypass state (existing bypass, MIDI, snapshot, and
controller assignments are not stored with the UMDs).
2. Right-click on the desired block and choose User Default.
Choosing the User Default option for an Effects block
All your current parameter settings are now saved as the default for future uses
of the model. (Existing presets that already include the model are not affected.)
Your UMDs are also automatically included when creating backups in POD Go
Edit—see “Creating & Restoring Complete Device Backups” on page 18.
3. To remove the UMD from a model and return it to its original default settings,
right-click on the block and select Factory Default.
NOTE: UMDs are configured independently for the EQ models loaded within a Fixed EQ
block versus the EQ models loaded within an FX block.

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DSP Management & Model Availability
Rather than limit you to a lower number of blocks or a reducing audio quality, POD Go
utilizes a dynamic Digital Signal Processor (DSP) management system for model selec-
tion. Some models, such as “jumped” amps and more complex reverb and delay effects,
utilize a greater amount of DSP resources. When configuring a preset with several heavy
DSP usage models, the DSP management system kicks in, allowing you to still utilize
your blocks by disallowing the addition of only the models that exceed the DSP limit
of the preset.
As in your POD Go device’s Model Select menu, when the current preset reaches a high
DSP usage, models that cannot be accommodated become unavailable. In the POD Go
Edit app’s Model Select panel, you’ll see models dimmed to indicate this, as shown below.
Unavailable models appear dimmed when the preset’s DSP limit is reached
It is also possible to encounter the DSP limit when attempting to load an IR by doing a
double-click upon an IR within the Impulses library (see”Loading an IR in an IR Block”
on page 11 ). When adding an IR to your tone this way where it would exceed the DSP
limit, you’ll be prompted with an alert that the DSP usage of the current preset does not
allow IRs to be loaded. Click anywhere in the application window to dismiss the error.
DSP usage alert for IR loading
To free up more DSP resources for the current preset, try changing or removing some
models. The Distortion, Dynamics, EQ, as well as the “Simple” titled effects are typically the
lower DSP usage models. Using one of the Cab models rather than an IR within the Cab/IR
block can reduce DSP usage as well.

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27
Bypass & Controller
Assignment
Just as on your POD Go device, the POD Go Edit application offers several ways to
create and edit bypass and controller assignments to the footswitches and expression
pedals on your device. As covered in the previous chapters, bypass, snapshot, and
controller assignments can be quickly created and edited directly within the Signal Flow
and Inspector — Edit panel. Within the Edit panel, the Bypass/Control window offers
additional options for deeper work in creating, editing, and renaming assignments. We’ve
included several step-by-step instructions within this chapter for assignments.
The Bypass/Control Window
When the Edit panel is displayed, you can show or hide the Bypass/Controller panel by
clicking on the toggle button.* When the Bypass/Control window is shown, it provides
options for the block that is currently selected within the Signal Flow. For example, in
the screenshot below, the Effects block containing the Kinky Boost model is selected,
and the panel shows its existing bypass assignment is set to FS6. The panel’s Param-
eter menu provides access to all the Kinky Boost model’s parameters for creating and
editing controller assignments.
Bypass/Control window toggle button
Parameter menu Footswitch label Controller selectors
The Bypass/Controller panel displayed
*NOTE: The Bypass/Control window is a sub-window of the Inspector’s Edit panel. Therefore,
the Show and Hide menu commands and shortcut are available only when the Edit panel is
displayed, and the window remains displayed until you choose to hide it (even when toggling the
Inspector display). Also, keyboard shortcuts continue to function within the Edit panel when the Edit
panel has focus—please see “Keyboard Shortcuts”.
Practically any model’s parameters can be manually assigned to your device’s footswitch
& expression pedal controllers, for real-time, remote control. It is also possible here to
assign model parameters to be stored and recalled with snapshots.
• Bypass/Control toggle button: When the Edit panel is displayed, click to show
or hide the Bypass/Control window, or use the Window > Show/Hide Bypass/
Control menu command. The X Close button at the top right can also be used
to hide the panel. It’s typically a good practice to close the window once done
adjusting your assignment options.
• Parameter menu: Lists all parameters for the currently selected Signal Flow
block. Choose the parameter here for which you want to assign to a footswitch,
EXP pedal, or to snapshots.
• Controller selectors: Once the desired parameter is selected within the Parameter
menu, click on the preferred FS1~FS8, EXP Toe footswitch, or EXP 1 or EXP
2 pedal to which you want it assigned. Click on the Snapshots button to allow
the parameter’s value to be recalled per snapshot (see below). Click the None
button to clear an existing assignment. Each FS or EXP controller can hold a
maximum of eight assignments (total bypass and/or controller types).
• The Snapshots controller selector appears within the panel when any
parameter other than Bypass is selected within the Parameter menu—
see “Creating a Snapshots Controller Assignment” on page 32. (Note that
block bypass is automatically recalled via snapshots, so no need for you to
create a snapshot assignment—see page 14).
• When a bypass or controller assignment exists, the FS1~FS6 controller selec-
tors display the assignment name below, just like the Stomp Footswitch mode
labels on your device.*
• The FS1~FS6 controller selectors also display a colored ring, just like foot-
switches on your device, to indicate the model category type in use for the
existing assignment.
TIP: You can customize the footswitch labels and LED colors that appear on your device
for Stomp Footswitch mode here as well—see page 33.
• The label above a controller selector changes to italicized text to indicate it
includes one or more existing assignments.
• When hovering your mouse cursor over a menu button appears with cus-
tomization options, as covered in the following sections.
• The Mode and Tap footswitches are not available for assignments.
NOTE: You can create assignments on FS7, FS8, or EXP 2. However, you will need to have the
respective external footswitches or expression pedal connected to POD Go and correctly con-
figured within the Device Settings (see page 36) to utilize them.

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You’ll notice that all Factory Presets already include several bypass and controller
assignments. Additionally, all New Presets already include the following assignments:
• Volume and Wah blocks are assigned to the EXP Toe switch for bypass, which
toggles between enabling these two blocks.
• Additionally, EXP 1 & EXP 2 pedal controller assignments are automatically
configured for Wah,Volume/Pan, and Pitch Wham block’s parameters.
• The Preset EQ and FX Loop blocks are assigned to FS1 and FS2, respectively,
for bypass.
NOTE: POD Go includes a handy Auto Assign feature, which creates bypass assignments to
FS1~FS6 as you add models to the four Effects blocks. This feature is enabled by default — please
see “Auto Assign Feature” on page 30.
TIP: You can remotely control several POD Go functions, such as Looper, Tuner, Tempo,
Bank & Preset changes, and more, via (computer — USB) MIDI. All MIDI control assignments
are pre-configured, with no steps necessary to configure them within POD Go Edit—please see
your POD Go Owner’s Manual for details.
Clearing an Existing Assignment
There are a few ways to remove or “Clear” any existing bypass or controller assignment.
In this example, we’ll remove a Wah block’s existing bypass assignment from the Toe
Switch, and its Position parameter’s controller assignment from the EXP 1 pedal.
The fastest way to clear assignments is directly from within the Signal Flow and
Edit panels.
To remove any block’s existing bypass assignment, right-click on the desired
block within the Signal Flow (or click on the assignment indicator label above
the block) to open the quick Bypass Assign window, and then click None.
Left-click on the Assignment Indicator
Right-click on
the block within
the Signal Flow
Signal Flow — clearing a bypass assignment in the quick Bypass Assign panel
To remove any parameter’s existing controller or snapshot assignment, right-
click on the parameter slider to open the quick Select a controller panel, and
then click None.
Right-click on the parameter
Left-click on
the parameter’s
Assignment
Indicator
Edit panel — clearing a controller assignment in the quick Select a controller panel
Alternatively, you can utilize the Edit panel’s more advanced Bypass/Control window
to clear any type of assignment.
1. Within the Signal Flow, click on the block which includes the assignment(s) you
wish to remove (for our example, the Wah block) to select it.
2. If not already visible, click on the footswitch/pedal icon button to display the
Bypass/Control window.
3. Click on the Parameter menu to expand it, and you’ll see all existing assign-
ments indicated to the right of each parameter’s name. For the Wah, we see the
Bypass is assigned to the Toe Switch and Position to EXP 1.
Select Bypass within the Parameter menu.
4. Click the None button to remove the Bypass — Toe Switch assignment.
5. Click the Parameter menu to expand it again, and choose Position.
6. Click the None button to remove the Position — EXP 1 pedal assignment.
It is also possible to clear any assignment type within the larger Bypass/Control
window­—please see page 32.
This completes the process for clearing the Wah block’s assignments. You can follow
these same steps to remove any block’s existing footswitch, EXP pedal, or snapshot
assignment.

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Creating a Bypass Assignment
Create a bypass assignment for any block (except for the Input or Output block) to
allow it to be toggled on/off via one of your device’s footswitches or EXP pedals. The
following steps can also be used to change an existing bypass assignment to a different
footswitch or pedal.
Creating a Bypass Assignment within the Signal Flow
If you just want to quickly create a bypass assignment for any block to a footswitch, the
simplest way to do so is directly within the Signal Flow—we cover this in “Quick Bypass
Assign” on page 22.
Creating a Bypass Assignment using the Bypass/Control
Window
The Edit panel’s Bypass/Control window offers deeper functions for creating and editing
all types of assignments. To follow are steps to create bypass assignments that utilize
a footswitch or EXP pedal.
Creating a Bypass Assignment Using a Footswitch
1. Select the block within the Signal Flow for which you want to create the bypass
assignment.
2. Choose the Show Bypass/Control command from the main Window menu.
3. Click the Parameter Menu within the Bypass/Control window and choose
Bypass, if not already selected.
Choose Bypass within
the Parameter menu
Choose the desired
controller selector for
the bypass assignment
Selecting FS4 for an Effects block bypass assignment
4. A bypass assignment can utilize FS1~FS8 or the pedal’s Toe Switch. Click on
the desired footswitch controller selector within the panel and your assignment
is created. (Optionally, you can choose an EXP pedal for your bypass assign-
ment—see the next section.) Close the Bypass/Control window.
You can also change a block’s existing bypass assignment using the above steps. When
you select a footswitch in step 4, any existing bypass is automatically moved to your
newly selected footswitch. You can also create bypass assignments for multiple blocks
to one, common footswitch—see “Bypass Assignments for Multiple Blocks”.
Creating a Bypass Assignment Using an Expression Pedal
It is also possible to assign a block’s bypass to an EXP pedal. An example of this is to
configure a Wah block so that resting the pedal at the “heel” position bypasses the effect,
and then moving the pedal away from this position to use the Wah automatically activates
the effect. Set this type of configuration using the following steps.
NOTE: When configuring the Wah for pedal bypass, it is recommended to connect an addi-
tional pedal to the POD Go EXP 2 jack, to allow the Volume Pedal block to have its own,
separate controller pedal. If you are not to be using an additional pedal, it would be a good idea
to Clear the Volume Pedal block’s existing Bypass and Position assignments, so that the on-board
pedal can be dedicated to the Wah. See the preceding “Clearing Existing Assignments” section.
1. Double-click on the Wah block within the Signal Flow to access its parameters
within the Edit panel.
2. Move the on-board expression pedal forward and click the Toe Switch so that the
device’s WAH/EXP 1 red LED is lit, and the Wah block is active (if it isn’t already).
3. Open the Bypass/Control window. Note that Bypass for the Wah block is
already assigned to the EXP Toe switch—this step will move its bypass assign-
ment to the EXP pedal instead. By default, the Wah block’s Position parameter
includes a controller assignment to the EXP 1 pedal. We’re not going to change
this, since the goal here is to have the same pedal toggle the Wah’s bypass as
well as control the Wah Position.
NOTE: When you click on and expand the Parameter menu, you may see indicators in
brackets to the right of each parameter—these tell you all existing bypass and controller
assignment for the block. For example, the Wah’s Position menu shows that Bypass is assigned
to the Toe Switch, and Position to EXP 1.

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30
Click the Parameter Menu and choose Bypass, then click on the EXP 1 Controller
selector within the panel.
Choose Bypass
within the Param-
eter menu
Choose an EXP
pedal for the bypass
assignment
Configuring an EXP pedal — Bypass assignment parameters
4. Once the assignment is created, you can configure its parameter sliders that
appear at the bottom of the Bypass/Control screen, if needed.
• Position — For a bypass assignment, this determines the position of the controller
where the block’s bypass is triggered. Set this slider to 5% or lower to establish
a “heel down” resting position to trigger your bypass toggle.
• Wait — Determines the duration of time for which the assigned controller must
rest at the configured Position value before the bypass is triggered. For this type
of Wah bypass assignment, 300 ms or slightly higher is generally a good setting
since it prevents unwanted bypass triggering during the typical use of the pedal
for your Wah effect.
Once configured, you’ll see that your EXP 1 pedal’s heel-down position toggles
the Wah block off, and as soon as you move the pedal, it activates the Wah until
you move the pedal back to the Min heel position and rest it there for 300 ms
or more (as determined by the Wait slider). You can choose to configure other
blocks’ parameters with a “pedal bypass” using these same steps as well. Close
the Bypass/Control window when your settings are complete.
Bypass Assignments for Multiple Blocks
You can only assign the Bypass toggle of any particular block to one footswitch at a time.
If a block already has an existing bypass assignment and you change the assignment, this
will move the assignment to the newly selected footswitch or EXP pedal. But it is possible
to assign the Bypass function for multiple blocks to one common footswitch or controller
for simultaneous switching.
Each footswitch or EXP pedal can hold up to eight assignments maximum (of any combina-
tion of bypass or controller types). A preset can include up to 64 assignments maximum
(of any combination of bypass, controller, and snapshot types).
TIP: A handy trick is to create a multi-bypass assignment to toggle one block off and the other
on simultaneously, such as to change between two different distortions, between two different
delays, etc. To reverse the switching, select one block within the Signal Flow and manually click its
Bypass button so that one block is the opposite bypass state as the other. Now whenever you toggle
the assigned Bypass footswitch, both blocks’ bypass states are toggled oppositely.
NOTE: If a footswitch includes multiple bypass and/or controller assignments, you’ll see
these assignments within the footswitch controller selector’s Assignments list window,
where they can also be cleared- see page 32.
The Assignments list window displays multiple assignments
Auto Assign Feature
The POD Go device’s Global Settings > Switches/Pedals > FS Auto Assign On/Off option
determines whether or not POD Go automatically creates a bypass assignment for each
of the four Effects blocks (once a model is selected for the block), where a block bypass
assignment is added to the earliest empty FS1~FS6 location. FS Auto Assign is On by
default. You can also edit your bypass assignments for any block at any time, regardless
of the FS Auto Assign On/Off state, as covered in the following sections.
• For any Effects block, its bypass is auto-assigned to the earliest empty FS1~FS6
for bypass when an initial model is added to the empty block. If the block’s model
is changed, the bypass assignment for the block remains on the footswitch.
• Within all New Presets, the Preset EQ block’s bypass is pre-assigned to FS1, and
the FX Loop block’s bypass to FS2. However, you can Clear these blocks’ bypass
assignments to free up FS1 & FS2 for auto and manual assignments of other blocks.
NOTE: If you manually Clear the Preset EQ or FX Loop block’s bypass assignment, and
then change the model for the block, the Auto Assign feature will again assign its block
bypass to the first non-assigned FS1~FS6.

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31
• Wah and Volume blocks’ bypass is already pre-assigned to the pedal Toe Switch.
You can Clear these blocks’ bypass assignments if desired, but the Auto Assign
feature does not create assignments to the pedal Toe Switch. You can manually
create assignments to the Toe Switch as desired.
• Amp/Preamp, and Cab/IR blocks are not auto-assigned to footswitches, but
can be assigned manually.
• Once Auto Assign has created bypass assignments to all FS1 through FS6, no
other auto assignments are created within the preset (unless you manually Clear
assignments from FS1~FS6).
You’ll see more about these behaviors throughout this chapter, and in the POD Go
Owner’s Manual.
Creating a Controller Assignment
You can create a controller assignment for practically any block’s parameter (yes, even
any Input, Output, FX Loop, or Looper block parameter!) to allow it to be controlled by the
device’s footswitches or EXP Pedals. You can also configure a snapshot assignment to
allow your desired parameter settings to be stored & recalled with a preset’s snapshots.
To follow are several examples for creating these assignments.
Creating a Controller Assignment in the Edit Panel
The easiest way to create a controller assignment is directly from the parameter within the
Edit panel, such as for a Delay’s Mix parameter.
1. Click on the assignment indicator area left of the parameter (or right-click on slider)
directly within the Edit panel to display the quick Select a controller panel, and then
click on the desired controller to quickly create a controller assignment.
Right-click on the parameter
Click on the desired controller selector to create assignment
Left-click on
the assignment
indicator area
Edit panel — creating a controller assignment using the quick Select a controller panel
2. The new controller assignment is specified within the Edit panel with several
handy indicators. For our example, the Delay’s Mix parameter appears as fol-
lows. Note that you can also adjust the Min. and Max. values to adjust the range
of control by the assigned EXP pedal or footswitch by dragging the parameter
slider’s Min. & Max. indicator arrows. (The Min. & Max. parameters can also be
accessed within the main Bypass/Control window — see next section.)
Assigned controller indicator (EXP 1)
Min & Max adjustable indicators
Value in bracketed, white text
Configuring a controller assignment’s Min. & Max. options within the Edit panel
Creating a Controller Assignment using the Bypass/Control Window
The Edit panel’s Bypass/Control window offers deeper functions for creating and edit-
ing all types of assignments. To follow are steps to create a controller assignment that
utilizes a footswitch or EXP pedal.
1. Double-click on the block within the Signal Flow that includes the parameter for
which you want to create the controller assignment. We’ll choose a Delay block
— Simple Delay model for our example.
2. Choose the Show Bypass/Control command from the main Window menu.
3. Click the Parameter Menu within the Bypass/Control window and choose the
Mix of the Simple Delay.
Parameter
menu
Selecting a Delay’s Mix parameter for controller assignment

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4. With the Mix parameter selected, click on the desired controller and your assign-
ment is created. We’ll choose EXP 1, but you can alternatively choose EXP 2, or
choose one of your footswitches, which allows you to then configure a specific
parameter value for each of the two states of the footswitch. More on this in the
final step.
Selecting an EXP 1 pedal controller for controller assignment
5. Once a controller assignment is created, you’ll see its Minimum and Maximum
sliders at the bottom of the Bypass/Control window which allow you to limit the
range of the assigned parameter as you move the pedal from minimum to maxi-
mum position. For our example, we’ll set the Max. Mix slider to 50% so that it
achieves a 50% wet/dry Delay — Mix balance when our controller is moved to full
open.
Minimum and
Maximum sliders
Configuring Min. & Max. options for an EXP Pedal controller assignment
If you have chosen a footswitch as your controller rather than an EXP pedal, you
can similarly configure the Min. and Max. sliders to the specific values you’d like
for the “Off” and “On” footswitch states, respectively, for the assigned footswitch.
Close the Bypass/Control window when your settings are complete.
TIP: You can “reverse” the behavior of a controller by setting the Min to 100% and the Max to
0%, such as to make an assigned Wah pedal work backwards!
Assignments List Window
Within the Edit panel’s Bypass/Control window, when any footswitch, EXP, or snapshot
controller type includes one or more assignments, you can access its options menu but-
ton when hovering your mouse cursor over it. For the footswitch 1~6 controls, choose
See All Assignments from the menu to display the Assignments list window (for other
controls, the Assignments list is the only option). For example, if the FS1 includes mul-
tiple assignments, such as bypass assignments for two blocks, they appear in this window.
The FS1 Assignments list window
This list window offers a handy reference to see all existing assignments per controller,
as well as a few handy features for clearing assignments:
• Click the X button to the left of any individual assignment in the window to clear it.
• Click the Clear All button to clear all assignments from the selected controller.
Creating a Snapshots Controller Assignment
Configure a block’s parameter with a snapshots assignment to allow the parameter’s
settings to be stored & recalled with a preset’s snapshots. For these examples, we’ll
create a snapshots assignment for the Drive parameter of the Kinky Boost, which then
allows us to configure a different Drive value to be recalled for each snapshot.
Creating a Controller Assignment in the Edit Panel
The easiest way to create a controller assignment is directly within the Edit panel.
Double-click on the Kinky Boost block within the Signal Flow to show the Edit
panel, then click on the assignment indicator area left of the Drive slider (or right-
click on the slider itself) and choose Snapshots within the Select a controller
panel. Also see “Controller Assignment Indicators” on page 24.
Right-click on the parameter
Left-click on
the assignment
indicator area
Using the Edit panel’s Select a controller panel to create a Snapshots assignment
SHORTCUT! Even quicker… Within the Edit panel, select the desired parameter slider using the
“Alt+click” or “S” keyboard shortcut to instantly create (or clear) a snapshots controller assign-
ment for the parameter.

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Creating a Snapshot Assignment using the Bypass/Control Window
The Edit panel’s Bypass/Control window offers deeper functions for creating and edit-
ing all types of assignments. To follow are steps to create a Snapshots assignment to
a parameter.
1. Double-click on the Distortion — Kinky Boost block within the Signal Flow.
2. Open the Bypass/Controller Assign panel, click the Parameter menu and
choose the Drive parameter.
3. Click on the Snapshots controller button in the panel to create the assignment.
Choose Drive within the
Parameter menu
Choose the Snapshots
controller selector to
create the assignment
Selecting the Snapshots controller button to create a Snapshots assignment
4. Unlike with other assignment types, you won’t see any configurable options at
the bottom of the Bypass/Control window for a snapshots controller assign-
ment. Close the Bypass/Control window when your settings are complete.
With this assignment created for the parameter, simply choose the desired snapshot
1~4 from the Snapshots menu at the top of the POD Go Edit application window, set
the desired value for this parameter, and it is automatically stored and recalled with
the snapshot. This allows you to configure up to four different values within the current
preset—one for each available snapshot. Please see your device’s Owner’s Manual for
more details on using snapshots.
Multiple Controller Assignments
Just as on the hardware, you can only assign a parameter to one controller at a time.
However, it is possible to assign multiple parameters to one common controller, for
example, you could create the following controller assignments:
• Configure an EXP pedal for the Mix parameters of two different effects to blend
between them.
• Configure an EXP pedal to simultaneously adjust the Drive and the Level param-
eters of a Distortion block inversely, to attain a different amount of distortion
without overall volume output changes.
• Configure changes for several parameters to create a dramatic tonal change.
As an example, for a guitar solo tone, configure a Volume and Gain boost on a
Distortion, an increase for the Mix of a Delay and Reverb, and enable a Chorus
block—all with the click of one footswitch!
You can reference all assignments per controller within each controller’s Assignments
List—see page 32.
NOTE: If a footswitch includes one or more additional block bypass and/or controller assign-
ments, the footswitch’s label on your POD Go device — Stomp footswitch mode screen
appears as Multiple (X), with “X” being the number of assignments. See the next section if you’d
prefer to rename the label to something more descriptive!
Customizing a Footswitch’s Label & LED Color
To make your presets even more personalized, you can customize the text label and
the LED ring that appear on any assigned footswitch when POD Go is in Stomp Effects
Mode. When in the Bypass/Control window of POD Go Edit, use the following steps.
Your customized name and color remain on the Stomp Mode footswitch even if you
change the assigned model or parameter.
TIP: You can also access these features directly on your device—when in the Bypass/
Control screen on POD Go, press the Action button and choose Customize.
Customizing a Stomp Mode Footswitch’s Label
1. With the Bypass/Control panel open, hover over any assigned footswitch 1~6
controller, click on the menu button that appears, and choose Rename.
2. Alternatively, you can double-click directly on the text label itself for footswitch
1~6 and edit the name to your liking, then press the ENTER key to accept the
new text. For our example, we’ll rename “Kinky Boost” to “BOOST.” Note that
customized names appear in bold white text in the app.
With your POD Go device set to display the Stomp Footswitch Mode screen,
you’ll see your customized footswitch label updated immediately.
3. To revert a customized footswitch label to its original name, click the foot-
switch’s menu button again and choose Reset Name.

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34
Customizing a Stomp Mode Footswitch’s LED color
The default setting for all bypass and controller-assigned footswitches’ color is Auto,
which results in the LED, as well as the Stomp Mode screen’s footswitch label, adopt-
ing the color of the category of the model assigned. But you might find it preferable to
change this color (or set it to “None” if you want no light at all). For our example, we’ll
change our BOOST footswitch’s color to white so that it stands out better.
1. With the Bypass/Control panel open, hover over any assigned footswitch button,
click on the menu button that appears, choose Footswitch Color, and select
your desired custom color.
With your POD Go device set to display the Stomp Footswitch Mode screen,
you’ll see your customized footswitch LED color updated immediately.

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35
Global EQ Window
The Global EQ, accessed from the application’s Window menu, offers a large graphi-
cal interface for the POD Go device’s Global EQ feature. As its name implies, this EQ’s
settings and bypass state are indeed global and not saved or recalled with any preset
or snapshot.
Bypass Button
Done Button
Reset Button
Inspector Pane Band Parameters Band Edit Nodes
The Global EQ is a 5-band, parametric style equalizer, situated after all other processing
blocks of your POD Go signal path, allowing for sculpting your overall tone just before it
is sent out the device’s Main 1/4″ and Headphones outputs. This is especially handy for
fine-tuning your tone to compensate for a venue’s stage or room sound, without having
to go in and tweak all your presets.
Adjusting Global EQ Parameters
The Global EQ window offers two methods in which you can view & adjust its settings:
by dragging any band’s edit “node” within the graph or by adjusting the selected band’s
parameter sliders within the lower inspector portion of the window. The EQ processing
is functional whenever its Bypass button is set to “active” in this window (or via your
device’s Bypass button when viewing its Global EQ screen).
Reset — Click the Reset button to instantly return all parameters to their default,
“flat” values, and the EQ enabled.
Bypass Button — Toggle the Bypass to enable or disable the EQ globally. The initial
default is that the Global EQ is enabled, with all parameters “flat.”
Band Edit Nodes — Click and drag the desired band’s Edit Node in the upper
graph to adjust its Frequency and Gain. You’ll also see the respective parameters’
sliders move within the inspector pane while adjusting any edit node.
Inspector Pane — This lower portion of the window offers a set of adjustable
parameters for each of the EQ’s five bands.
Band Parameters — Each band has its own set of sliders. Note that the Low Cut
and High Cut are “shelving” type filters, allowing you to set the roll-off point for the
low and high frequencies, respectively. The middle 3 bands are fully parametric,
with controls for choosing the center Frequency, Gain (with a boost or cut of up
to 12 dB), and Q (the width of the frequency range affected). Adjust the sliders as
follows:
• Click and drag any slider’s handle or use the Up/Down buttons at the right of
each slider
• Right-click on a slider to enter a precise value numerically
• Turn your mouse wheel while hovering your cursor over any slider
• Click on a slider and use the comma/period or -/+ shortcut keys to incrementally
adjust its value
• Double click on a slider to individually reset it to its default value
Done Button — Click to close the Global EQ window.
TIP: Try the handy keyboard shortcuts for adjusting Global EQ options—see page 53.

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36
Preferences and About Box
The Preferences Window
The POD Go Edit Preferences window includes three tabbed screens to edit applica-
tion options: General, Presets/IRs, and Device Settings. This window is accessed by
either selecting Preferences from the POD Go Edit menu (Mac), Help menu (Windows),
or by clicking the Preferences button at the bottom left of the POD Go Edit window.
Click the Preferences (gear icon button) to open the Preferences window
Restore Factory Settings
This button at the bottom left of the Preferences window resets all items within the
Presets/IRs and Device Settings tabs of the Preferences window back to their initial,
factory default settings.
NOTE: Your POD Go device also includes many additional settings within its Global Settings
screens (as well as its own Restore options)—this Restore Factory Settings button restores
only the settings shown within the application’s Preferences window.
General Tab — Check for Updates
The General tab
Use this button to manually check for, and optionally install, any available software or
firmware updates for your connected POD Go device—see page 63.
Presets/IRs Tab — Stereo IR Import
The Presets/IRs tab
This tab includes the Stereo IR Import option. When a stereo IR .wav file is imported,
it must be converted to mono for use with the POD Go device. This preference lets you
choose whether to take the left channel (the factory default) or right channel of the source
IR file, or to sum both channels to mono.
Device Settings Tab — EXP 2 Footswitch 7/8
The Device Settings screen offers options for your connected device’s configurable EXP
and footswitch jack. These options are the same as found within POD Go hardware’s
Global Settings > Preferences—please see your POD Go Owner’s Manual for details.
EXP 2 — FS7/8 — Allows you to toggle the jack’s functionality between EXP 2 (for
connecting a 2nd, external expression pedal) versus FS7/8 (for connecting a single
or dual footswitch).
The Device Settings tab — EXP2 FS7/8 options

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37
FS7/8 Function — When FS 7/8 is chosen for the preceding option, this setting
allows you to choose the behavior for your connected footswitches: Stomp 7/8,
Bank Up/Down, Preset Up/Down, and Snapshot Up/Down.
The Device Settings tab — FS7/8 Function options
The About/Legal Box and Help Options
These options are available by:
• Selecting About POD Go Edit from the POD Go Edit menu (Mac), Help menu
(Windows)
• Selecting the Help or Pilot’s Guide options from the application’s Help menu
• Or, selecting any of these options from the ? button menu at the bottom left of
the POD Go Edit main window
Click the ? button to access the menu
About Box
Choose About at the left of the window to display the About Box screen, which pro-
vides version information for the POD Go Edit application and for the connected POD
Go device’s firmware.
The POD Go Edit About box screen — About tab selected
It is always recommended that you use the latest available versions of your
POD Go and Relay transmitter device firmware and POD Go Edit applica-
tion. Use the built in Updater within POD Go Edit to install the latest versions (see
page 63). The latest POD Go Edit driver installers can be downloaded free from
line6.com/software.
Please be sure to read the Release Notes available with all firmware, application,
and device driver versions before installing, since there may be specific instructions
for the order and procedure of your installations, depending on the existing versions you
already have installed.
Legal Information
Choose the Legal tab at the left of the window to display the Legal screen, which lists
all the necessary trademark, copyright, and other legally required statements for the
POD Go Edit software.
Online Help
Choose the Online Help option from the menu to go directly to the Line 6 Support
website page within your browser app. Here you can find the Community User Forums,
Knowledge Base, FAQs, videos, and more for POD Go Edit and POD Go devices.
Pilot’s Guide
Choose the Pilot’s Guide option from the menu to open the PDF document you are
now reading.

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38
Marketplace &
Account Options
Marketplace
The Line 6 Marketplace online shop is where you’ll find 3rd-party, premium add-on assets
that even further enhance the functionality of your POD Go device (as well as for Helix and
HX devices and the Helix Native plugin). As of this writing, professionally crafted POD Go
Presets and Impulse Responses (IRs) are available—all IRs that are offered for Helix family
products are also fully supported by POD Go devices (Marketplace Helix & HX presets
are not supported by POD Go devices). New products are constantly being added, so
be sure to check back often on the Marketplace site for news and announcements. As
covered within this chapter, you’re only a few clicks away from using new Marketplace
Presets and IRs on your system, right from the My Account menu in POD Go Edit.
Get Your Marketplace Assets
Access the Marketplace website by choosing the Get More Presets and Get More IRs,
commands within the My Account menu at the bottom left of the POD Go Edit window
(or go directly to https://line6.com/marketplace/). When visiting the Marketplace site,
simply sign in to your Line 6 account, choose the desired products, add them to your
cart, and check out.*
*NOTE: Be sure to log in to the same Line 6 account on which you’ve authorized your com-
puter for POD Go Edit to ensure your Marketplace purchased assets are added to the correct
account!
Once your purchase is complete, your downloadable Marketplace assets are deposited
into your Line 6 account, which include your personal license that allows you to import
them on your authorized computer system. Each Marketplace purchase is typically
downloadable as a “zip” file that you’ll need to “unzip” on your local hard drive once
downloaded.
To download your purchased assets, click on the Manage Account command
within POD Go Edit app’s My Account menu (or go directly to https://line6.com/
account/), sign in to your account, and select Marketplace Downloads from the
Hardware & Software section at the left.
Licenses for all your purchased assets are automatically added to your Line 6
account and “synced” the next time you use the POD Go Edit application, when
you are actively signed in to your Line 6 account from the My Account menu (see
“Sign In / Sign Out” on page 39).
Import and Utilize Your Marketplace Assets
An Internet connection is required for the computer where you’ll be using the POD Go
Edit app to authorize it for the use of Marketplace premium assets, and for the sync with
your Line 6 account to initially authenticate your newly purchased Marketplace licensed
assets. Otherwise, an active Internet connections is not required for the use of POD Go
Edit. Please see the following sections for details about signing in and authorization.
Once you’ve signed in and authorized your computer via POD Go Edit, your pre-
mium Marketplace presets and IRs can then be imported and used just like any
other presets and IRs within POD Go Edit.
Once imported, premium Marketplace assets, appear with a golden guitar pick
“badge” at their right in the POD Go Edit Preset and Impulses library lists—also see
page 9 and page 10 for more about importing presets and IRs.
The golden guitar pick badges indicate premium Marketplace Presets and IRs

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39
The My Account Menu Options
At the bottom left of the POD Go Edit application window, you’ll see the My Account
menu and account status indicator. Initially, before you’ve signed in to your Line 6 online
account and/or authorized your computer for Marketplace premium assets, you’ll see
this menu displayed with the My Account label.
The My Account menu (not signed in or authorized)
Clicking on the My Account menu displays options for signing in & managing your Line
6 account, as well as for access to the Marketplace online shop.*
*NOTE: It is not required that your computer have an active Internet connection, nor do you
need to be signed in or authorized at all for the POD Go Edit app itself to be functional. But an
Internet connection and signing in is necessary to authorize (or deauthorize) your computer to allow
the import and export of premium assets purchased from the online Marketplace.
Sign In / Sign Out
If you are not currently signed in, choose Sign In from the menu and enter your Line 6 account
user name and password in the Sign In window. If you have forgotten your sign in creden-
tials, or have not already created a Line 6 account, choose the Forgot my password/
username or Create a Line 6 account option within the window. If you are already signed
in and wish to sign out, choose the Sign Out option from the menu.
TIP: If you plan on purchasing premium Marketplace assets, it is easiest to simply keep POD
Go Edit actively signed in, with your computer in the authorized state. This allows the licenses
for your purchased assets to automatically be “synced” from your Line 6 account, and for the assets
able to be utilized for all actions within the POD Go Edit app. It is also necessary to be signed in to
utilize the built in Updater features within POD Go Edit (page 63)
The Line 6 account Sign In window
Computer Authorization Status Indicator
Once you’ve signed in, your computer is automatically authorized, as confirmed by a pop
up window letting you know the sign in and authorization were successful. You’ll see the
My Account menu label display your first name, derived from your Line 6 account, and
indicate the status of your account sign in and computer authorization (more details about
authorization in the following section). Whenever signed out, the menu button displays
the “My Account” label, with no colored authorization indicator.
Signed out with computer Deauthorized
Signed in with computer authorized
Once you’ve authorized your computer, you can optionally sign out, and your computer
remains in the authorized state, allowing you to continue to perform import, export, copy
and back up actions with your Marketplace assets, even if your Internet connection is not
currently active.
Note that you will need an Internet connection to be able to sign in again to access the Deau-
thorize and Authorize options from the menu, as well as to initially synchronize with your online
Line 6 account after making any new Marketplace purchase (see “License Synchronization”).

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40
Authorize / Deauthorize Your Computer
It is necessary for your computer to be in the authorized state for performing any POD
Go Edit Import, Export, Copy/Paste or Backup/Restore action that includes your
purchased Marketplace IRs. Simply signing in to your Line 6 account will authorize your
computer automatically.*
*NOTE: It is permitted to authorize a maximum of 4 of your computers concurrently. If you’ve
already authorized 4 computers, you can deauthorize one computer to free up one of your
authorizations.
Deauthorizing You Computer
While signed in to your Line 6 account, choose the Deauthorize Computer command
from the My Account menu and the brief online deauthorization process completes
automatically. You’ll see a confirmation dialog appear to indicate your deauthorized
state. Additionally, deauthorizing your computer will also automatically sign you out of
your Line 6 account.
When deauthorized, the POD Go Edit application still functions to provide all preset & IR
librarian and signal flow editing tasks, however, premium Marketplace-purchased assets
are not able to be imported or exported with the POD Go Edit app. You can choose
Authorize Computer from the menu to authorize the computer again at any time, pro-
viding you have not exceeded the 4 computer authorization limit.
Helix/HX Device & Helix Native Plugin Owners: If you’ve already purchased and utilized
premium Marketplace IRs, please also see the Pilot’s Guide for HX Edit or Helix Native plugin
for use with those products.
License Synchronization
Whenever you make a purchase from Marketplace, a license for each product you pur-
chase is deposited into your online Line 6 account. For the POD Go Edit application to
access your new licenses and effectively “unlock” your purchased assets, it needs to
perform a “sync” process with your Line 6 account. You must have an active Internet
connection and be signed in within POD Go Edit on your next use of the app after
your purchase for this license synchronization to occur.
When you’re signed in, this brief sync takes place automatically in POD Go Edit the next
time you launch the application, or if already running, when you next click on the POD
Go Edit app window. (Note that it may take up to 5 minutes before a sync occurs if POD
Go Edit was already running.) Once the license sync has completed, an active Internet
connection is not required for the use of these Marketplace purchased assets within
POD Go Edit, or within your Helix hardware.
Manage Account
Choose this menu option to be taken to the Line6.com My Account page, where you can
view and update your Line 6 user account—view and manage add-ons and Marketplace
purchases, register Line 6 gear, update your personal information, and more.

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41
Model Lists
To follow are the lists of all Effect, Amp, Speaker Cabinet & Microphone models included
within POD Go devices, including descriptions of the original gear they are based on.* Models,
in many cases, include some unique parameters, typically based on the controls found on
the original gear we modeled. However, you will also find a set of options that are common
to model category types, as described in the sections that follow.
Effects Block Models
Distortion Dynamics EQ Modulation Delay Reverb Pitch/Synth Filter Looper
The following models are found within each of the device’s Effects block category menus.
The mono and stereo processing capabilities of effects models are as follows:
• Distortion, Dynamics, and Pitch/Synth category models are mono.
• EQ, Modulation, Delay, Reverb, and Filter category models are stereo.
• Looper category models are, as indicated by their names, offered in both mono
and stereo.
Mono models process in mono, as you’d expect, collapsing the stereo output of any
block preceding it to mono. Stereo models process the signal as stereo-in, stereo-out.
Bypassed blocks do not collapse any stereo signal fed into them.
Distortion Models (Mono)
Model Based On*
Kinky Boost Xotic®
EP Booster
Deranged Master Dallas Rangemaster Treble Booster
Minotaur Klon®
Centaur
Teemah! Paul Cochrane Timmy®
Overdrive
Heir Apparent Analogman Prince of Tone
Alpaca Rouge Way Huge®
Red Llama
Compulsive Drive Fulltone®
OCD
Dhyana Drive Hermida Zendrive
Valve Driver Chandler Tube Driver
Horizon Drive Horizon Precision Drive
Distortion Models (Mono)
Model Based On*
Top Secret OD DOD®
OD-250
Scream 808 Ibanez®
TS808 Tube Screamer®
Hedgehog D9 MAXON®
SD9 Sonic Distortion
Stupor OD BOSS®
SD-1 Overdrive
Deez One Vintage BOSS DS-1 Distortion (Made-in-Japan)
Deez One Mod BOSS DS-1 Distortion (Keeley modded)
Ratatoullie Dist Pro Co RAT (with LM308 opamp)
Vermin Dist Pro Co RAT
KWB Benadrian Kowloon Walled Bunny Distortion
Swedish Chainsaw Boss HM-2 Heavy Metal Distortion (MIJ)
Arbitrator Fuzz Arbiter®
Fuzz Face®
Pocket Fuzz Jordan Boss Tone Fuzz
Bighorn Fuzz ‘73 Electro-Harmonix®
Ram’s Head Big Muff Pi
Triangle Fuzz Electro-Harmonix Big Muff Pi
Ballistic Fuzz Euthymia ICBM Fuzz
Industrial Fuzz Z.Vex Fuzz Factory
Tycoctavia Fuzz Tycobrahe®
Octavia
Wringer Fuzz Garbage’s modded BOSS FZ-2
Thrifter Fuzz Line 6 Original
Xenomorph Fuzz Subdecay Harmonic Antangonizer
Megaphone Megaphone
Bitcrusher Line 6 Original
Ampeg Scrambler Ampeg®
Scrambler Bass Overdrive
ZeroAmp Bass DI Tech 21®
SansAmp Bass Driver DI V1
Obsidian 7000 Darkglass®
Electronics Microtubes®
B7K Ultra
Tube Drive Chandler Tube Driver
Screamer Ibanez Tube Screamer
Overdrive DOD Overdrive/Preamp 250
Classic Dist ProCo RAT
Heavy Dist BOSS Metal Zone
*See “U.S. Registered Trademarks” on page 52 All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with
them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

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42
Distortion Models (Mono)
Model Based On*
Colordrive Colorsound®
Overdriver
Buzz Saw Maestro®
Fuzz Tone
Facial Fuzz Arbiter Fuzz Face
Jumbo Fuzz Vox®
Tone Bender
Fuzz Pi Electro-Harmonix Big Muff Pi
Jet Fuzz Roland Jet Phaser
L6 Drive Colorsound Overdriver (modded)
L6 Distortion Line 6 Original
Sub Oct Fuzz PAiA Roctave Divider
Octave Fuzz Tycobrahe Octavia
Bronze Master Maestro Bass Brassmaster
Killer Z Boss Metal Zone MT-2
Dynamics Models (Mono)
Model Based On*
Deluxe Comp Line 6 Original
Red Squeeze MXR®
Dyna Comp
Kinky Comp Xotic SP Compressor
Ampeg Opto Comp Ampeg Opto Comp compressor
Rochester Comp Ashly®
CLX-52, created in conjunction with Billy Sheehan
LA Studio Comp Teletronix®
LA-2A®
3-Band Comp Line 6 Original
Noise Gate Line 6 Original
Hard Gate Line 6 Original
Horizon Gate Horizon Precision Drive — Gate circuit
Autoswell Line 6 Original
Tube Comp Teletronix LA-2A
Red Comp MXR Dyna Comp
Blue Comp BOSS CS-1
Blue Comp Treb BOSS CS-1 (Treble switch on)
Dynamics Models (Mono)
Model Based On*
Vetta Comp Line 6 Original
Vetta Juice Line 6 Original
Boost Comp MXR Micro Amp
Effects EQ and Preset EQ Models
The following EQ models are available within any Effects blocks, as well as within each
preset’s resident Preset EQ block. There’s no difference between choosing any EQ model
for one of the four available Effects blocks or using the Preset EQ block (except for the
Acoustic Sim model’s availability, as noted below). Note that we’ve made these two EQ
types’ icons slightly different, so you know which is which!
Effects EQ Preset EQ
EQ Models (Stereo)
Model Based On*
Simple EQ Line 6 Original
Low and High Cut Line 6 Original
Low/High Shelf Line 6 Original
Parametric Line 6 Original
Tilt Line 6 Original
10 Band Graphic MXR®
10-Band Graphic EQ
Cali Q Graphic MESA/Boogie Mark IV Graphic EQ
Acoustic Sim Line 6 Original
NOTE: The Acoustic Sim model is available only for the Effects EQ and not for the Preset
EQ block.
*See “U.S. Registered Trademarks” on page 52 All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with
them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

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43
Modulation Models (Stereo)
Model Based On*
Optical Trem Fender®
optical tremolo circuit
60s Bias Trem Vox AC-15 Tremolo
Tremolo/Autopan BOSS PN-2
Harmonic Tremolo Line 6 Original
Bleat Chop Trem Lightfoot Labs Goatkeeper
Script Mod Phase MXR Phase 90
Pebble Phaser Electro-Harmonix Small Stone phaser
Ubiquitous Vibe Shin-ei Uni-Vibe®
Deluxe Phaser Line 6 Original
Gray Flanger MXR 117 Flanger
Harmonic Flanger A/DA Flanger
Courtesan Flange Electro-Harmonix Deluxe EM
Dynamix Flanger Line 6 Original
Chorus Line 6 Original
70s Chorus BOSS CE-1
PlastiChorus Modded Arion SCH-Z chorus
Ampeg Liquifier Ampeg Liquifier Chorus
Trinity Chorus Dytronics®
Tri-Stereo Chorus
Bubble Vibrato BOSS VB-2 Vibrato
Vibe Rotary Fender Vibratone
122 Rotary Leslie®
122
145 Rotary Leslie 145
Retro Reel Line 6 Original
Double Take Line 6 Original
AM Ring Mod Line 6 Original
Pitch Ring Mod Line 6 Original
Pattern Tremolo Line 6 Original
Panner Line 6 Original
Bias Tremolo 1960 Vox AC-15 Tremolo
Opto Tremolo 1964 Fender Deluxe Reverb
Modulation Models (Stereo)
Model Based On*
Script Phase MXR Phase 90 (script logo version)
Panned Phaser Ibanez Flying Pan
Barberpole Line 6 Original
Dual Phaser Mu-Tron®
Bi-Phase
U-Vibe Shin-ei Uni-Vibe
Phaser MXR Phase 90
Pitch Vibrato BOSS VB-2
Dimension Roland Dimension D
Analog Chorus BOSS CE-1
Tri Chorus Dytronics Tri-Stereo Chorus
Analog Flanger MXR Flanger
Jet Flanger A/DA Flanger
AC Flanger MXR Flanger
80A Flanger A/DA Flanger
Frequency Shift Line 6 Original
Ring Modulator Line 6 Original
Rotary Drum Fender Vibratone
Rotary Drum/Horn Leslie 145
Tape Eater Line 6 Original
Warble-Matic Line 6 Original
Random S&H Line 6 Original
Sweeper Line 6 Original
Delay Models (Stereo)
Model Based On*
Simple Delay Line 6 Original
Mod/Chorus Echo Line 6 Original
Dual Delay Line 6 Original
Multitap 4 Line 6 Original
Multitap 6 Line 6 Original
*See “U.S. Registered Trademarks” on page 52 All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with
them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

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Delay Models (Stereo)
Model Based On*
Ping Pong Line 6 Original
Sweep Echo Line 6 Original
Ducked Delay TC Electronic®
2290
Reverse Delay Line 6 Original
Vintage Digital Line 6 Original
Vintage Swell Line 6 Original
Pitch Echo Line 6 Original
Transistor Tape Maestro Echoplex EP-3
Harmony Delay Line 6 Original
Bucket Brigade BOSS DM-2
Adriatic Delay BOSS DM-2 w/ Adrian Mod
Adriatic Swell Line 6 Original
Elephant Man Electro-Harmonix Deluxe Memory Man
Multi Pass Line 6 Original
Glitch Delay Line 6 Original
Euclidean Delay Line 6 Original
ADT Line 6 Original
Crisscross Line 6 Original
Tesselator Line 6 Original
Ratchet Line 6 Original
Ping Pong Legacy Line 6 Original
Dynamic TC Electronic 2290
Stereo Line 6 Original
Digital Line 6 Original
Dig w/Mod Line 6 Original
Reverse Line 6 Original
Lo Res Line 6 Original
Tube Echo Maestro Echoplex EP-1
Tape Echo Maestro Echoplex EP-3
Sweep Echo Line 6 Original
Echo Platter Binson®
EchoRec®
Delay Models (Stereo)
Model Based On*
Analog Echo BOSS DM-2
Analog w/Mod Electro-Harmonix Deluxe Memory Man
Auto-Volume Echo Line 6 Original
Multi-Head Roland RE-101 Space Echo
Bubble Echo Line 6 Original
Phaze Eko Line 6 Original
Reverb Models (Stereo)
Model Based On*
Dynamic Hall Line 6 Original
Dynamic Plate Line 6 Original
Dynamic Room Line 6 Original
Shimmer Line 6 Original
Hot Springs Line 6 Original
Glitz Line 6 Original
Ganymede Line 6 Original
Searchlights Line 6 Original
Plateaux Line 6 Original
Double Tank Line 6 Original
Plate Line 6 Original
Room Line 6 Original
Chamber Line 6 Original
Hall Line 6 Original
Echo Line 6 Original
Tile Line 6 Original
Cave Line 6 Original
Ducking Line 6 Original
Octo Line 6 Original
‘63 Spring Line 6 Original
Spring Line 6 Original
Particle Verb Line 6 Original
*See “U.S. Registered Trademarks” on page 52 All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with
them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

Page: 46

45
Pitch/Synth Models (Mono)
Model Based On*
Pitch Wham Digitech Whammy®
Twin Harmony Eventide®
H3000
Simple Pitch Line 6 Original
Dual Pitch Line 6 Original
3 Note Generator Line 6 Original
4 OSC Generator Line 6 Original
Bass Octaver EBS®
OctaBass
Smart Harmony Eventide H3000
Octi Synth Line 6 Original
Synth O Matic Line 6 Original
Attack Synth Korg®
X911 Guitar Synth
Synth String Roland GR700 Guitar Synth
Growler Line 6 Original
Buzz Wave Line 6 Original
Rez Synth Line 6 Original
Seismik Synth Line 6 Original
Analog Synth Line 6 Original
Synth Lead Line 6 Original
String Theory Line 6 Original
Synth FX Line 6 Original
Saturn 5 Ring Mod Line 6 Original
Synth Harmony Line 6 Original
Double Bass Line 6 Original
Filter Models (Stereo)
Model Based On*
Mutant Filter Musitronics®
Mu-Tron III
Mystery Filter Korg A3
Autofilter Line 6 Original
Asheville Pattrn Moog®
Moogerfooger®
MF-105M MuRF Filter
Filter Models (Stereo)
Model Based On*
Voice Box Line 6 Original
V Tron Musitronics Mu-Tron III
Q Filter Line 6 Original
Seeker Z Vex Seek Wah
Obi Wah Oberheim®
voltage-controlled S&H filter
Tron Up Musitronics Mu-Tron III (up position)
Tron Down Musitronics Mu-Tron III (down position)
Throbber Electrix®
Filter Factory
Slow Filter Line 6 Original
Spin Cycle Craig Anderton’s Wah/Anti-Wah
Comet Trails Line 6 Original
Looper Models (Mono & Stereo)
Model Based On*
6 Switch Mono Looper Line 6 Original
1 Switch Mono Looper Line 6 Original
6 Switch Stereo Looper Line 6 Original
1 Switch Stereo Looper Line 6 Original
*See “U.S. Registered Trademarks” on page 52 All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with
them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

Page: 47

46
Wah and Volume Block Models
EXP 1
EXP 2
WAH
VOL
EXP 1
EXP 2
WAH
VOL
Wah Volume
Every preset has one Wah block (automatically assigned to EXP 1) and one Volume
block (automatically assigned to EXP 2). The following models are available for the Wah
& Volume blocks. All models within these categories are stereo.
Wah Models (Stereo)
Model Based On*
UK Wah 846 Vox V846
Teardrop 310 Dunlop Cry Baby®
Fasel model 310
Fassel Dunlop Cry Baby Super
Weeper Arbiter Cry Baby
Chrome Vox V847
Chrome Custom Modded Vox V847
Throaty RMC®
Real McCoy 1
Vetta Wah Line 6 Original
Colorful Colorsound Wah-fuzz
Conductor Maestro Boomerang
Volume/Pan Models (Stereo)
Model Based On*
Volume Pedal Line 6 Original
Gain Line 6 Original
Pan Line 6 Original
Stereo Width Line 6 Original
Common FX Settings
Parameter Description
Drive Adjusts the amount of overdrive, distortion, or fuzz.
Bass Adjusts the bass level.
Mid Adjusts the midrange level.
Treble Adjusts the treble level.
Speed
Adjusts the speed of the effect, with higher settings providing faster
rates. Activate the model’s Note Sync parameter to toggle between
Hz and note values. Choosing a Hz value provides a specific modula-
tion speed in cycles per second; choosing a note value provides a time
based on the current tempo. Not all Speed parameters can be synced to
note values, as they may be non-linear and highly interactive.
Rate
Adjusts the rate of the effect, with higher settings providing faster rates.
Activate the model’s Note Sync parameter to toggle between Hz and
note values. Not all Rate parameters can be synced to note values, as
they may be non-linear and highly interactive.
Time
Adjusts the delay/repeat time, with higher settings providing longer
delays. Activate the model’s Note Sync parameter to toggle between
Hz and note values. Choosing a ms value provides a specific time in
milliseconds; choosing a note division value provides a time based on
the current tempo. With a note division value, this parameter’s value is
retained when changing models.
Depth
Adjusts the intensity of the modulation. Higher settings result in more
extreme pitch bending, wobble, or throb, depending on the effect.
Feedback
Adjusts the amount of delayed signal fed back into the effect. Higher set-
tings can provide more dramatic textures.
Decay Sets the length of time the reverb effect sustains.
Predelay Determines the time before the reverb effect is heard.
Scale
On stereo delays, the Scale offers control over the left & right channel
repeats proportionately. The left channel repeats following the Time value
and the right channel will repeat at a time that is the percentage of the
left time. For example, if a delay’s Time is set for 1 second and the Scale
set to 75%, the left channel will repeat at 1 second and the right at 750
milliseconds (ms).
Spread
Spread differs slightly among stereo delay effects. For most delays, it
adjusts how widely the repeats bounce left and right. With the Ping Pong
Delay, for example, 0 is in the middle (mono), and 10 is full left to right
panning for the repeats.
For modulated stereo delays, Spread affects the LFOs’ (low frequency
oscillators) stereo modulation behavior. At 0 the LFOs are in sync. At
10, the two LFOs are 180 degrees out of sync, so that when one side is
modulating up, the other side is modulating down.
*See “U.S. Registered Trademarks” on page 52 All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with
them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

Page: 48

47
Parameter Description
Headroom
Some mod and delay models’ internal signal paths exhibit a bit of grit,
especially when placed after a high-gain amp block. Negative values
increase the perceived amount of grit; positive values clean things up a
bit. At 0dB, the model behaves like the original pedal.
Low Cut Filters a portion of the block’s bass and/or treble frequencies, which can
help remove rumble and/or high-end harshness.
High Cut
Mix
Blends the effected “wet” signal vs. the “dry” signal passed through the
block. When set to 0%, the path bypasses the effect completely. When
set to 100%, the entire path is fed through the effect, and no dry thru
signal is heard.
Level
Adjusts the overall output level of the effects block. Be careful not to
boost this parameter too high on multiple blocks, as digital clipping
could occur. You should typically leave this at 0.0dB for most blocks.
Where the original pedal’s level or volume knob behavior doesn’t really
apply to dB values, 0.0-10 may be used.
Trails
Trails Off: Any delay repeats or reverb decays are instantly muted when
the block is bypassed.
Trails On: Any delay repeats or reverb decays continue to decay naturally
when the block is bypassed or a different snapshot is selected.
FX Loop Block
The FX Loop lets you dynamically insert your favorite external stompboxes (or rack
effects) into any location in your preset, via the POD Go stereo TRS Send and Return
jacks. You can select this block and set it to be Mono or Stereo as desired per preset.
FX Loop
Active
FX Loop
Bypassed
NOTE: Within your POD Go device’s Global Settings > Ins/Outs, the FX Loop can be set
for instrument (for inserting stompboxes) or line-level operation.
FX Loop Settings
Page Knob Parameter Description
1
1 Send Adjusts the level sent to your external device.
2 Return Adjusts the level received at the Return jack.
3 Mix
Blends the FX loop signal vs. the dry signal passed
through the FX Loop block. When set to 0%, the path
bypasses the FX loop completely. When set to 100%, the
entire path is fed through the FX loop, and no dry thru
signal is heard.
2 1 Trails
Trails Off: An external stompbox would be instantly muted
when the FX Loop block is bypassed. Trails On: An exter-
nal delay or reverb stompbox would continue to decay
naturally when the FX Loop block is bypassed or a differ-
ent snapshot is selected.

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48
Amp/Preamp Block Models
Amp Preamp
The following guitar & bass amp and preamp models are found within the Amp/Preamp
block category menus. Use an Amp category model along with your choice of speaker
model within the Cab/IR block for a traditional amp tone.* Or, choose a Preamp category
model for tone and character of just the preamp stage of the amplifier (this can be a great
option when feeding your POD Go output into an external power amplifier). All Amp and
Preamp category models are mono.
*NOTE: The Link Amp/Cab option within your device’s Global Settings > Preferences
determines whether the current preset’s Cab block model automatically changes based on
the Amp model you select within the Amp/Preamp block. If you prefer to choose your Cab
block model independently within all presets, set the Link Amp/Cab option to On. See the
list of “Cab/IR Block Speaker Cabinet Models” on page 50).
Amp/Preamp Models (Mono)
Model Based On*
WhoWatt 100 Hiwatt®
DR-103 Brill
Soup Pro Supro®
S6616
Stone Age 185 Gibson®
EH-185
Voltage Queen Victoria Electro King
Tweed Blues Nrm Fender Bassman®
(normal channel)
Tweed Blues Brt Fender Bassman (bright channel)
Fullerton Nrm Fender 5C3 Tweed Deluxe (normal channel)
Fullerton Brt Fender 5C3 Tweed Deluxe (bright channel)
Fullerton Jump Fender 5C3 Tweed Deluxe (jumped)
Grammatico Nrm Grammatico LaGrange (normal channel)
Grammatico Brt Grammatico LaGrange (bright channel)
Grammatico Jump Grammatico LaGrange (jumped)
US Small Tweed Fender Champ®
US Princess Fender Princeton Reverb®
US Deluxe Nrm Fender Deluxe Reverb®
(normal channel)
US Deluxe Vib Fender Deluxe Reverb (vibrato channel)
US Double Nrm Fender Twin Reverb®
(normal channel)
Amp/Preamp Models (Mono)
Model Based On*
US Double Vib Fender Twin Reverb (vibrato channel)
Mail Order Twin Silvertone®
1484
Divided Duo ÷13 JRT 9/15
Interstate Zed Dr Z®
Route 66
Derailed Ingrid Trainwreck®
Circuits Express
Jazz Rivet 120 Roland®
JC-120 Jazz Chorus
Essex A15 Vox AC-15
Essex A30 Vox AC-30 with top boost
A30 Fawn Nrm Vox AC-30 Fawn (normal channel)
A30 Fawn Brt Vox AC-30 Fawn (bright channel)
Matchstick Ch1 Matchless®
DC30 (channel 1)
Matchstick Ch2 Matchless DC30 (channel 2)
Matchstick Jump Matchless DC30 (jumped)
Mandarin 80 Orange®
OR80
Mandarin Rocker Orange Rockerverb 100 MkIII (dirty channel)
Brit J45 Nrm Marshall®
JTM-45 (normal channel)
Brit J45 Brt Marshall JTM-45 (bright channel)
Brit Trem Nrm Marshall JTM-50 (normal channel)
Brit Trem Brt Marshall JTM-50 (bright channel)
Brit Trem Jump Marshall JTM-50 (jumped)
Brit Plexi Nrm Marshall Super Lead 100 (normal channel)
Brit Plexi Brt Marshall Super Lead 100 (bright channel)
Brit Plexi Jump Marshall Super Lead 100 (jumped)
Brit P75 Nrm Park®
75 (normal channel)
Brit P75 Brt Park 75 (bright channel)
Brit 2204 Marshall JCM-800
Placater Clean Friedman BE-100 (clean channel)
Placater Dirty Friedman BE-100 (BE/HBE channel)
Cartographer Ben Adrian Cartographer
German Mahadeva Bogner®
Shiva
German Ubersonic Bogner Überschall®
*See “U.S. Registered Trademarks” on page 52 All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with
them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

Page: 50

49
Amp/Preamp Models (Mono)
Model Based On*
Cali Texas Ch 1 MESA/Boogie Lone Star®
(clean channel)
Cali Texas Ch 2 MESA/Boogie Lone Star (drive channel)
Cali IV Rhythm 1 MESA/Boogie Mark IV (channel I)
Cali IV Rhythm 2 MESA/Boogie Mark IV (channel II)
Cali IV Lead MESA/Boogie Mark IV (lead channel)
Cali Rectifire MESA/Boogie Dual Rectifier®
Archetype Clean Paul Reed Smith®
Archon®
(clean channel)
Archetype Lead Paul Reed Smith Archon (lead channel)
ANGL Meteor ENGL®
Fireball 100
Solo Lead Clean Soldano SLO-100 (clean channel)
Solo Lead Crunch Soldano SLO-100 (crunch channel)
Solo Lead OD Soldano SLO-100 (overdrive channel)
PV Panama Peavey®
5150®
Revv Gen Purple Revv®
Generator 120 (purple [gain 1] channel)
Revv Gen Red Revv Generator 120 (red [gain 2] channel)
Das Benzin Mega Diezel VH4 (mega chanel)
Das Benzin Lead Diezel VH4 (lead chanel)
Line 6 Ventoux Line 6 Original
Line 6 Elektrik Line 6 Original
Line 6 Doom Line 6 Original
Line 6 Epic Line 6 Original
Line 6 2204 Mod Line 6 Original
Line 6 Fatality Line 6 Original
Line 6 Litigator Line 6 Original
Line 6 Badonk Line 6 Original
Ampeg B-15NF Ampeg B-15NF Portaflex®
Ampeg SVT Nrm Ampeg SVT®
(normal channel)
Ampeg SVT Brt Ampeg SVT (bright channel)
Ampeg SVT-4 Ampeg SVT-4 PRO
Woody Blue Acoustic®
360
Amp/Preamp Models (Mono)
Model Based On*
Agua 51 Aguilar®
DB51
Cali Bass MESA/Boogie M9 Carbine
Cali 400 Ch1 MESA/Boogie Bass 400+ (channel 1)
Cali 400 Ch2 MESA/Boogie Bass 400+ (channel 2)
G Cougar 800 Gallien-Krueger®
GK 800RB
Del Sol 300 Sunn®
Coliseum 300
Busy One Ch1 Pearce BC-1 preamp (channel 1)
Busy One Ch2 Pearce BC-1 preamp (channel 2)
Busy One Jump Pearce BC-1 preamp (jumped)
Studio Tube Pre Requisite Y7 mic preamp (Preamp list only)
Common Amp Settings
Parameter Description
Master
Adjusts the amount of power amp distortion. This parameter is highly
interactive with all other power amp parameters—the lower the Master
is set, the less effect the other controls will have.
Sag
Lower Sag values offer a “tighter” responsiveness for metal and djent
playing; higher values provide more touch dynamics & sustain for blues
and classic rock riffs.
Hum Controls how much heater hum and AC ripple interacts with your tone.
At higher settings, things get freaky.
Ripple
Bias
Changes the Bias of the power tubes. Lower values achieve a “colder”
Class AB biasing. At maximum, the amp is operating in Class A.
Bias X
Determines how the power amp tubes’ voicing reacts when pushed
hard. Set low for a tighter feel. Set high for more tube compression. This
parameter is highly reactive with the Drive and Master settings.
*See “U.S. Registered Trademarks” on page 52 All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with
them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

Example: tourism industry

5 1. Main Display This color LCD is your window into the power of POD Go. 2. VIEW If you ever get lost, press this button to return home.Press again to toggle between the two main Home views—see «Play View» and «Edit View». 3. ACTION Press this button to open the action panel for the selected block or menu. From Edit view, the action panel lets you move, copy, and paste …

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Transcription of Line 6 POD Go Owner’s Manual — Rev B, English

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